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-   -   [Maemo 5] Flashback port (https://talk.maemo.org/showthread.php?t=50770)

CepiPerez 2010-05-06 15:21

Re: [Maemo 5] Flashback port
 
PC game data files dude!

stlpaul 2010-05-06 17:28

Re: [Maemo 5] Flashback port
 
Thanks, found the DOS version and that did the trick.

Amiga was actually the original version tho, the DOS version was a port too :P

pizzulicchio 2010-06-04 15:51

Re: [Maemo 5] Flashback port
 
The game speed is ok but the sound is in late.... It seems out of sync.
Am I alone to have this problem?

-AEnubis- 2010-06-18 10:25

Re: [Maemo 5] Flashback port
 
Keeps dumping me back to desktop. No errors or notifications, screen goes black, see the app title, it thinks for a sec, then desktop.

Tried two different download sources for the game files. They aren't case sensitive are they?

pizzulicchio 2010-06-18 10:40

Re: [Maemo 5] Flashback port
 
you have to copy the content of the game's directory DATA into the hidden folder named .flashback.
Try in this way.
The game speed is ok but the audio delay is around 1 or 2 seconds... too much

-AEnubis- 2010-06-19 09:17

Re: [Maemo 5] Flashback port
 
I did. two sources.

Code:

~/MyDocs/.flashback $ ls
ACGUIT1A.INS  GLOBAL.SPC    LEVEL3.TBN    MISSIONS.CMD
ACOUSTI.INS  GLUE.OFF      LEVEL4.BNQ    MISSIONS.POL
ALIMPONT.CMD  GLUE.SPR      LEVEL4.CT    MISVALI3.PRF
ALIMPONT.POL  GUIT-SUS.INS  LEVEL4.LEV    MISVALID.MID
ASC.CMD      HARP.INS      LEVEL4.MAP    OBJET.CMD
ASC.POL      HARTBEAT.INS  LEVEL4.MBK    OBJET.MID
BASELC01.INS  HIHAT4.INS    LEVEL4.PAL    OBJET.POL
BRASS02.INS  HOLO.MID      LEVEL4.RP    OBJET3.PRF
BRASS3.INS    HOLO3.PRF    LEVEL4_1.ANI  OPT.MID
BRSS1A.INS    HOLOSEQ.CMD  LEVEL4_1.OBJ  OPT.PRF
CAMERA.CMD    HOLOSEQ.POL  LEVEL4_1.PGE  OPTION.MID
CAMERA.POL    INSTRU_E.MAP  LEVEL4_1.TBN  OPTION3.PRF
CAPTURE.MID  INSTRU_E.PAL  LEVEL4_2.ANI  ORGPEDAL.INS
CAPTURE3.PRF  INTRO1.CMD    LEVEL4_2.OBJ  OVER.CMD
CARTE.CMD    INTRO1.POL    LEVEL4_2.PGE  OVER.POL
CARTE.POL    INTRO2.CMD    LEVEL4_2.TBN  PERSO.OFF
CHUTE.CMD    INTRO2.POL    LEVEL5.BNQ    PERSO.SPR
CHUTE.MID    INTROL3.PRF  LEVEL5.CT    PIANO3.INS
CHUTE.POL    INTROLON.MID  LEVEL5.LEV    PIANOBEL.INS
CHUTE3.PRF    JOURNAL.MID  LEVEL5.MAP    PLANEXP3.PRF
CHUTEVI3.PRF  JOURNAL3.PRF  LEVEL5.MBK    PLAN_EXP.MID
CHUTEVID.MID  JUNKY.OFF    LEVEL5.PAL    PONT.CMD
DEBUT.CMD    JUNKY.SPR    LEVEL5.RP    PONT.MID
DEBUT.POL    KEYBRD9.INS  LEVEL5_1.ANI  PONT.POL
DEMO1.BIN    KJM.INS      LEVEL5_1.OBJ  PONT3.PRF
DEMO3.BIN    LEVEL1.ANI    LEVEL5_1.PGE  PRESENT3.PRF
DEMO51.BIN    LEVEL1.BNQ    LEVEL5_1.TBN  PRESENTE.MID
DESINTE3.PRF  LEVEL1.CT    LEVEL5_2.ANI  RECHAGE3.PRF
DESINTEG.CMD  LEVEL1.LEV    LEVEL5_2.OBJ  RECHAGEN.MID
DESINTEG.MID  LEVEL1.MAP    LEVEL5_2.PGE  RECHARG3.PRF
DESINTEG.POL  LEVEL1.MBK    LEVEL5_2.TBN  RECHARGE.MID
DONNER.MID    LEVEL1.OBJ    LIFT.CMD      RECHARGE.PRF
DONNER3.PRF  LEVEL1.PAL    LIFT.MID      REPLICAN.OFF
DRMLOG01.INS  LEVEL1.PGE    LIFT.POL      REPLICAN.SPR
ELBASS8.INS  LEVEL1.RP    LIFT3.PRF    REVEIL.MID
ELPIANO1.INS  LEVEL1.SGD    LOG.CMD      REVEIL3.PRF
END31.PRF    LEVEL1.TBN    LOG.POL      SCORE.CMD
ENDLON1.MID  LEVEL2.ANI    LOGOS.CMD    SCORE.POL
ENGCINE.BIN  LEVEL2.BNQ    LOGOS.POL    SDRSYN01.INS
ENGCINE.TXT  LEVEL2.CT    MAP.CMD      SERRURE.CMD
ESPIONS.CMD  LEVEL2.LEV    MAP.POL      SERRURE.POL
ESPIONS.POL  LEVEL2.MAP    MARIMBA2.INS  STRING2.INS
EXPLOSE_.ADL  LEVEL2.MBK    MEMO.CMD      SYNTH1.INS
FB_TXT.FNT    LEVEL2.OBJ    MEMO.POL      TAXI.CMD
FIN.CMD      LEVEL2.PAL    MEMORY.MID    TAXI.MID
FIN.POL      LEVEL2.PGE    MEMORY3.PRF  TAXI.POL
FLUTE1.INS    LEVEL2.RP    MENU1.MAP    TAXI3.PRF
FLUTE1A.INS  LEVEL2.TBN    MENU1.PAL    TELEPOR3.PRF
GAMEOVE3.PRF  LEVEL3.ANI    MENU2.MAP    TELEPORT.CMD
GAMEOVER.MID  LEVEL3.BNQ    MENU2.PAL    TELEPORT.MID
GEN.CMD      LEVEL3.CT    MENU3.MAP    TELEPORT.POL
GEN.POL      LEVEL3.LEV    MENU3.PAL    VOYAGE.CMD
GENERAT3.PRF  LEVEL3.MAP    MERCENAI.OFF  VOYAGE.MID
GENERATE.MID  LEVEL3.MBK    MERCENAI.SPR  VOYAGE.POL
GENEXP.CMD    LEVEL3.OBJ    METRO.CMD    VOYAGE3.PRF
GENEXP.POL    LEVEL3.PAL    METRO.POL    fb.cfg
GLOBAL.FIB    LEVEL3.PGE    MISSION.MID  fb.com
GLOBAL.ICN    LEVEL3.RP    MISSION3.PRF  fb.exe
~/MyDocs/.flashback $

Are the data files case sensitive, and do I need the files in the root of the original game, or just the stuff from the data folder?

rok 2010-08-03 08:20

Re: [Maemo 5] Flashback port
 
Copy just the files from the data folder into the .flashback folder.

Anyone knows which keys I have to use?
I can't figure out how to make big jumps.

Thanks for the great game!

rok

2disbetter 2010-08-03 08:31

Re: [Maemo 5] Flashback port
 
Can anyone tell me if there is a difference between this version and the SNES version. Which one has the better graphics? Does this version have more content, different storyline?

2d

Br41th 2010-10-11 19:18

Re: [Maemo 5] Flashback port
 
Quote:

Originally Posted by CepiPerez (Post 628426)
Sounds

1- If you want all game sounds you must add these files.
2- That's because I reduced the sound sample rate (speed problems)
3- Overclock maybe... for me it's fine (I don't remember when I played the game in my computer if it was slowly)

Great port Cepil
See what you mean about the sounds, sounds like someones listening to music in the distance on cracked speaks lol, hope theres a fix soon

Anunakin 2010-10-15 14:05

Re: [Maemo 5] Flashback port
 
Quote:

Originally Posted by pizzulicchio (Post 699731)
The game speed is ok but the sound is in late.... It seems out of sync.
Am I alone to have this problem?

I have same problem, I ported Flashback for N810, some time ago, and not have that issue.


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