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Re: [Android] NITDroid V2 & Multiboot Development And Announcement Thread
dj_steve: Just looking at the compatibility list that Aligatro has been keeping - a lot of games are crashing at the start. I know the accelerometer isnt working as well as it should (only for screen orientation), but could multi touch also be a problem? Most Androids with Capacitance screens have Multi touch enabled, and if the N900 is missing this capability, could it be what is causing the lack of compatibility at this stage?
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Re: [Android] NITDroid V2 & Multiboot Development And Announcement Thread
Guys, I'm really sorry if this has been asked, but I have search through 41 pages and haven't found an answer. I have a customised kernel that has framebuffer support because I have Fedora 12 running on an SD card.
I'd play around with this, and I've got an extra 2gb partition on my SD card that I'll use. The only issue is the Fedora 12 install needs a kernel with framebuffer support, so if I install the new kernel, it will probably break Fedora. Is there a way I can still do this? Cheers |
Re: [Android] NITDroid V2 & Multiboot Development And Announcement Thread
hi guys
I read the guide on page 1 and got an error at the end, when I restart N900 in multiboot, I select nitdroid option 2 (I have only 2 options), but will not start nitdroid |
Re: [Android] NITDroid V2 & Multiboot Development And Announcement Thread
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Re: [Android] NITDroid V2 & Multiboot Development And Announcement Thread
Hey DJ, you reckon theres any chance to stick 2 versions up with the next release? One with ADWLauncher and one with the stock Launcher2.apk? It will be much more stable when you compile it with the launcher2.apk file as oppose to me having to modify the tar file with 7zip. It works very well but occasionally crashes :/ If you cba then no worries but it would be nice for a version without the funky, yet sometimes annoying effects :P Thanks man!
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Re: [Android] NITDroid V2 & Multiboot Development And Announcement Thread
@tobyax
Dude I have the same problem. Err. I'm trying to now flash my device and start all over. No luck. Can't find it. Guys. If you have a solution for either of us :D. That would be great. |
Re: [Android] NITDroid V2 & Multiboot Development And Announcement Thread
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Ok, I've managed to get multiboot to boot my power kernel, but it won't boot my fedora install. Do I need to put the Fiasco image of my kernel somewhere where multiboot will see it? My Fedora.item looks like: Code:
ITEM_ID="fedora" Thanks! |
Re: [Android] NITDroid V2 & Multiboot Development And Announcement Thread
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Not asking DJ_Steve to create miracles here (well, he kinda already has with it NITDROID in the first place).. But I was merely suggesting that it could be this capability that we lack in hardware on the N900 that is causing these crashes maybe? If the game was expecting to be touched in two or more places on the screen, but the screen wasnt sending the right codes to it, then it could potentially crash. Moreover, this is one of the main reasons why accelerometer support is so important. Just a thought.. |
Re: [Android] NITDroid V2 & Multiboot Development And Announcement Thread
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