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-   -   Star Trek Tricorder Simulator: ANNOUNCE (https://talk.maemo.org/showthread.php?t=17569)

darethehair 2009-04-12 12:50

Re: Star Trek Tricorder Simulator: ANNOUNCE
 
speculatrix:

I think the trick to surviving as a 'red shirt' is to avoid 'away missions' as much as possible, so as to keep a 'low profile'. If you simply *have* to go, then no more "I will just go over there by myself to investigate that strange sensor reading on my tricorder". That is simply *asking* for trouble! And make sure your phaser is set to 'kill' (not 'stun'), and have your finger on the 'fire' button, just in case!

stangri 2009-04-13 06:35

Re: Star Trek Tricorder Simulator: ANNOUNCE
 
Oh, man, it's been fun for a while, but now when you're talking work, you lost me. :)

Uxi 2010-08-20 20:14

Re: Star Trek Tricorder Simulator: ANNOUNCE
 
doesn't apparently work with 1.2. Installs fine but crashes after thinking about it for a couple seconds

Raubtier 2010-08-20 20:23

Re: Star Trek Tricorder Simulator: ANNOUNCE
 
some might hate me for this, but it gets annoying when people introduce apps without introducing them properly. i appreciate that you made the app, but it would have been nice if you would have explained what this app does..after reading through 5 pages i still dont know, and that just shouldnt be the case..

Uxi 2010-08-20 20:28

Re: Star Trek Tricorder Simulator: ANNOUNCE
 
ok duh installed PyQt.

Descalzo 2010-08-20 20:33

Re: Star Trek Tricorder Simulator: ANNOUNCE
 
This was an N8x0 app, no?

RFS-81 2010-08-20 21:06

Re: Star Trek Tricorder Simulator: ANNOUNCE
 
Quote:

Originally Posted by Raubtier (Post 793429)
some might hate me for this, but it gets annoying when people introduce apps without introducing them properly. i appreciate that you made the app, but it would have been nice if you would have explained what this app does..after reading through 5 pages i still dont know, and that just shouldnt be the case..

In this case, if you care about what it does, you don't need it ;-)

jdb2 2011-09-09 14:10

Re: Star Trek Tricorder Simulator: ANNOUNCE
 
Sorry to resurrect an old thread but I came across this and just had to respond.

Quote:

Originally Posted by qole (Post 164235)
Cute toy. But it really makes it obvious that Star Trek got it wrong. Your faithful reproduction of the interface makes it clear that, as interfaces go, the tricorder's interface really stinks. Lots of big, unnecessary buttons, a tiny, tiny screen, and a generally poor layout really makes it clear that the tricorder is only useful as a prop in a TV show; it would flop as a real-world device.

I couldn't disagree more. The tricoder was, and still is, ahead of its time. Not only was it a computer millions of times more powerful than anything we have today, but it utilized highly sophisticated AI algorithms to scan for basically any pattern. It was also an information storage device of huge capacity, an information transmission and retrieval device, and an information recording device. It performed passive and *active* scanning where active scanning is the emission of practically any kind of flux of particles or any other type of radiation or energy to see how the environment responds. It had a scanning radius of thousands of miles and due to the aforementioned features, the user could scan for something non-specific, or just anything for that matter, and if it was there it would be recognized. Lastly, it could also function as a communications device and an auxiliary power source as its power cells basically lasted forever.

Quote:

Strangely, they got it "right" with the on-board computer interfaces (touch-screen LCARS), but the tricorder is all physical buttons and almost no screen!
If you watch Star Trek : The Next Generation, you can see that they got it almost all right as almost everything has a touch-display interface, including the new tricorder which has been upgraded with fewer buttons and a larger touch sensitive display -- ahead of its time for the 80's.

Quote:

Star Trek should have had pocketable all-in-one devices, like what's happening in the real world.
But that's exactly what a tricorder is! It's your basic pocketable subcompact swiss-army-knife of the 23rd or 24th centuries.

jdb2

abill_uk 2011-09-09 14:20

Re: Star Trek Tricorder Simulator: ANNOUNCE
 
Quote:

Originally Posted by jdb2 (Post 1084936)
Sorry to resurrect an old thread but I came across this and just had to respond.



I couldn't disagree more. The tricoder was, and still is, ahead of its time. Not only was it a computer millions of times more powerful than anything we have today, but it utilized highly sophisticated AI algorithms to scan for basically any pattern. It was also an information storage device of huge capacity, an information transmission and retrieval device, and an information recording device. It performed passive and *active* scanning where active scanning is the emission of practically any kind of flux of particles or any other type of radiation or energy to see how the environment responds. It had a scanning radius of thousands of miles and due to the aforementioned features, the user could scan for something non-specific, or just anything for that matter, and if it was there it would be recognized. Lastly, it could also function as a communications device and an auxiliary power source as its power cells basically lasted forever.



If you watch Star Trek : The Next Generation, you can see that they got it almost all right as almost everything has a touch-display interface, including the new tricorder which has been upgraded with fewer buttons and a larger touch sensitive display -- ahead of its time for the 80's.



But that's exactly what a tricorder is! It's your basic pocketable subcompact swiss-army-knife of the 23rd or 24th centuries.

jdb2

You could not be closer to the explanation of a Tricorder if you tried, i just came back in time to let you know ;).

jdb2 2011-09-09 15:50

Re: Star Trek Tricorder Simulator: ANNOUNCE
 
Quote:

Originally Posted by abill_uk (Post 1084945)
You could not be closer to the explanation of a Tricorder if you tried, i just came back in time to let you know ;).

Heh. Thanks. :) I wouldn't be a good Trekkie otherwise. ;)

jdb2


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