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-   -   [Announce] GnGeo-gui (https://talk.maemo.org/showthread.php?t=72574)

nesrazz 2011-06-11 18:27

Re: [Announce] GnGeo-gui
 
http://i1106.hizliresim.com/2011/6/11/13980.png



Can we play the game in full screen

gleydsonpr 2011-06-11 18:44

Re: [Announce] GnGeo-gui
 
As I understand it is already fullscreen. It's centralized, but I understand what you mean. Probably the app would need to be rewritten and maybe game would look a little 'pixaleted' as NeoGeo games are about 320 x 224 px . You can use TV Out for better viewing.

PS.: It was my 100th post and I have 10 thanks, that way I'll have 100 thanks when I have 1000 post, long way to go...

ade 2011-06-11 19:41

Re: [Announce] GnGeo-gui
 
Quote:

Originally Posted by ivgalvez (Post 1027255)
I have tried your Python script but I think it has the same problem than the Gngeo Gui. When I press the key, no code is shown. Think that this is a modifier key to print an accent over a vowel, so I have to press any other key to obtain a code from the application (and the code is the one from the latest key pressed).

I do not know another way to read the key. All my keys (including shift and ctrl) give back values. For now, I see three ways of setting the A button for your gamegripper:
1. Edit the config file by hand
2. Change the keyboard layout (perhaps for just a moment) as Acidspunk suggested
3. Just type in the related code in the gngeo-gui keyconfig

P.s. do you happen to have DrNokSnes installed? In there, you can also set keys by pressing them. I wonder if it will recognize your key. If so, there must be a way to read the value.

ivgalvez 2011-06-12 11:06

Re: [Announce] GnGeo-gui
 
Quote:

Originally Posted by ade (Post 1027302)
I do not know another way to read the key. All my keys (including shift and ctrl) give back values. For now, I see three ways of setting the A button for your gamegripper:
1. Edit the config file by hand
2. Change the keyboard layout (perhaps for just a moment) as Acidspunk suggested
3. Just type in the related code in the gngeo-gui keyconfig

P.s. do you happen to have DrNokSnes installed? In there, you can also set keys by pressing them. I wonder if it will recognize your key. If so, there must be a way to read the value.

Hi Ade, for the time being I'm just changing the keyboard layout to English.

This is the only key that does not work, even the Fn key works flawlessly. In other emulators like DrNokSnes or PicoDrive and games like Frogatto it works and is recognized as 'period'.

gleydsonpr 2011-06-12 17:13

Re: [Announce] GnGeo-gui
 
Hi guys, sad news for me last night.
I was drinking in a pub, then when I went outside I realized my N900 wasnīt with me any more. Very sad...

PS.: So I will be out of here for a while I guess, but I plann to get a new one, maybe wait for the new N9-950... Will see. I am already missing my N900, have updated gngeo-gui and didnīt even tested it before it was lost. Still canīt believe.

ade 2011-06-12 17:39

Re: [Announce] GnGeo-gui
 
Quote:

Originally Posted by gleydsonpr (Post 1027683)
Hi guys, sad news for me last night.
I was drinking in a pub, then when I went outside I realized my N900 wasnīt with me any more. Very sad...

PS.: So I will be out of here for a while I guess, but I plann to get a new one, maybe wait for the new N9-950... Will see. I am already missing my N900, have updated gngeo-gui and didnīt even tested it before it was lost. Still canīt believe.

Very sad to hear!!
You didn't happen to have SMSCON installed? It could help to retrieve your N900...

Hope to see you back on this forum with a (second hand) N900 or successor!

Hotshot 2011-06-12 19:47

Re: [Announce] GnGeo-gui
 
When I try to download it say conflict with application packages pyside-qt4- core (< 0.4.2-1maemo8) pyside-qt4-gui (< 0.4.2-1maemo8)

ade 2011-06-12 21:59

Re: [Announce] GnGeo-gui
 
Quote:

Originally Posted by Hotshot (Post 1027746)
When I try to download it say conflict with application packages pyside-qt4- core (< 0.4.2-1maemo8) pyside-qt4-gui (< 0.4.2-1maemo8)

They are labeled as "transitional", which may indicate they are more or less obsolete...

I myself have only pyside-qt4-core installed, but with a higher version (1.0.3-1maemo2).
First we could try to upgrade the versions in an x-terminal:
Code:

sudo gainroot
apt-get install pyside-qt4-core
apt-get install pyside-qt4-qui

Hopes the versions gets updated to have a version > 0.4.2-1-maemo8.

Hotshot 2011-06-12 22:18

Re: [Announce] GnGeo-gui
 
@ ade thanks that helped

ivgalvez 2011-06-13 06:47

Re: [Announce] GnGeo-gui
 
Hey Ade don't worry about the keyboard issue, it's not really important. I think we all prefer to have full screen support :D

Battle 2011-06-13 08:31

Re: [Announce] GnGeo-gui
 
Hi guys
When I open GnGeo-gui
shows

http://up.iranblog.com/images/1c5yo9sqt3r2zednoz3.png

http://up.iranblog.com/images/oyr88wy7be7morb09anl.png


please help

thanks

ade 2011-06-13 08:33

Re: [Announce] GnGeo-gui
 
Just got a message from Droll that gngeo-gui is working for him again. Updating the repositories and resolving conflicts was the way to get it done.

ade 2011-06-13 08:42

Re: [Announce] GnGeo-gui
 
Quote:

Originally Posted by Battle (Post 1028034)

Typically the messages after a first install (read the first post of this thread).
You need to do 2 things:
Get yourself the bios files en place it in the proper map (gngeo-gui must point to that map)
And if your haven't done already: put your zipped gameroms in a proper map

If you use the maps that are shown in your screens, it is most easy and your won't have to change the locations.

ade 2011-06-13 09:01

Re: [Announce] GnGeo-gui
 
Quote:

Originally Posted by ivgalvez (Post 1027969)
Hey Ade don't worry about the keyboard issue, it's not really important. I think we all prefer to have full screen support :D

I got myself the sourecode from drnoksnes, but it is written in C, so the methode of keyreading could be very diffent en not easy to do in Python. I will take a look at it.

About the fullscreen: I hope pcekper will resume his work on his N900 version of gngeo. I don't think he made his code public. Restarting his work by mixing the code from the N800 and "general" version would mean re-doing things. I can code a little C, but such low-level programming will be too hard (and consequently time consuming) for me I'm afraid.

ivgalvez 2011-06-13 10:16

Re: [Announce] GnGeo-gui
 
Would you consider to extend your GUI to other arcade emulators like CPS2Emu? The actual version in the repos doesn't support keyboard configuration which is quite annoying.

Acidspunk 2011-06-13 10:44

Re: [Announce] GnGeo-gui
 
Quote:

Originally Posted by ivgalvez (Post 1028091)
Would you consider to extend your GUI to other arcade emulators like CPS2Emu? The actual version in the repos doesn't support keyboard configuration which is quite annoying.

This is a great idea. Anunakin's cps2 emulator is amazing but doesn't let you configure keys. And Anunakin stopped coming to TMO.

ade 2011-06-13 11:32

Re: [Announce] GnGeo-gui
 
Quote:

Originally Posted by ivgalvez (Post 1028091)
Would you consider to extend your GUI to other arcade emulators like CPS2Emu? The actual version in the repos doesn't support keyboard configuration which is quite annoying.

Once gngeo-gui is finished, I was thinking about making a basic N900 frontend for openMSX. Who knows I will even look at CPS2Emu. But right now I am working on the keyconfig option for player 2 in gngeo-gui. This will probably be one of the last extra features.

I won't start other projects on short notice though. Gngeo-gui, but also answering the all the questions has taken me (too) much time :D

ivgalvez 2011-06-13 12:54

Re: [Announce] GnGeo-gui
 
And your time is very much appreciated!

ade 2011-06-13 14:57

Re: [Announce] GnGeo-gui
 
Just submitted version 0.0.4-1 which adds key configuration for the 2nd player...

Hotshot 2011-06-13 15:01

Re: [Announce] GnGeo-gui
 
Can this be used with the ps3 controller like the sega and snes emu

ade 2011-06-13 15:20

Re: [Announce] GnGeo-gui
 
Quote:

Originally Posted by Hotshot (Post 1028257)
Can this be used with the ps3 controller like the sega and snes emu

According to disaznrush you can:
http://talk.maemo.org/showpost.php?p...0&postcount=91

But without a ps3 controller I can't test it for you.

Hotshot 2011-06-13 20:57

Re: [Announce] GnGeo-gui
 
Okay finally got the bios in the bios folder and the roms in the rom folder but when I click start nothing happens. I click the icon and it loads right on up no errors anymore or nothing but when I select a rom and hit start it does nothing.

ade 2011-06-13 21:20

Re: [Announce] GnGeo-gui
 
Quote:

Originally Posted by Hotshot (Post 1028447)
Okay finally got the bios in the bios folder and the roms in the rom folder but when I click start nothing happens. I click the icon and it loads right on up no errors anymore or nothing but when I select a rom and hit start it does nothing.

Sound weird...
Perhaps starting from the x-terminal gives more info.
Try
Code:

python /opt/gngeo-gui/gngeo-gui.py
in the x-terminal, and start the neogeo game. Does it give any messages in the x-terminal after that?

It is alway good to test if gngeo itself works first. Did you try to start it without gngeo-gui?

Hotshot 2011-06-13 21:35

Re: [Announce] GnGeo-gui
 
When I put that in it say
The following bois files are missing:

/home/user/MyDocs/emu-roms/neogeo/bios/sfix.sfx

ade 2011-06-13 21:57

Re: [Announce] GnGeo-gui
 
Quote:

Originally Posted by Hotshot (Post 1028467)
When I put that in it say
The following bois files are missing:

/home/user/MyDocs/emu-roms/neogeo/bios/sfix.sfx

Gngeo-gui should give you that warning when starting up. Didn't it popup?

About the bios has bin written a lot in this thread. For example
http://talk.maemo.org/showpost.php?p...4&postcount=68

Your bios files are in /home/user/MyDocs/emu-roms/neogeo/bios/ ? sfix.sfx or sfix.sfix has to be there next to a list of other files.


I would advise you to get gngeo running first. After that gngeo-gui will work almost certainly.
After examining your bios files, try:
Code:

/opt/gngeo/bin/gngeo /home/user/MyDocs/emu-roms/neogeo/your_gamefile.zip
fill in the proper zip-name and change the path if necessary.

Hotshot 2011-06-13 22:08

Re: [Announce] GnGeo-gui
 
I have all the file but the sfix.sfx
I have the sfix.sfix file along with other files

ade 2011-06-13 22:26

Re: [Announce] GnGeo-gui
 
Quote:

Originally Posted by Hotshot (Post 1028495)
I have all the file but the sfix.sfx
I have the sfix.sfix file along with other files

sfix.sfix should also be accepted...
Try:
Code:

cp /home/user/MyDocs/emu-roms/neogeo/bios/sfix.sfix /home/user/MyDocs/emu-roms/neogeo/bios/sfix.sfx
to get both names.

Hotshot 2011-06-13 22:36

Re: [Announce] GnGeo-gui
 
Okay I think that did it the roms finally loaded up. Off to do more testing.

Hotshot 2011-06-13 23:25

Re: [Announce] GnGeo-gui
 
I get a cannot write /home/user/.gngeo/gngeorc warning

ade 2011-06-13 23:34

Re: [Announce] GnGeo-gui
 
Quote:

Originally Posted by Hotshot (Post 1028544)
I get a cannot write /home/user/.gngeo/gngeorc warning

If have seen that before, maybe it is a problem in my installation package. I have to check that.

to solve:
Code:

sudo gainroot
chown user:users /home/user/.gngeo/
chown user:users /home/user/.gngeo/gngeorc


Hotshot 2011-06-13 23:41

Re: [Announce] GnGeo-gui
 
Say no such file or directory
*sidenote I notice that my config menu don't have a joystick tab like the one on the first page*

Hotshot 2011-06-13 23:52

Re: [Announce] GnGeo-gui
 
Okay thanks so much roms running and using the ps3 controller with it flawless now and setting are working you been such a big help!

ade 2011-06-14 06:28

Re: [Announce] GnGeo-gui
 
Quote:

Originally Posted by Hotshot (Post 1028550)
Say no such file or directory
*sidenote I notice that my config menu don't have a joystick tab like the one on the first page*

I removed that option in favour of the sound config after I heard it was not needed for the PS3 controller.
Maybe it has no function at all on the N900. I have not gotten responses from people with an USB joystick.

ivgalvez 2011-06-14 06:34

Re: [Announce] GnGeo-gui
 
Quote:

Originally Posted by ade (Post 1028546)
If have seen that before, maybe it is a problem in my installation package. I have to check that.

to solve:
Code:

sudo gainroot
chown user:users /home/user/.gngeo/
chown user:users /home/user/.gngeo/gngeorc


Yes, I also found that problem and forgot to report.

JamesBond@ge 2011-06-16 16:48

Re: [Announce] GnGeo-gui
 
I've bought myself a Dingoo A320. Emulating on the N900 is generally a pain in the arse. This Neo Geo thing has been a nuisance to get running and the N900 can't even play Gameboy Advance games at full speed.

Hotshot 2011-06-16 16:55

Re: [Announce] GnGeo-gui
 
The Neo Geo emulator runs fine for me and at full speed but it might be because I'm overclocked at 805mhz.

JamesBond@ge 2011-06-16 17:17

Re: [Announce] GnGeo-gui
 
Quote:

Originally Posted by Hotshot (Post 1030362)
The Neo Geo emulator runs fine for me and at full speed but it might be because I'm overclocked at 805mhz.

Try Castlevania: Circle Of The Moon on the Gameboy Advance emulator VGBA and see how that works. Absolutely pathetic performance on 600mhz, even thought the GBA was only about 30mhz.

Hotshot 2011-06-16 17:19

Re: [Announce] GnGeo-gui
 
Okay I will give it a shot when I get home later on this evening.

ade 2011-06-16 17:22

Re: [Announce] GnGeo-gui
 
Quote:

Originally Posted by JamesBond@ge (Post 1030357)
I've bought myself a Dingoo A320. Emulating on the N900 is generally a pain in the arse. This Neo Geo thing has been a nuisance to get running and the N900 can't even play Gameboy Advance games at full speed.

Gngeo is the same as on my Linux desktop OS, so it faces no more or less challenges then on my N900. Can't say you need to be a pro to get things running, but it is not running "out of the box". One reason is the bios copyrights; you will face that in every emulator unless it has its own reverse engineered bios.

On the Dingoo A320 the software must be better optimized for the hardware, because the specs don't look too impressive to me.

What Neogeo emulator does it have? Gngeo with Xgneo frontend? :D:D:D

Kevstacey 2011-06-16 21:42

Re: [Announce] GnGeo-gui
 
you should make the gngeo emulator bog standard Ade

include the bios in the package and have options to just open and run a rom. Ive tried countless times to get running but never had any luck!


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