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-   -   How To: Nintendo 64 Emu for N900 <Now in Extras-Devel> (https://talk.maemo.org/showthread.php?t=57647)

slartibartfass 2010-07-07 20:20

Re: How To: Nintendo 64 Emu for N900 <Updated July 6th>
 
1 Attachment(s)
There is no need for a bugged GUI. I made with Queen Beecon Widget. It's pretts cool, and I'm now trying to make buttons to fast switch between Keyboard, Sixaxis and Accelerometer control.

IzzehO 2010-07-07 22:10

Re: How To: Nintendo 64 Emu for N900 <Updated July 6th>
 
Quote:

Originally Posted by lordboro (Post 743925)
hello!
A lot of game works better than i've suppouse...

is possible play with 2 sixaxis at the same time? How can i map 2 six axis?

play mariokart with a friend in mobility are one of my dream !:D

thank you for this work, and escuse me for my bad poor english :o

Open up blight_input.conf in leafpad (the sixaxis one):
leafpad .mupen64plus/blight_input.conf

Then copy the controller 0 settings to controller 1 and make both exactly the same... except make the device=1 for the second one.

hadinin 2010-07-07 23:31

Re: How To: Nintendo 64 Emu for N900 <Updated July 6th>
 
help

after entering this command "sudo ln -s /home/user/.mupen64plus/mupen64plus /usr/bin/mupen64plus"
i get prompted for a password?! whats the password

lordboro 2010-07-07 23:36

Re: How To: Nintendo 64 Emu for N900 <Updated July 6th>
 
Quote:

Originally Posted by IzzehO (Post 744233)
Open up blight_input.conf in leafpad (the sixaxis one):
leafpad .mupen64plus/blight_input.conf

Then copy the controller 0 settings to controller 1 and make both exactly the same... except make the device=1 for the second one.


YOU ARE GREAT!!! thank you very much:D:D:D:D

IzzehO 2010-07-07 23:42

Re: How To: Nintendo 64 Emu for N900 <Updated July 6th>
 
Quote:

Originally Posted by hadinin (Post 744309)
help

after entering this command "sudo ln -s /home/user/.mupen64plus/mupen64plus /usr/bin/mupen64plus"
i get prompted for a password?! whats the password

Look back 2 or 3 pages... the answer is there...

IzzehO 2010-07-07 23:44

Re: How To: Nintendo 64 Emu for N900 <Updated July 6th>
 
Quote:

Originally Posted by lordboro (Post 744311)
YOU ARE GREAT!!! thank you very much:D:D:D:D

So it works then? You can add a 3rd controller the same way... or have the accelerometer as first controller and ps3 as second and third as well :D

xxxxts 2010-07-08 00:19

Re: How To: Nintendo 64 Emu for N900 <Updated July 6th>
 
Reason I cannot wait for this to be in repos: I am more then capable of installing this on my own, but once it's in repos, it's no longer a "hack" it is an application, it might be in development but none the less it is an application for the N900.

Personally I think we should organize a group of people to work on this project so it does die, maybe have a sign up sheet. Real exciting stuff.

cfh11 2010-07-08 00:21

Re: How To: Nintendo 64 Emu for N900 <Updated July 6th>
 
Errr... how is this not an application? Because it doesn't have a GUI?

Cue 2010-07-08 00:26

Re: How To: Nintendo 64 Emu for N900 <Updated July 6th>
 
I'd have to agree with xxxxts here it should be in the repos there is no reason why it shouldn't be.

atilla 2010-07-08 00:32

Re: How To: Nintendo 64 Emu for N900 <Updated July 6th>
 
gui would be nice because some ppl dont know how to mess with xterm and there would be more testing ppl.
its nice though but it would be easier to change settings with an gui


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