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Re: Snes port for nokia n8*0 series
I must be slow witted or something. :(
On the left side I think I only have the left and up Dpad. I can't find the right Dpad anywhere. Any chance you could do a quick photoshop hack on the buttons layout? |
Re: Snes port for nokia n8*0 series
Nuts.
Those touch screen keys I mentioned earlier are actually inside the Snes window game display. I deserve to be shot on general principle! :D |
Re: Snes port for nokia n8*0 series
Hey Javis.
I'm curious. Are you running any additional graphic filters while in 2x mode? The screen display doesn't look very pixelated while running in full screen. Thanks. |
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Re: Snes port for nokia n8*0 series
Is there any way to disable the hardware scaler from automatically doing this?
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I noticed the same thing with your iNES emulator as well as the virtual Gameboy emulator too. It's no big deal. It just seems like the graphics are more washed out and it makes the overall display look slightly out of focus this way. I don't think that Dosbox allows such automatic hardware scaling, does it? |
Re: Snes port for nokia n8*0 series
DosBox (at least my current port) does not use any kind of hw scaling. You can see how expensive doing any kind of sw scaling is just by enabling it in DOSBox :)
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Why can't the same be done with DrNoksnes to boost speed while also getting a more retro, pixelated display? I've never been much for any kind of graphic filters on emulators so I guess that's why I'm harping this subject. :D Cheers. |
Re: Snes port for nokia n8*0 series
Well, if it's not possible to do just a pure, 2x display with no additional rendering on top of that, could I make one possible request?
I actually wouldn't mind a full screen, 1x display. Right now, F6 will get the 1x display but it also diminishes the overall screen. Using a thumb for controls runs into problems if you accidently hit either the application menu or the Drnoksnes icon in the left menu tray. Thanks? :) |
Re: Snes port for nokia n8*0 series
sorry for the stupid question but drnoksnes is not running properly on my n810. instead of being fullscreen it is only about 1/4th the screen. this also happens when i run quake or hexen. i notice some other user of diff games like snes9x complaining about the same thing. so whats the deal,? am i missing something? more importantly how do i fix this because ivebeen dieing to play mario. if you can help it would be greatly appreciated. thank you in advanced and congrats on this wonderful app. Sincerly,
The Mad Haigha |
Re: Snes port for nokia n8*0 series
Yeah, some other user stated similiar weirdness like you're mentioning.
If no one has posted a solution, you might as well want to consider reflashing your tablet with the latest version of Diablo. First, try pressing F6 while in a game (hardware button between the zoom keys on top of your tablet). |
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ok i tried f6 and it didnt work, if i reflashed my tablet would it delete my content, and how would i go about doing this?
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oooh and my software version is 5.2008.43-7 is that the newest?
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This emulator is great BUT, I think you can do better then drnoksnes as a name.
how about.... Dorksnes! Drokiasnes! Draemo? DrsNokia... |
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But I personally was positively surprised about the good quality of the hw scaler (maybe cause I initially expected the worst), so don't expect sw scaling to be a priority ;) |
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Is there multiple save states? Im playing Super Metroid, and for some reason the save function wont work, so I have to copy the save state, play, die, and backup to save state. This would be fixed with a restore state and save state like iNes does (instead of automatically saving and restoring on launch), or multiple save states.
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Re: Snes port for nokia n8*0 series
Currently, there is support in GUI. In the menu, you have Open, Save as... etc.
The idea was to exit to GUI to do save state manipulation. However, I plan to add an independent extra save state, probably mapped to the zoom buttons by default (but of course changeable), for ease of access. |
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Worst case, I'll just play this without audio since I'm forced to be quiet at night in bed anyway. :( |
Re: Snes port for nokia n8*0 series
the gba emulator have semitransparent button layout in the screen... that would be useful in next version, and maybe not that hard to do
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I have had absolutely no trouble in playing many games using this emulator on my N810. Control takes some getting used to. Once I get my hands on an N900, Im going to attempt to make a custom clamshell case that will house the N810 in the top half and a gamepad in the bottom, but with the guts removed and placed to my liking, and shoulder button placed on the shoulders of the case.
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I'm having only one little problem when using it: after I get the game out of Fullscreen and minimize it, I can never go back to the game because it simply disappears and I can only hear the sounds of it, anyone has any idea why this happens?
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In fact, I think i'll just remove windowed mode completely from the GUI version. |
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This continues to be awesome.
If your thumb is wearing out, remap dpad to wasd or waxd or esdf or whatever - the change in position helps. |
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Hey Javis!
Some feedback on your latest release if you're ready for it. :) The edges for the touch buttons display don't outline all the way around the screen. If you look super close, the bottom line that separates the different keys are both off by one pixel on each side of the screen. The touch buttons (A,B,X,Y) on the right side are set up very strangely and where you need to touch them don't match up with the outlined grids. Buttons like X and Y need to be pressed in a really small area of the screen. The Select and Start touch buttons should be switched the same way it appears on a SNES controller. Awesome, awesome emu! I played Wonder Project J for over an hour today with no screen little hick-ups or burps like it used to have. :) |
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Re: Snes port for nokia n8*0 series
Sweet! I think. :)
Sorry chief but I can't seem to find so much as a single pixel difference between 1.2.2 and 1.2.3. Are you sure you uploaded your latest build? |
Re: Snes port for nokia n8*0 series
Okay. I finally understand the touch screen buttons. It's best to view it while not in full screen mode to figure out the exact layout.
I thought that all the touch screen keys were huddled together but there are some where you created a big separation between them. Would it be possible for a user to map the screen themselves or is that something that needs a great deal of technical programming to be done before compiling the build? As it is right now, it's good for finger control but I would rather have it more stylus friendly and where you're not having to press on top of the SNES screen. Anyway, thanks for the latest release! Still can't see any changes from your last version though. *lol* :) |
Re: Snes port for nokia n8*0 series
The latest version is 1.2.4, not 1.2.3 :eek:
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Re: Snes port for nokia n8*0 series
Okay.
Newest version of 1.2.4 just showed up this morning. Thanks Javis! :) |
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I don't know if maybe the game is too "advanced", but got no luck trying to play Tales of Phantasia, the translated version of DeJap. Got no sound and it hangs as soon as it gets to the title screen. =/
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sound and graphics seem amazing (trying this emulator out with 'Chrono Trigger' (awesomw snes rpg) BUTthe screen shown is just a square in the middle leaving a lot of black space to the left and right. anyway to make thia play using the whole screen on an n810 like the vgba emulator?
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Re: Snes port for nokia n8*0 series
I can't imagine that full screen would look good.
This emulator supports proper ratio of 1:1 if you use it in windowed mode and 2x full screen. Anything else would look terrible in my opinion. Heck, I don't even like the feel of hardware scaling so I have that feature removed. Also, I don't think this will run the Tales translation. If you're looking for something easy to play, might I suggest Wonder Project J. Change the speed of Pina's movement to slow in the options menu and you've got a great time waster to enjoy. :) |
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The VGBA does a wonderful job on using the full tablet screen (horrible job on sounds though) and I can't remember the size diff between the snes and gba screens - were the gba screens that much closer to the 800x480 aspect ratio? Can't see myself using the snes emulator due to the microscopic screen though when there is the vgba option for many of the games. Some I cant get to run well though so I was hoping to use this emulator for those games (like FF VI for instance). |
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This emu isn't working correctly anymore.
From the launcher, if I select play or restart, nothing happens. I think there's a paused screen underneath it. In Xterm I've done: killall drnoksnes killall drnoksnes_startup killall drnoksnes_startup.launch I get a black screen for about a minute then I get the desktop back. Even after doing this and hard resetting the tablet, this emu will still not start a game. Is there some other process or file that needs to be killed off? Thanks. |
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Hey Javis!
Okay here's what I did and what happened: Moved one working rom file to a different folder, nothing else Started up Drnoksnes Could only choose play, restart not available (normal) Hit play Nothing. About 10 seconds later, pop up window stating game hasn't started (I get this message all the time even if it does start) Opened up Xterm: Killed off those 3 processes I mentioned earlier Minimized Xterm Black screen for 1 minute. Back to normal desktop Hard resetting the the tablet after this hasn't made a difference so I don't do that anymore. Is this perhaps a bug? *lol* |
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