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-   -   [BETA RELEASE] PhoneME Advanced (Java Mobile) (https://talk.maemo.org/showthread.php?t=81969)

vi_ 2012-02-08 14:49

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
I will accumulate the payments via paypal when we have reached the £69 mark. I then pay the chap and mail the n900 to davyp.

A user here by the name of 'phedders' has my address, I sent him my old LCD to test his broken n900 with, I supplied him with my name and address so you will know where to find me to break my legs if this goes wrong.

Android_808 2012-02-08 14:50

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by vi_ (Post 1162158)
vi - £15.72
Darkgunman - £10
Nicolai - £8.34
MaddogG - £8.34

Total = £42.40

Achievement, developer phone for DavyP:
achievement 61% unlocked

LOL

ten chars

DavyP 2012-02-08 15:16

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by DavyP (Post 1162084)
Mmmm, odd. If I have time I will have a go at building everything on a clean machine and write down all the steps I took.

Davy

Here are some preliminary build instructions. The patches aren't
fully ready, but even without them the dual stack configuration
should build:

http://davy.preuveneers.be/phoneme/?q=node/35

There are several more build steps required before you can run
midlets, but you could try to run the test application:

bin/cvm -cp testclasses.zip Test

Regards
Davy

jalyst 2012-02-08 15:18

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by Estel (Post 1158290)
I would just like to remind all N9 fanboys, that applications for harmattan got separate forum part, and there is another topic with feedback from harmattan community about this particular program (PhoneME).

So, please, keep this thread clear from harmattan trash.

/Estel

This sub-forum is platform neutral...
Maemo6x/N9 users have as much of a right to participate as Maemo5x/N900 owners
Your comments serve no good purpose but to weaken the community overall.
Perhaps that really is your end goal...

soleil 2012-02-08 15:28

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Can you please improve the virtual keyboard of PhoneME? It's a bit too small on Nokia N9
I'm trying to use a java chat client and it crash somtimes.
I got this error messages : catched signal 11
QThread : Destroyed while thread is still running

PS: opera mobile 6.5 works very nice on my N9 :)

jalyst 2012-02-08 15:37

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by vi_ (Post 1162004)
Right chaps, lets talk turkey.
I will pledge $25 dollars to buy this guy an N900. I can accumulate all pledges till we have enough to get this Mofo an n900. Who is in?

Quote:

Originally Posted by vi_ (Post 1162057)
Ok, I have found a guy who will sell me his old n900 for £69. It is a bit of a beater with a scratched screen in poor cosmetic condition but apparently it all works fine. This means we are %49 of the way to buying it.

Well done, I pledge $15AUD, just over 10 pounds.
If we don't get anywhere fast enough, I'll pledge more.
Next step, finding a second-hand/beaten-up N9...
I'm following this thread weekly so won't read this thread for another 5-days or so.
If you need me to submit my payment via pp before then, just shoot me a PM.

Arthuro_Adam 2012-02-08 17:05

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
I tested the last one on N9. It's very snappy, characters are good. (medium size)

Download not working, the characters not good when you choose small size.
Is it possible, that the zoom to pinch not working?

[DarkGUNMAN] 2012-02-08 17:13

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
I don't think that Opera Mini supports zoom to pinch. What you see is what you get. Best you can do is pick font size.

thedead1440 2012-02-08 17:24

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
zoom to pinch is supported by opera mobile.

opera mini on symbian only supports double-tap to zoom which is missing in this version as the page is by default zoomed to optimal level for reading.

freemangordon 2012-02-08 17:38

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by thedead1440 (Post 1162265)
zoom to pinch is supported by opera mobile.

opera mini on symbian only supports double-tap to zoom which is missing in this version as the page is by default zoomed to optimal level for reading.

Well, at least here double-tap to zoom works :)

DavyP 2012-02-08 18:06

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by Arthuro_Adam (Post 1162249)
I tested the last one on N9. It's very snappy, characters are good. (medium size)

Download not working, the characters not good when you choose small size.
Is it possible, that the zoom to pinch not working?

I can confirm that download is indeed not working on the N9 emulator although on the N900 emulator it is. Strangely enough
the same code base used but perhaps there are some JSR 75 incompatibilities with the underlying platform.

Cheers,
Davy

DavyP 2012-02-08 18:38

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by DavyP (Post 1162284)
I can confirm that download is indeed not working on the N9 emulator although on the N900 emulator it is. Strangely enough
the same code base used but perhaps there are some JSR 75 incompatibilities with the underlying platform.

Cheers,
Davy

I figured out the problem. The directory /media/mmc1 does not
exist on the N9 by default like on the N900. If you create this
directory the problem should be fixed.

To avoid further problems like this, I am going to map the /Storage
virtual folder on /media (which I presume will always be there).

Davy

munozferna 2012-02-08 18:58

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by DavyP (Post 1162304)
I figured out the problem. The directory /media/mmc1 does not
exist on the N9 by default like on the N900. If you create this
directory the problem should be fixed.

To avoid further problems like this, I am going to map the /Storage
virtual folder on /media (which I presume will always be there).

Davy

Maybe you should use /home/user/MyDocs instead. That way the downloads the saved to the eMMC instead of the nand flash, and it will work on n9 and n900.

vi_, $10 USD from me.

DavyP 2012-02-08 19:13

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by munozferna (Post 1162316)
Maybe you should use /home/user/MyDocs instead. That way the downloads the saved to the eMMC instead of the nand flash, and it will work on n9 and n900.

The /Private virtual folder is already mapped on /home/user/MyDocs

The builds have been updated online with the following mappings:

/Storage -> /media
/Private -> /home/user/MyDocs
/PIMdb -> midp/midp_linux_fb_gcc/appdb/pimdb
/FileSystem -> /

Perhaps I should get rid of the /Storage and /Private virtual folders
and add just one /MyDocs virtual folder which maps onto
/home/user/MyDocs. This might be more intuitive for N9xx
owners. What do you think/prefer?

Davy

Brian_7 2012-02-08 19:27

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Hello, i tried other java games.

When it ask me to use the number bottons like 1,3,4,6,8, which botton should i use on the n900?

vi_ 2012-02-08 19:57

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
vi - £15.72
Darkgunman - £10
Nicolai - £8.34
MaddogG - £8.34
Jaylist - £10.24
munozferna - £6.31

Total = £58.95

Code:

FSCK.DONATION /dev/davyP ... /

|------------------------------>*****|85% Complete


vi_ 2012-02-08 20:15

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
vi - £15.72
Darkgunman - £10
Nicolai - £8.34
MaddogG - £8.34
Jaylist - £10.24
munozferna - £6.31
Mrsellout - £10

Total = £68.95

Code:

__        _____  ___ _____
\ \      / / _ \ / _ \_  _|
 \ \ /\ / / | | | | | || | 
  \ V  V /| |_| | |_| || | 
  \_/\_/  \___/ \___/ |_|


We have enough! PM containing my paypal address sent to the donators above. If anyone still wants to contribute there is still the need to cover postage, £5 will probably cover it. Either way, I am going to get the n900 now...

vi_ 2012-02-08 20:25

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
munozferna, you need to enable private messages so I can send you my paypal account details. Cheers brah.

DavyP 2012-02-08 20:53

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by vi_ (Post 1162363)

We have enough! PM containing my paypal address sent to the donators above. If anyone still wants to contribute there is still the need to cover postage, £5 will probably cover it. Either way, I am going to get the n900 now...

Thank you to all the donators, and especially to vi_ for the effort
put into collecting the donations :-)

I am looking forward to run my port on a real device!

Davy

munozferna 2012-02-08 21:00

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by vi_ (Post 1162370)
munozferna, you need to enable private messages so I can send you my paypal account details. Cheers brah.

hey, I can't enable PM as I have not verified my email address, but the verification message is not getting on my inbox so.. can you mail me the paypal add

f [at] beford.net

or just post it here :D

DavyP 2012-02-08 21:00

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by Brian_7 (Post 1162335)
Hello, i tried other java games.

When it ask me to use the number bottons like 1,3,4,6,8, which botton should i use on the n900?

Normally you would have to enter the key combinations that
would produce the 1,3,5,6,8 digits. However, on a N900 I guess
these buttons don't make as much sense for gameplay as on a
regular feature phone.

I have to map Qt4 key events onto other events that phoneME
understands. I guess it should be possible to add an alternative
keymapping where these digits are mapped onto other buttons
more suitable for gameplay (with a special key combo to swap
between keymappings).

Davy

branek 2012-02-08 22:17

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Count me in, donating 10€.

branek

nicolai 2012-02-08 22:53

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by DavyP (Post 1162181)
Here are some preliminary build instructions. The patches aren't
fully ready, but even without them the dual stack configuration
should build:

http://davy.preuveneers.be/phoneme/?q=node/35

There are several more build steps required before you can run
midlets, but you could try to run the test application:

bin/cvm -cp testclasses.zip Test

Regards
Davy

The checkout.sh and build.sh aren't accessible, and the path
file cdc.diff is empty.

DavyP 2012-02-08 23:14

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
The webserver seems to block shell scripts :-(. I tar-gzip'ed them in the scripts.tgz archive.

I added a few more patches (not sure if I need them all), but there are still a few I need to create. However, check first if you can build the software without applying the patches. If that works, then at least your toolchain is set up correctly.

Davy

soleil 2012-02-09 01:01

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Can you please improve the virtual keyboard of PhoneME Davy? It's a bit too small on Nokia N9
I'm trying to use a java chat client and it crash somtimes. The program crashed when it gives me a question and I tried to answer yes or no.
I got this error messages : catched signal 11
QThread : Destroyed while thread is still running

[DarkGUNMAN] 2012-02-09 07:28

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
The virtual keyboard is from Opera Mini, so there is nothing that can be done regarding the size of it. The only other way that would improve would be if PhoneMe was able to call the system keyboard.

Arthuro_Adam 2012-02-09 07:33

Quote:

Originally Posted by DavyP (Post 1162326)
Quote:

Originally Posted by munozferna
Maybe you should use /home/user/MyDocs instead. That way the downloads the saved to the eMMC instead of the nand flash, and it will work on n9 and n900.

The /Private virtual folder is already mapped on /home/user/MyDocs

The builds have been updated online with the following mappings:

/Storage -> /media
/Private -> /home/user/MyDocs
/PIMdb -> midp/midp_linux_fb_gcc/appdb/pimdb
/FileSystem -> /

Perhaps I should get rid of the /Storage and /Private virtual folders
and add just one /MyDocs virtual folder which maps onto
/home/user/MyDocs. This might be more intuitive for N9xx
owners. What do you think/prefer?

Davy

I think MyDocs is enough.

Arthuro_Adam 2012-02-09 07:35

Quote:

Originally Posted by freemangordon (Post 1162276)
Quote:

Originally Posted by thedead1440
zoom to pinch is supported by opera mobile.

opera mini on symbian only supports double-tap to zoom which is missing in this version as the page is by default zoomed to optimal level for reading.

Well, at least here double-tap to zoom works :)

I thought the double-tap to zoom. It should work in the Opera Mini?

DavyP 2012-02-09 10:39

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by [DarkGUNMAN] (Post 1162519)
The virtual keyboard is from Opera Mini, so there is nothing that can be done regarding the size of it. The only other way that would improve would be if PhoneMe was able to call the system keyboard.

There is also one in phoneME, but it is a pretty ugly one (and not really that useful as it does not scale to the full width of the screen).

Davy

vi_ 2012-02-09 10:53

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Anyone who has not fulfilled their pledge can you do so now so we can finish this thing...

munozferna 2012-02-09 17:52

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by vi_ (Post 1162584)
Anyone who has not fulfilled their pledge can you do so now so we can finish this thing...

money sent :)

PanzerSajt 2012-02-09 17:55

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
I have tested out the latest version. (Foundation_Profile_MIDP_HiRes-phoneme_advanced_mr2_b168-linux_arm_n900-bin-rev20547-20120208.tgz)

Opera mini 6 can see all the filesystems on my n900 but the downloading fails. The text rendering is awesome. The font is perfect and the rendering is as fast as it was before the introduction of the new font system.

Edit.: I managed to enter into a strange menu. When I press ctrl+t a joystick like thing appears. I don't know what is it for or how can I use it because touching it seem to do nothing.

Edit2.:When I turn on ladscape mode in opera mini 6 the screen rotates but in the wrong direction. But when I turn off landscape in opera mini 6 and enable maemo's screen rotation everything work fine. Opera mini 6 rotates and scales everything again.

I hope this project will develop, and we can play j2me games on the device.
Thanks a lot for your efforts.

impeham 2012-02-10 11:25

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
1 Attachment(s)
Since i am no java developer, does anyone have an idea how this can be run (if at all) using Phoneme?

i tried several commands (taking base ones from the sh files supplied in the tar) but was unsuccessful.

This application is very important for me - it is a BT/Network remote control which i usually use from a palm tungsten 3.

The jar itself runs fine on a sony erricson but i was unable to make it work on the N900.

Any help would be appreciated.

freemangordon 2012-02-10 14:04

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by impeham (Post 1163090)
Since i am no java developer, does anyone have an idea how this can be run (if at all) using Phoneme?

i tried several commands (taking base ones from the sh files supplied in the tar) but was unsuccessful.

This application is very important for me - it is a BT/Network remote control which i usually use from a palm tungsten 3.

The jar itself runs fine on a sony erricson but i was unable to make it work on the N900.

Any help would be appreciated.

Code:

/opt/phoneme# cat SallingClicker.sh
#!/bin/sh

$PWD/bin/cvm -Xmx12m -Dmicroedition.profiles=MIDP-2.1 -Dsun.midp.library.name=midp -Dsun.midp.home.path=$PWD/midp/midp_linux_fb_gcc -Dcom.sun.midp.mainClass.name=com.sun.midp.main.CdcMIDletSuiteLoader sun.misc.MIDPLauncher -suitepath SallingClicker.jar -jadpath SallingClicker.jad -1 com.salling.ClickerMIDlet

It runs, but of course it cannot open BlueTooth, so you're given a message "Device Inquiry Failed"

BTW I am not Java developer too :p

impeham 2012-02-10 14:21

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by freemangordon (Post 1163135)
Code:

/opt/phoneme# cat SallingClicker.sh
#!/bin/sh

$PWD/bin/cvm -Xmx12m -Dmicroedition.profiles=MIDP-2.1 -Dsun.midp.library.name=midp -Dsun.midp.home.path=$PWD/midp/midp_linux_fb_gcc -Dcom.sun.midp.mainClass.name=com.sun.midp.main.CdcMIDletSuiteLoader sun.misc.MIDPLauncher -suitepath SallingClicker.jar -jadpath SallingClicker.jad -1 com.salling.ClickerMIDlet

It runs, but of course it cannot open BlueTooth, so you're given a message "Device Inquiry Failed"

BTW I am not Java developer too :p

Thanks for the help - i can see it runs :)
well, salling clicker has many versions - one of them for the palm tungsten 3 which can also work with a network ip - i thought the java version will also allow this

Is there a way to enable bluetooth recognition by these types of applications?

It truly is a great one.

freemangordon 2012-02-10 14:27

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by impeham (Post 1163141)
Thanks for the help - i can see it runs :)
well, salling clicker has many versions - one of them for the palm tungsten 3 which can also work with a network ip - i thought the java version will also allow this

It's a great application.

I quickly look through the code and it seems this one can connect using IP, unfortunately it seeks some local IP settings which most probably don't exists. BTW what this application does?

anig 2012-02-10 14:39

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Quote:

Originally Posted by impeham (Post 1163141)
Thanks for the help - i can see it runs :)
well, salling clicker has many versions - one of them for the palm tungsten 3 which can also work with a network ip - i thought the java version will also allow this

Is there a way to enable bluetooth recognition by these types of applications?

It truly is a great one.

Looking at the supported devices on their website it looks like any phone which uses the Java version doesn't support WiFi. Shame as I use Salling Clicker on my symbian phones and it is very useful.

Quote:

Originally Posted by freemangordon (Post 1163142)
I quickly look through the code and it seems this one can connect using IP, unfortunately it seeks some local IP settings which most probably don't exists. BTW what this application does?

It's basically a PC remote control app, allowing to control applications, mouse etc from the phone.

[DarkGUNMAN] 2012-02-10 14:46

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
Donation for Davy's N900 sent

Guinoak 2012-02-10 14:52

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
This is a really great work. It has allowed me to play to the only one game I ever play, which is Sid Meiers Civilization.

You will need a legit java jar file(e.g. sidciv.jar), then It run to me invoking the follwing cmd:
Code:

bin/cvm -Xmx12m -Dmicroedition.profiles=MIDP-2.1 -Dsun.midp.lib
rary.name=midp -Dsun.midp.home.path=$PWD/midp/midp_linux_fb_gcc -Dcom.sun.midp.m
ainClass.name=com.sun.midp.main.CdcMIDletSuiteLoader sun.misc.MIDPLauncher -suit
epath sidciv.jar -1 GloftCIVI

Do you guys know an easy way to call a shell script and place it in the launcher?

soleil 2012-02-10 15:27

Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
 
How can you control the game . im stuck at the chosing language screen and can't do anything


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