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Re: NDS emu request
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Check this: |
Re: NDS emu request
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I have been reading a little in nokias Freemantle master layout guide though. |
Re: NDS emu request
http://i90.photobucket.com/albums/k2...ume-n900-4.png
How do you guys like this layout, thinking about having this one for default layout type, then work on a portrait mode so its easier to play those games you use both the dpad and the A B X Y buttons, but a lot of games have the dpad and ABXY buttons linked and use the screen... But we need both just in case :) |
Re: NDS emu request
How about a button that cycles through different modes?
Fullscreen top window -> Fullscreen bottom window -> Splitscreen top and bottom windows A bunch of DS games dont take full advantage of the dual screens. So one is up there and is waisted space anyway. This method will give you the option to choose what you are viewing though. |
Re: NDS emu request
this is cool guys! amazing that you guys are actually working on it. is there a version allready that i can test.
Oh man i would really love to be able to make these things myself! |
Re: NDS emu request
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in this post i explained where to get it, you need the linux one, and build it inside the SDK. |
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This looks awesome, hope to see it soon :)
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Re: NDS emu request
it would be awesome if we could get the accelerated graphics mode working by taking advantage of maemo's OpenGL ES 2.0 API :D
I talked with the creator of Desmume on IRC a while back and he said that it is shouldn't be too hard to make the 3D interface work with OpenGL ES ;) |
Re: NDS emu request
Please also hildonize the Menu... so that it will be in the titlebar and not as an extra line on screen.
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Re: NDS emu request
if i could build it myself i sure wouldn't have to ask you guys.
But as i see there are some working prototypes right? cant someone post it? I would love to see it in action on my n900 |
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