![]() |
Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
If the application itself adds an encryption layer over HTTP connections, then I guess it should be OK.
Davy |
Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
Quote:
I guess it would not be a problem in portrait mode, but I do not know if if/how to activate portrait mode on my N9. Btw, from the file manager "file box" jar files do not start. Only a grey page pops up. |
Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
Quote:
can only be solved in the midlet, because it seems to compute the available space for drawing/scaling the ticket on the canvas in the wrong way. A Maemo device has 800x480 pixels in landscape mode. If you don't hide the Maemo top bar, you have 800x424 pixels available for the midlet (including the blue bars at the top and bottom). Excluding the blue bars you have 800x348 pixels available. There are basically two types of going full screen: -one that hides the Maemo top bar (because the Qt4 application goes full screen) -one that hides the blue bars (because the midlet goes full screen) at least for Canvas or GameCanvas widgets. This is what Opera Mini does. For the first option, there is a short-cut (Ctrl+Up), but the latter would need to be controlled from within the midlet itself :-( About the grey bar: yes, I have been mainly testing on a real N900 device lately (as the emulators are dog slow). I was almost expecting that the mime type associations would not be working on the N9, as MeeGo seems to be putting things in different places. Davy |
Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
FYI,
There is a new build (20120303) online with JSR 179/Location API/GPS support. I only did some minimal testing with a simple midlet I wrote myself. http://davy.preuveneers.be/phoneme/public/maemo/deb/ Also, I changed the way I build the phoneME software. I now directly link the libcvm.so library rather than dlopen() it in the cvm binary (libcvm.so and cvm are built with different compilers and I previously I had some linker issues which are now solved). This way I don't need to mess around with function pointers as much. I hope this makes the builds a bit more stable (or at least easier to debug). Happy testing! Regards, Davy |
Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
New build does not work on N9 unfortunately...
Quote:
|
Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
Quote:
I guess I will have to again make two separate builds then. Davy |
Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
I created two different debian packages, one for Maemo with GPS
support and one for MeeGo without. You can get them from here: http://davy.preuveneers.be/phoneme/public/maemo/deb/ or http://davy.preuveneers.be/phoneme/?q=node/10#maemo Let me know how these builds work on the N900 and N9 (I am especially interested in midlets that used to work reliably and that now don't). Also, my apologies to the N9 owners that feature-wise their MeeGo build is a bit lacking behind. (GPS will have to wait until I figure out how to do it on MeeGo and whether I can test it with the emulator). Davy |
Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
Thank you a lot! Now I can finally run my favorite app "Railnavigator" (German railway time timetable) fast and in a finger friendly size!
One question though: Quote:
|
Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
New build works for me just as the old build on n9.
But is there no way to run in portrait mode on n9? That would solve my back bar issue. |
Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
|
All times are GMT. The time now is 07:24. |
vBulletin® Version 3.8.8