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Re: How To: Nintendo 64 Emu for N900
No, if you are unsure I think you should wait untill IzzehO posts, how you should do this. (At least thats what I do.)
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Re: How To: Nintendo 64 Emu for N900
Wating for Izzeho to post we was doing it lastnight but he must have fell asleep at his keyboard at 2am haha thats what time we finished up
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Re: How To: Nintendo 64 Emu for N900
New version added. Go grab it. Haven't included the GUI as its not exactly useful at the moment.. and includes some pretty serious instabilities. Update process should be pretty trivial.
New version seems to add compatability for a lot more games. Perfect Dark, Super Smash Bros, Mario Tennis... thats not to say they are playable... just that they now get passed the black screen. Wow... download server is getting raped... too bad I got no way of tracking downloads.. |
Re: How To: Nintendo 64 Emu for N900
mario kart 64 works almost full speed with no graphic glitches, with no sound @ 600mHz
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Re: How To: Nintendo 64 Emu for N900
Open GL 3D DSP graphic enable? Or is it still using CPU to rendering everything?
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no idea! looks great tho, similar quality graphics to bounce
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Re: How To: Nintendo 64 Emu for N900
Could someone make an UI for this? And also repacking it?
Is there away to get the OpenGLES to work with PSX4ALL? This would be insanely ground breaking! |
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The new version is definately faster, with a few additional minor glitches. One strange occurance is that I am no longer able to play Rush 2. It crashes when I press start due to a segmentation fault. Rush 2 worked on the older version. I gained the ability to play Cruisn World and that didnt work before. Cars are invisible until you zoom out. My N900 is OC 850Mhz Thank you for your hard work and I look forward to every update, even without a gui. |
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Also to game compatability... it seems for every 3-4 games they get working.. one dies :P This is only a source build though don't forget... chances are the broken ones were fixed the day after, or not broken the day before. F-Zero X still runs fantastic if you want a basic racer... also has anyone tried Destruction Derby on the new version? I deleted it and am only on 2G |
Re: How To: Nintendo 64 Emu for N900
Now have accelerometer working as well as Proximity sensor. Needs a little more testing then I'll post up instructions for it!
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Re: How To: Nintendo 64 Emu for N900
wow! nice, yes im using latest version @ 600mhz !! mario kart 64 is great, needs sound tho
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I have been a silent listener on this port due to it being at an early stage and i am not the best with the terminal so didn't want to clog the thread with idol chatter. Once a deb can be installed i will test and add any valuable info i can. ;) |
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I think a rudimentary GUI with profiles would be enough. Ie. Keyboard, Accelerometer or PS3 controller config (I've got a working shell script to swap these now) and a frameskip change is all that is needed. Will update first post in the next few hours with Accelerometer support if anyone is interested. |
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i just want sound !! XD
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how, please .. !!
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Re: How To: Nintendo 64 Emu for N900
I see that I I might have messed the config file in the tarballs (I left dummyaudio.so).
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Re: How To: Nintendo 64 Emu for N900
ITS OKAY
i found how to enable! (in first post - duh!) |
Re: How To: Nintendo 64 Emu for N900
I've just updated to the newer version and my config files have been deleted so I need to set them up again.
Should I still be using: GFX - gles2n64.so Audio - dummyaudio.so Input - blight_input.so |
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@Javis, asked about gles2n64 stability over the last few days... he was aware of the texture screwup and it's been fixed in the latest version: Quote:
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Re: How To: Nintendo 64 Emu for N900
i see what you mean, sound is bad atm, even @ 1GHZ
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Re: How To: Nintendo 64 Emu for N900
actually.. a better exit from game option would be my preference of priority! :)
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day-month-year. If you read up two posts you'd see its the same with config files added... |
Re: How To: Nintendo 64 Emu for N900
Finally I erased all the files and it runs now! Mario is running full speed with overclocked N900 at 800!!! I'm going to test with a few games! Now it needs a GUI!!!
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Re: How To: Nintendo 64 Emu for N900
Hi.
If I've understand this correctly, it's only gles2n64 that gets updated? Wouldn't it make sense to just upload that one then so we could just replace the old one? (and eventually "rm" the previous config file) Sorry, i've some, but not much, Linux experience, so I may be wrong though. |
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Got some probs with the texture, seems as it can't display transparency anymore.
Like the cloud of the turtle camera guy has a black frame in Supermario 64. |
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yeop i get the same as slartibartfass, the turtle camera guy has a black frame in supermario 64
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Re: How To: Nintendo 64 Emu for N900
@javispedro: How hard would it be for someone with minimal programming knowledge to make a GUI (like in drnoksnes) and compile it with the current version of muppen64 for the N900? Any guides and the like?
________ CHEAP REPLICA DOUBLE EAGLE AUTOMATIC ELECTRIC |
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is it possible to play muppen64 on the Nokia N900
with more than one ps3 controller?? |
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after:
sudo ln -s /home/user/.mupen64plus/mupen64plus /usr/bin/mupen64plus its asking me for a password in xterm but cant type anything in? any ideas? thanks:confused: |
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ln: /usr/bin/mupen64plus: File exists what to do now? |
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http://tomasz.sterna.tv/2010/03/two-...or-nokia-n900/ |
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