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Re: [Announce] Native offline maps: OSM Scout Server
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PS: Ahh, now I can see that its against the server :) . |
Re: [Announce] Native offline maps: OSM Scout Server
Poor Maps GL with OSM scout server and vector tiles only work when online. Wifi or mobile data. Is this the intention behaviour. Great work! Is it possible to have 2 fingers panning in Poor Maps for vector tiles?
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Re: [Announce] Native offline maps: OSM Scout Server
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As for 2 fingers panning - not sure what you mean. |
Re: [Announce] Native offline maps: OSM Scout Server
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Re: [Announce] Native offline maps: OSM Scout Server
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Re: [Announce] Native offline maps: OSM Scout Server
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It will likely not be easy to support everything modRana does (routing/navigation/POI/on map markers, logging trace, overlays) right away, but I would like to have Mapbox GL support available in some form soon, so that users can provide feedback. :) |
Re: [Announce] Native offline maps: OSM Scout Server
Network access issue seems to be Qt bug. Full description via "official" channel, see https://together.jolla.com/question/175944
Please vote for it to get attention and higher probability to get the fix |
Re: [Announce] Native offline maps: OSM Scout Server
There maybe a workaround by switching Mapbox GL over to curl. I will try tonight and see whether it can be easily done (there is a hope that it is).
Still, in long term, we will need a proper fix and not having locally-patched-somewhat-different-QMapboxGL. So, the votes are needed for Jolla to take the notice :) |
Re: [Announce] Native offline maps: OSM Scout Server
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However there is one thing I don't even know how to start with. It's track lines. The only idea I have right now, is to draw a qml image with a small dot on every track coordinate. But that's thousand of images, I don't know if that makes sense. May I ask how you did that in modRana? |
Re: [Announce] Native offline maps: OSM Scout Server
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- recording trace paint method - tracklog paint method - route paint method The canvas is moved around when the map is panned and redrawn when needed (zoom in/out, the polyline changed, clear the polyline, etc.). |
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