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Re: [Announce] Native offline maps: OSM Scout Server
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In any case, it's pretty strange the outages happen so often and especially before/during the weekend. One would thing they have found and fixed all the causes long ago during the previous outages. |
Re: [Announce] Native offline maps: OSM Scout Server
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1.3.0
New release is out: 1.3.0
It adds support for multiple map data download servers. I managed to test it while data.modrana.org was down, but now you would have to wait till you can test it too (modrana server is up). Download servers are ordered and, on each OSM Scout Server start, the downloads start from data.modrana.org first and, on failure, move to @bomo's server. If anyone would like to join the club, please let me know. The implementation should support as many servers as we could have, I think. Next, Valhalla's delayed start has been fixed that, when OSM Scout Server was started by systemd in response to routing request, led to an empty first reply (No route found). Now, routing and everything else should work immediately. Translations have been pulled from Transifex and all the updated texts for Mapbox GL support should be there now. Thank you, translators. Finally, I have added donations link as well. The donations are appreciated and are for my coding and time I spend on this and other SFOS projects. The donations platform is Liberapay which has rather transparent approach allowing us all to see the current sum of donations and their distribution in time. I think it maybe interesting for other developers and users to see such stats. Enjoy using 1.3.0. I am planning to work through Mapbox GL import and styles, if nothing else comes up in between. |
Re: [Announce] Native offline maps: OSM Scout Server
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I have followed this development for some time. Last week I thought, I give it a try.
First I had problems with downloading all information, once with the timeout, the others with spome unzip error. I think the 4th or 5th try got me alle information including map of germany. Is there a way to maybe download less information at a time? Now I get errors when trying to use the server with both Modrana and Poor Maps. See attached image |
Re: [Announce] Native offline maps: OSM Scout Server
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To proceed, I suggest to delete Germany and then get new dataset for smaller part. Please let me know whether it helped. Note that unzipping errors also suggest that something went wrong. Finally, during this week we had malfunctioning of data.modrana.org and that led to waiting for downloads, I imagine. |
Re: [Announce] Native offline maps: OSM Scout Server
I just started with PoorMaps and OSM Scout Server and I like it! :D
In order to analyse my POI problem, I encountered the following issue: The GitHub Readme says: Quote:
In OSM Scout Server Event-Log, I see: "Database is not open, cannot list POI types" Test-environment:
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Re: [Announce] Native offline maps: OSM Scout Server
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open database: Code:
sqlite3 geocoder-nlp/europe-germany-bayerngeonlp-primary.sqlite Code:
select name from type order by name; I am working now on Mapbox GL styles/import, when its finished I was planning to look into geocoding and update libpostal to newer version. But that may take some time - I may have to fix some yet unknown bugs of Mapbox GL widget before. |
Re: [Announce] Native offline maps: OSM Scout Server
Thanks for the workaround.
No need to hurry. I do not urgently need this functionality. I just stumbled upon this issue while playing with the POI data. ---- Other question on the topic POI: Do you do some kind of tag merging, when creating the OSM Scout Server database? In OsmAnd I can search for POI with tag "amenity _library" or "amenity_police". In OSM Scout Server database libraries and police stations in my hometown can be found, but only by their name. And the type is listed by PoorMaps as "Building". In my opinion, it would be helpful, to be able to explicitly search for "libraries" or "police stations" by tag, since if I am new in town, I don't know the name of the library. What do you think about this? Should I file a github issue? |
Re: [Announce] Native offline maps: OSM Scout Server
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As far as I remember, types are merged in the import and assigned as only one for POI. Hence the problem. Keep digging into POIs and other components. When designing geocoder, I was mainly focused on getting results by name since that was really poor. Now it's time to look into search by type as in nearby search and make it work well. I suspect that the database will have to be redesigned, but let's see how. |
Re: [Announce] Native offline maps: OSM Scout Server
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