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-   -   [Maemo 5] Residual (Grim Fandango engine) [WIP] (https://talk.maemo.org/showthread.php?t=43138)

stayloa 2010-02-05 12:56

Re: [Maemo 5] Residual (Grim Fandango engine) [WIP]
 
I've been playing Monkey Island absoultely fine through ScummVM... who'd have thought a rubber chicken would come in so useful eh?!

dan1one 2010-06-15 06:46

Re: [Maemo 5] Residual (Grim Fandango engine) [WIP]
 
any news?

Anyone? no .deb package?

good work though.

shaddam 2011-04-30 19:46

Re: [Maemo 5] Residual (Grim Fandango engine) [WIP]
 
Residual site seemed to of had a update, wonder if this will help this long forgotten thread

gav

Daneel 2011-05-02 05:56

Re: [Maemo 5] Residual (Grim Fandango engine) [WIP]
 
Heres hoping!

Daneel 2011-10-23 10:41

Re: [Maemo 5] Residual (Grim Fandango engine) [WIP]
 
Bump for pure awesomeness that is grim fandango.

NerdKnight 2012-05-20 07:42

Re: [Maemo 5] Residual (Grim Fandango engine) [WIP]
 
I uploaded residualvm version 0.2.0 (development snapshot) to extras-devel.
Keybindings added for maemo:
ctrl+shift+m access menu
ctrl+z Skips cutscenes

The game runs a bit slow on my n900, but I think is playable.

misiak 2012-05-20 08:06

Re: [Maemo 5] Residual (Grim Fandango engine) [WIP]
 
Quote:

Originally Posted by NerdKnight (Post 1209471)
I uploaded residualvm version 0.2.0 (development snapshot) to extras-devel.
Keybindings added for maemo:
ctrl+shift+m access menu
ctrl+z Skips cutscenes

The game runs a bit slow on my n900, but I think is playable.

Still no OpenGLES? Want some help with it when I finish with Armagetron (I'm currently trying to port that one)? :P

edit: and are you now developing or maintaining it or just uploaded kinipyon's sources to repository?

NerdKnight 2012-05-20 14:32

Re: [Maemo 5] Residual (Grim Fandango engine) [WIP]
 
Quote:

Originally Posted by misiak (Post 1209474)
Still no OpenGLES? Want some help with it when I finish with Armagetron (I'm currently trying to port that one)? :P

edit: and are you now developing or maintaining it or just uploaded kinipyon's sources to repository?

I'll see what I can do about OpenGLES, of course any help is welcome :). I downloaded the sources from residualvm site and ported to maemo (I discovered this thread later).

kuentin 2012-06-21 14:02

Re: [Maemo 5] Residual (Grim Fandango engine) [WIP]
 
It works very well, at least in my N900, the only problem I noticed itīs that the bottom of the screen itīs missed so when you speak with someone cannot read the last option..

It should be upload to extras-devel, Iīm sure more people are willing to try this version and replay, or play for first time, that great game which Grim Fandango is.

Thanks for this port!

NerdKnight 2012-06-21 14:56

Re: [Maemo 5] Residual (Grim Fandango engine) [WIP]
 
Quote:

Originally Posted by kuentin (Post 1225188)
It works very well, at least in my N900, the only problem I noticed itīs that the bottom of the screen itīs missed so when you speak with someone cannot read the last option..

It should be upload to extras-devel, Iīm sure more people are willing to try this version and replay, or play for first time, that great game which Grim Fandango is.

Thanks for this port!

I've already uploaded residualvm to extras-devel, if you install that version, in fullscreen mode you can see the whole screen.


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