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-   -   Local Flash playback: we now have unlimited games! :) (https://talk.maemo.org/showthread.php?t=14317)

bummer 2009-09-03 01:28

Re: We now have an unlimited number of games! :)
 
This thread was a really good idea about what flash games are out there that works well, downloaded, on the NIT.

Gonna try out some of them tonight.

YoDude 2009-09-03 11:33

Re: We now have an unlimited number of games! :)
 
Here are some simple games that I zipped up for this thread that you might like.



If that^ deep link doesn't work look for the link at the bottom of the blog page that I plucked it from. :)

>> http://my.opera.com/yodude/blog/more-html

pokey 2009-09-08 15:17

Re: We now have an unlimited number of games! :)
 
Has anybody tried either of these two?
http://uploads.ungrounded.net/404000/404612_Portal.swf
http://www.digyourowngrave.com/conte...rrunner16d.swf

I love that second one.

mag4you 2009-09-13 20:18

Re: We now have an unlimited number of games! :)
 
Quote:

Originally Posted by Addison (Post 145571)
If you look at the screenshot, it pulls up a separate window so I can't see where it's loading the flash file from.

Just view the page's source-code?
Or download the Firefox-addon downloadhelper and add .swf to the list of detectable extensions.

--
!!!!!!!!!
Maybe we could provide a wiki-store for flash-games, optimized for our ITs? !!!!!!! So big text-size, finger-friendly,...

With an install buttom, the users would be able to run a skript via app-manager, which downloads the flashgame-file from the source-website (so that we don't need much online-storage) in a userdefined directory and adds an icon in the app-menu. The flashfile, same as the store, would be launched in a browser without toolbars - maybe with a startpage.

This would also be possible for other Linux-devices/distributions (such as Mer) - and we could also add the store to maemo downloads (like iPhone-sites).
Maybe we can also provide "useful" browser-apps.

But I'm not sure if this is legally possible!

I would help to create that! xD

pokey 2009-09-14 14:09

Re: We now have an unlimited number of games! :)
 
HAR! http://www.digyourowngrave.com/ragdo...on-level-pack/

If you want to grab .swfs fast using firefox, just install flashblock, and you can save them from the little tab it gives you.

Also if you want to download multiple files quickly from a single page, install the FF plugins DownThemAll and FlashGot. they work great together. I got every swf from that link that had about 100 in about half a dozen mouse clicks. Works great for any other file type too, you just select the type you want from check boxes.

buurmas 2009-09-24 18:30

Re: We now have an unlimited number of games! :)
 
Quote:

Originally Posted by Addison (Post 127107)
Is there a way to disable the flash player options from popping up when holding the stylus on the screen for some of these games?

Thanks. :)

I had the same question & haven't yet found an answer. Some Flash games have you aim (e.g., a pool stick, a golf club, a weapon) by moving the mouse without clicking, and this is a FAIL on a touchscreen. :( However, sometimes (like with PuttPuttGolf here) you can get around this by dragging on the touchscreen & releasing to hit them ball. IF, that is, you're fast enough to do so before that blasted Flash menu pops up. :rolleyes: Otherwise, you have to hit escape to make the menu go away and re-aim.

buurmas 2009-09-25 02:51

Re: We now have an unlimited number of games! :)
 
That menu makes chopper from here rather comical.

BUT I noticed that by switching games to "Low Quality" using that menu makes them run much faster! It pulls some games back into the "playable" zone.

pokey 2009-09-25 12:21

Re: We now have an unlimited number of games! :)
 
Nice. Thanks for the tip, buurmas. Its so easy to overlook simple things like that.

nlaspf 2009-09-26 12:25

Re: We now have an unlimited number of games! :)
 
Flashgames247.com has a bunch of games (there's even download links for some at http://flashgames247.com/pages/freegames.html).

Unfortunately, the BikeMania saga is to slow to play on the N180. Bummer, I love those.

One that I was hoping worked is this one: http://adamatomic.com/canabalt/. Oh well, maybe it's for the best, it's too addictive.

buurmas 2009-09-27 02:54

Re: We now have an unlimited number of games! :)
 
I'm also realizing that the DPad is not suitable for rapid-fire movement. I wonder if the N900's arrow keys will be better? I'm also realizing the importance of games having customizable controls. The N810 keyboard is not laid out like a regular keyboard. :-(


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