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Re: DrNokSnes (SNES emulator for Maemo 5)
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Re: DrNokSnes (SNES emulator for Maemo 5)
Hi would he include autofire function for the next release too?
I suppose it is not hard to do right?:D thanks |
Re: DrNokSnes (SNES emulator for Maemo 5)
No, Zeemote (with or without remappable keys that I don't know yet) is the last feature I'm adding before sending it to -testing.
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Re: DrNokSnes (SNES emulator for Maemo 5)
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Would it be possible to add that function later? I have a problem on some action games when press the buttom rapidly. Autofire function will be the remedy. thanks again |
Re: DrNokSnes (SNES emulator for Maemo 5)
Of course, I'm not saying that I'm going to end development, just that it's about time it entered N900's extras.
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Re: DrNokSnes (SNES emulator for Maemo 5)
Hey so will the next version have emulation tweaks? And by that I mean "will I be able to lower frameskip and still get good performance?"
________ Glass Pipes |
Re: DrNokSnes (SNES emulator for Maemo 5)
Any idea why street fighter alpha 2 does not work and will there be a fix?
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Re: DrNokSnes (SNES emulator for Maemo 5)
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Re: DrNokSnes (SNES emulator for Maemo 5)
Hey Javi, not to pressure you but in your dev-opinion do you think SNES emulator will ever run full speed on the n900? I know lots of people are asking for emulation tweaks and things like that but I'm just curious as to what you think can be done with the hardware.
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Re: DrNokSnes (SNES emulator for Maemo 5)
It is already fullspeed in some games, as long as the GPU is not used (fullscreen, simple 2x zoom).
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