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-   -   [Announce] GnGeo-gui (https://talk.maemo.org/showthread.php?t=72574)

gleydsonpr 2012-08-15 05:01

Re: [Announce] GnGeo-gui
 
I've just saw the update and am going to update in a few more seconds. Thanks again for another good work, the hot keys are really good, hopefully I will can set them on my usb joy keys, I knew that already had the option, but still don't know wich section of gngeorc to edit or 'add' ... When using Unibios already have options of save and load as you can see in some of my videos. What would be good is a kind of freeze state like in Mame emulator, but maybe is not supported by gngeo. Fullscreen would be wonderful just for a more 'cosmetic' aspect as I think it doesnt't get bigger (output) just gets centralized. Thanks again Ade.

gleydsonpr 2012-08-16 05:04

Re: [Announce] GnGeo-gui
 
Have updated application, first was a little bug when opening configurations to set keys, tried pressing key def, nothing, pressed back key tried again and ok, then tried a rom, it was slower (less fps) 7, 10, 21 max, but later it was good again, very good, same speed as before, alwais better overclocked, need to try to map them on joystick still to see if works, a little request; can you add 2 more hot keys on the gui (configurable)? because for KOF games I need a+b b+c a+b+c and c+d , but if not possible it's ok, already very good as it is now. If not I can just change and use the most needed, a+b+c is very good for when playing on phone's keyboard as is pretty difficult to press 3 keys on N900 . I forgot to thanks you in your post on page 34, will do that now. Also thanks for mencioning my youtube videos, am due to upload more videos this week, keep checking buddies.

Kabouik 2012-08-16 10:07

Re: [Announce] GnGeo-gui
 
Any plan to port it to Harmattan? I guess absence of HWKB on the N9 and multitouch support would require a lot of work, but it is worth asking.

ade 2012-08-16 10:27

Re: [Announce] GnGeo-gui
 
Quote:

Originally Posted by Kabouik (Post 1252524)
Any plan to port it to Harmattan? I guess absence of HWKB on the N9 and multitouch support would require a lot of work, but it is worth asking.

Thanks for asking, but the absence of a HWKB (and a N9 itself on my side) made that chance small.

I don't know if there are any Mame like ports for the N9 that support NeoGeo roms. Maybe Elemental can do something with this in his Emumaster emulator. AFAIK he does not support it right now, but I don't know the current state of Emumaster

ivgalvez 2012-08-16 10:37

Re: [Announce] GnGeo-gui
 
Definitively, the N900 with a GameGripper is the ultimate portable emulation machine.

Kabouik 2012-08-16 15:27

Re: [Announce] GnGeo-gui
 
Thanks for the replies. I don't know any Mame-like port for the N9, and I think it would be a great addition actually. I don't think Elemental is planning this for the moment, as N64 and better Amiga support are on top of his priority list, and I don't even know if Mame is in the list at all.

ade 2012-08-17 08:28

Re: [Announce] GnGeo-gui
 
Quote:

Originally Posted by gleydsonpr (Post 1252446)
Have updated application, first was a little bug when opening configurations to set keys, tried pressing key def, nothing, pressed back key tried again and ok,

Didn't notice it, could be the button did not make a proper connection. Well, it restored itself it seems.

Quote:

Originally Posted by gleydsonpr (Post 1252446)
then tried a rom, it was slower (less fps) 7, 10, 21 max, but later it was good again, very good, same speed as before, alwais better overclocked,

I compiled the latest gngeo myself. So there could be some difference in terms of code and compilation flags. But I did not note significant differences in speed.

Quote:

Originally Posted by gleydsonpr (Post 1252446)
need to try to map them on joystick still to see if works,

Tested it on my usb joystick, worked fine, so I expect the same for you

Quote:

Originally Posted by gleydsonpr (Post 1252446)
a little request; can you add 2 more hot keys on the gui (configurable)? because for KOF games I need a+b b+c a+b+c and c+d , but if not possible it's ok, already very good as it is now. If not I can just change and use the most needed, a+b+c is very good for when playing on phone's keyboard as is pretty difficult to press 3 keys on N900.

Now also added the extra 2 configurable hotkeys in gngeo-gui 0.0.6-1.

ivgalvez 2012-08-17 08:36

Re: [Announce] GnGeo-gui
 
Quote:

Originally Posted by ade (Post 1252858)
I compiled the latest gngeo myself. So there could be some difference in terms of code and compilation flags. But I did not note significant differences in speed.

Which compiler are you using? Did you tried to use gcc 4.7.2 with Linaro toolchain as in CSSU-Thumb but for Neon target? It might boost up speed.

ade 2012-08-17 09:03

Re: [Announce] GnGeo-gui
 
I just use the plain old 4.2.1 gcc compiler.

Trying an alternative newer compiler might be worth a try. First I need to setup that environment. It did an attempt to setup an environment for thumb2 specific earlier, but are more or less waiting for Freemangordon to create a up-to-date howto for that.

addy007 2012-08-17 09:51

Re: [Announce] GnGeo-gui
 
unable to install due to unresolved error



please help


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