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-   -   [BETA RELEASE] PhoneME Advanced (Java Mobile) (https://talk.maemo.org/showthread.php?t=81969)

DavyP 2012-03-02 19:18

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
If the application itself adds an encryption layer over HTTP connections, then I guess it should be OK.

Davy

christianko 2012-03-02 20:05

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by DavyP (Post 1173242)
If the application itself adds an encryption layer over HTTP connections, then I guess it should be OK.

Davy

Then the only issue left would be the back bar obscuring the ticket.
I guess it would not be a problem in portrait mode, but I do not know if if/how to activate portrait mode on my N9.

Btw, from the file manager "file box" jar files do not start. Only a grey page pops up.

DavyP 2012-03-03 21:55

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by christianko (Post 1173271)
Then the only issue left would be the back bar obscuring the ticket.
I guess it would not be a problem in portrait mode, but I do not know if if/how to activate portrait mode on my N9.

Btw, from the file manager "file box" jar files do not start. Only a grey page pops up.

I am afraid that the back bar obscuring the ticket is something that
can only be solved in the midlet, because it seems to compute the
available space for drawing/scaling the ticket on the canvas in the
wrong way.

A Maemo device has 800x480 pixels in landscape mode. If you
don't hide the Maemo top bar, you have 800x424 pixels available
for the midlet (including the blue bars at the top and bottom).
Excluding the blue bars you have 800x348 pixels available.

There are basically two types of going full screen:
-one that hides the Maemo top bar (because the Qt4 application
goes full screen)
-one that hides the blue bars (because the midlet goes full
screen) at least for Canvas or GameCanvas widgets. This is what
Opera Mini does.

For the first option, there is a short-cut (Ctrl+Up), but the latter
would need to be controlled from within the midlet itself :-(

About the grey bar: yes, I have been mainly testing on a real
N900 device lately (as the emulators are dog slow). I was almost
expecting that the mime type associations would not be working
on the N9, as MeeGo seems to be putting things in different places.

Davy

DavyP 2012-03-03 22:10

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
FYI,

There is a new build (20120303) online with JSR 179/Location API/GPS
support. I only did some minimal testing with a simple midlet I wrote
myself.

http://davy.preuveneers.be/phoneme/public/maemo/deb/

Also, I changed the way I build the phoneME software. I now directly
link the libcvm.so library rather than dlopen() it in the cvm binary
(libcvm.so and cvm are built with different compilers and I previously I
had some linker issues which are now solved). This way I don't need to
mess around with function pointers as much. I hope this makes
the builds a bit more stable (or at least easier to debug).

Happy testing!

Regards,
Davy

pepitoe 2012-03-03 22:58

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
New build does not work on N9 unfortunately...
Quote:

error while loading shared libraries: liblocation.so.0: cannot open shared object file: no such file or directory

DavyP 2012-03-04 00:49

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by pepitoe (Post 1173827)
New build does not work on N9 unfortunately...

Thanks testing. It seems MeeGo does not come with this library :-(

I guess I will have to again make two separate builds then.

Davy

DavyP 2012-03-04 09:54

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
I created two different debian packages, one for Maemo with GPS
support and one for MeeGo without. You can get them from here:

http://davy.preuveneers.be/phoneme/public/maemo/deb/

or

http://davy.preuveneers.be/phoneme/?q=node/10#maemo

Let me know how these builds work on the N900 and N9 (I am
especially interested in midlets that used to work reliably and that now
don't).

Also, my apologies to the N9 owners that feature-wise their MeeGo
build is a bit lacking behind. (GPS will have to wait until I figure out how
to do it on MeeGo and whether I can test it with the emulator).

Davy

birefringence 2012-03-04 11:30

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Thank you a lot! Now I can finally run my favorite app "Railnavigator" (German railway time timetable) fast and in a finger friendly size!

One question though:
Quote:

Originally Posted by DavyP (Post 1168798)
* Disabled anti-aliasing. Text still looks good though I don't see any
faster rendering (Tested with JBenchmark and JBenchmark2).

Would it be possible for you to turn this into a configurable option?

christianko 2012-03-04 12:01

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
New build works for me just as the old build on n9.

But is there no way to run in portrait mode on n9?
That would solve my back bar issue.

demludi 2012-03-04 14:46

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
FreeSmee on Nokia N900 whit PhoneME - Video demo :)

http://www.youtube.com/watch?v=Yw7RzR2Uc2I


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