![]() |
Re: How To: Nintendo 64 Emu for N900 <Updated July 6th>
how does one enable acceloromiter support?
|
Re: How To: Nintendo 64 Emu for N900 <Updated July 6th>
its ok I got it working, but now i get the error "Couldn't load rom"
hmm |
Re: How To: Nintendo 64 Emu for N900 <Updated July 6th>
Quote:
|
Re: How To: Nintendo 64 Emu for N900 <Updated July 6th>
hello!
A lot of game works better than i've suppouse... is possible play with 2 sixaxis at the same time? How can i map 2 six axis? play mariokart with a friend in mobility are one of my dream !:D thank you for this work, and escuse me for my bad poor english :o |
Re: How To: Nintendo 64 Emu for N900 <Updated July 6th>
i got it to start then the black screen appear in gles2n64 v0.0.3 window...i still can see the fps running in xterm, the game i was testing is super mario 64.i followed all the step at 1st page. any help ? thanks
|
Re: How To: Nintendo 64 Emu for N900 <Updated July 6th>
nvm i got it worked because the game was locate in my mmc which the permission was not allow to execute
|
Re: How To: Nintendo 64 Emu for N900 <Updated July 6th>
how do i quit the game without click ctrl - backspace and endtask, thats the only way i can quit the game that i know of, and how do i save the state of the game ? Thanks alot guys great job
|
Re: How To: Nintendo 64 Emu for N900 <Updated July 6th>
You can also do ctrl+backspace and then close the xterm, those are at the moment the only ways. In Mario you can save after you got a star. In OoT for example, save as normal, start and then save.
|
Re: How To: Nintendo 64 Emu for N900 <Updated July 6th>
Quote:
you need to open up xterm and type it like this: mupen64plus /home/user/MyDocs/mario64.z64 |
Re: How To: Nintendo 64 Emu for N900 <Updated July 6th>
ive noticed a lot of people have mentioned about the exiting the emulator issue. I have camkeyd installed to make it easier :)
hope this helps |
All times are GMT. The time now is 05:08. |
vBulletin® Version 3.8.8