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Re: [Maemo 5] Accelemymote: making your accelerometer more joy-ful
so i sudo gainrooted, copyed your line but nothing happened... i tried the game and this is still the same :(
I asked where i can find .accelemymote/main.cfg because like this i could maybe also change the speed of how it's turn right and left. trying to do it, trying to do it :) |
Re: [Maemo 5] Accelemymote: making your accelerometer more joy-ful
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chown user ~/.accelemymote/main.cfg and then type exit and don't sudo again unless you know why you are doing it. :D The tilde (~) represents your home directory to the shell, so ~/.accelemymote/main.cfg is the full location of the file. It's in your home directory under a hidden subdirectory (begins with '.') called .accelemymote. You are right though that it doesn't do anything (besides change the value in the config file). Apparently it's not using that option properly yet. Next version... ;) You can try changing the poll_rate parameter in the file to something lower, but in Doom you are either moving, running, or not moving. I'm not sure there is a "slower". If there is, it will be via analog joystick support which is not implemented yet. |
Re: [Maemo 5] Accelemymote: making your accelerometer more joy-ful
"Sudo gainroot and type:
chown user ~/.accelemymote/main.cfg and then type exit " I did it, nothing happened after this, i suppose this is the way it should be ? As you see, i'm ready to risk my life to try it ;) |
Re: [Maemo 5] Accelemymote: making your accelerometer more joy-ful
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Re: [Maemo 5] Accelemymote: making your accelerometer more joy-ful
Nice, that's what I was searching for, already wanted to write it myself :D
But the offset_pitch doesn't seem to work here... Changed it to 35, 60, even 350, and the zero position is always nearly horizontal (about 5-10 degrees maybe). Is this a bug or am I just too stupid? :P Descent is running pretty good with it though (Ignoring the fact that I have to play it in strange positions because the offset_pitch isn't recognized :D). But it got some framerate-problems with the software-renderer, especially in the energy-charging areas. There seems to be a OpenGL ES port in work, but it's not complete and the source isn't released to the public up to now so I couldn't try it out yet :/ |
Re: [Maemo 5] Accelemymote: making your accelerometer more joy-ful
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Re: [Maemo 5] Accelemymote: making your accelerometer more joy-ful
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Beside this bug it's really a great application, thanks a lot for it :) |
Re: [Maemo 5] Accelemymote: making your accelerometer more joy-ful
Version 0.0.2 just went through the autobuilder and should be available momentarily.
Changelog: accelemymote (0.0.2) unstable; urgency=low * Fixed ini config file parser (offset_pitch now works). * Abstracted polling for a frame into a function (enables samples option). -- Flandry <davidfalkayn@gmail.cmo> Mon, 1 Mar 2010 16:52:17 -0500 Valid options (~/.accelemymote/main.cfg): [Sampling] samples = 2 ; Samples to average for each frame (1-5) [2] frame_rate = 24 ; Number of event-generating timesteps per second (1-30)[24] [Control] flip_pitch = -1 ; -1=> tilt forward is up; 1=> tilt forward is down [-1] offset_pitch = 30 ; degrees tilt backwards to the neutral position [30] max_roll = 9 ; degrees plus/minus from neutral to max out the axis [9] max_pitch = 7 ; degrees plus/minus from neutral to max out the axis [7] It will clobber your existing main.cfg file. Just FYI. Edit: Works pretty well with PrBoom with default settings. Still too spammy for uqm. Gauntlet is "interesting" but not really enjoyable; Rampage middling; someone with mad Centipede skills might find that entertaining (really, really fast movement...:D ); Joust is not too bad; ghosts 'n goblins has a weird ladder climbing issue. Some tweaks to config might make a big difference for some of these. |
Re: [Maemo 5] Accelemymote: making your accelerometer more joy-ful
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just so you know this app is compatible with sixaxis daemon!
i have made an app icon, if you like it.....feel free to use it. EDIT: updated icon http://f2thak.com/N900/Screenshot-20100302-213239.png |
Re: [Maemo 5] Accelemymote: making your accelerometer more joy-ful
PrBoom turns out to be a really bad test case. While it actually needs redundant joystick events to be spammed to work properly, most apps don't really appreciate that.
Version 0.0.3 brings better defaults for everything (except prboom). To use it with prboom, edit the main.cfg and reduce the maximum pitch and roll to around 8 and the thresholds to 0. Alternatively, edit and copy the file to prboom.cfg and pass that as the only parameter to the accelemymote binary. I.e. /opt/maemo/usr/bin/accelemymote ~/.accelemymote/prboom.cfg accelemymote (0.0.3) unstable; urgency=low * Enabled threshold angle change between events (fixes many control issues). * Better universal default settings (PrBoom has special needs). |
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