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-   -   EmuMaster 0.3.0 (https://talk.maemo.org/showthread.php?t=81136)

Snak3 2012-04-24 18:47

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by Nosph3ratu (Post 1197092)
Did you even read the last two posts???

Log it in the google doc, see elementals post below.
http://talk.maemo.org/showpost.php?p...&postcount=281

My question is not about game specifics actually :) I want to know if this is normal issues with regards to the emulator or is it my bios... I read the document and no issues with sound mentioned on the specifics but anyway.

Thanks for the input :)

Nosph3ratu 2012-04-24 20:13

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by Snak3 (Post 1197107)
My question is not about game specifics actually :) I want to know if this is normal issues with regards to the emulator or is it my bios... I read the document and no issues with sound mentioned on the specifics but anyway.

Thanks for the input :)

Any major issues with games can be picked up from the compatibility list, if its not listed you can add them there for reference. Try any other games that you have and that works "good" or "perfect" in the google doc and you'll know whether its game/bios/emulator related. Simple process of elimination...

PSX emulation is not 100%, with issues mainly with sound although I have played FFVII and am on the 3rd disc about to battle Sephiroth so its pretty awesome.

elemental has mentioned that he is currently working on psx optimization so the psx emulation should be improved in the next release.

automagic68 2012-04-24 20:23

Re: EmuMaster 0.3.0
 
I just donated because all the cool kids are! :cool:
Also because I love EmuMaster! ;)

derch 2012-04-26 04:49

Re: EmuMaster 0.3.0
 
I just sent you a paypal donation, love this software

If you are still working on the n64 please count my donation towards that

godofwar424 2012-04-26 12:45

Re: EmuMaster 0.3.0
 
Donated $20 :)

You deserve it after all the work youve put in!

derch 2012-04-27 00:15

Re: EmuMaster 0.3.0
 
2 questions/requests

Turbo grafix 16
and genisis 32x

I know your busy but might as well put it out there.

recluse 2012-04-27 00:57

Re: EmuMaster 0.3.0
 
EmuMaster ported to Blackberry Playbook:
http://forums.crackberry.com/playboo...er-719487-new/

aShtk 2012-05-01 18:47

Re: EmuMaster 0.3.0
 
Hello everyone, I wiped my phone and reflashed it, and I forgot to keep my savepoints for Emumaster ! : ((((


- from FF7 (I was in the desert, Corel prison)

- FF9 (I was about in the mid CD1, in the big castle where there is a "hunting" session, something like that),

- Chrono Trigger (had finished the game and wanted to do the New Game+ stuff).


Could anyone could gently give me their save please ?

I don't see myself play again till the beginning : (

Thanks a lot !

Nosph3ratu 2012-05-01 19:30

Re: EmuMaster 0.3.0
 
Quote:

Originally Posted by aShtk (Post 1200301)
Hello everyone, I wiped my phone and reflashed it, and I forgot to keep my savepoints for Emumaster ! : ((((


- from FF7 (I was in the desert, Corel prison)

- FF9 (I was about in the mid CD1, in the big castle where there is a "hunting" session, something like that),

- Chrono Trigger (had finished the game and wanted to do the New Game+ stuff).


Could anyone could gently give me their save please ?

I don't see myself play again till the beginning : (

Thanks a lot !

Emumaster uses the .mcr format for the memory cards which most emulators use so you should be able to get the saves from anywhere. Quick google search found me this for FFVII.

Rename them to psx_mcd1.mcr or psx_mcd2.mcr and save them to home/user/.emumaster using the Filebox app.

I'm sure you'll be able to find the others. Good luck ;)

PS: That link for FFVII are for the NTSC version. Not sure which version you're using, Im using the PAL version but I've overwritten my corel saves. Earliest I have is after Cloud gets lost in the lifestream.

aShtk 2012-05-01 20:17

Re: EmuMaster 0.3.0
 
Cool !

That's a good news, thanks for the answer : )

I'm gonna check it on the web


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