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Re: Maemo Leste Playground
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Other gits besides Microsofts might be better, but things are discovered more easily by other people on github. |
Re: Maemo Leste Playground
Is the desktop file being installed to correct location?
With regards to ~/ pcsx, shouldn't that be created after initial run? If it's too set some config settings, wouldn't that be better done in the source? |
Re: Maemo Leste Playground
Ah, a menu entry appears under the debian files, when the desktop file is placed in /usr/share/applications/debian/pcsxmld4.desktop
No icon yet. Would prefer it in the main mameo-leste area. [EDIT] Regarding config files, yeah you're supposed to do it in the program, not with debian tools. [EDIT2] Did I mention power use is really good for an emulator? Playing rpgs with frameskip2, i get 353 mA power drain. Idle power is currently at a creepily high 117 mA so pcsx-rearmed is using about 236mA [EDIT3] We has icon! We CAN HAS icon! :) http://0x0.st/iIHg.jpg [EDIT4] The most bothersome pcsx-mld4 issues:
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Re: Maemo Leste Playground
http://0x0.st/i0x4.jpg
Haven't made progress with emus, so I thought i'd share some video of the Maemo Leste Playground http://0x0.st/i0xf.webm |
Re: Maemo Leste Playground
How well this stuff of yours would work on N900? Like is there something that of course and then something like dream on?
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Re: Maemo Leste Playground
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Re: Maemo Leste Playground
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Is that a pyra? |
Re: Maemo Leste Playground
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Re: Maemo Leste Playground
https://abload.de/img/diablodgkvz.png
Diablo running nicely - 26-30 fps at 640x480, 32bpp with sdl1.2 :) DevilutionX is a fairly new engine, should be possible to get widescreen and faster backend rendering. Adaptation to touchscreen isn't done yet. Not really one I'm keen to work on, but if there are Diablo fans out there, it does run well. Video, 6MB http://0x0.st/iGp-.webm Edit. I just realized a small hack would make it a fun roguelike, for me: Only advance game time when player moves or performs an action. This would also let us drop screen updates to zero between moves and make it a battery-sipping game. [edit] that might be doable without too much work. the UI needs help to be playable on that small screen. https://abload.de/img/diab3fikdh.jpg another variant https://abload.de/img/diab4diagalktw.jpg No, for thumb haptics, buttons should be down the left side... https://abload.de/img/diab5diag4gkt8.jpg Scaling 2x for visibility on 960x540 would yield 23% loss in vertical view area compared too original Diablo1 - would that hinder gameplay too much? https://abload.de/img/diabloleste1015vlostx5jq7.jpg |
Re: Maemo Leste Playground
https://abload.de/img/cant_have_2_much_lestiajtp.jpg
Sharing the work in progress: There's a git page for the pcsx-rearmed. https://github.com/clort81/pcsx_rearmed_mld4 There's a .deb binary http://0x0.st/iDAt.deb Should get you a menu entry under 'Debian' menu to launch the emulator. My patches to libsdl aren't approved yet. I still should figure out the minimal change to get fullscreen working. If you want fullscreen sdl you'll need to untar this and 'make install' (with installed build-dep prerequisites for libsdl). http://0x0.st/iDAw.tgz |
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