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Re: [Announce] Native offline maps: OSM Scout Server
Hi rinigus, two questions, also related to search function:
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Re: [Announce] Native offline maps: OSM Scout Server
I second the postcode search requirement.
Regarding München, check out here :D In short, form the search query as "<house number>,<street name>,<town>,<country", with fields omitted as necessary. In your case, ",,München". |
Re: [Announce] Native offline maps: OSM Scout Server
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Re search string: when all works as it should, libpostal processes the addresses in the natural (for selected languages in OSM Scout Server) order of addresses. In Estonian, that would be street housenr, city, country (commas can be skipped). When it fails for one reason or another (shouldn't be frequent), you could set in OSM Scout Server settings for GeocoderNLP to use primitive parser which will use the same hierarchy sequence as suggested by pichlo. Re postcodes: sounds like its a popular request for UK. I have opened an issue regarding it, but haven't worked on it yet. In theory, its possible, since my import pipeline has that data available, at least in part. But I will have to think how to do that. Obviously, libpostal knows how to separate postal code from the address, but the search has to be done by my geocoder. |
Re: [Announce] Native offline maps: OSM Scout Server
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So I would not say they are "popular". More like "essential". |
Re: [Announce] Native offline maps: OSM Scout Server
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Having a mapping between postcodes -> coordinates is "simple". So, driving on the basis of postcodes only. Having a mapping between postcodes and some extra data is harder. Not sure how to do that properly yet |
Re: [Announce] Native offline maps: OSM Scout Server
Well in Here WeGo, I just put in the postcode. More wasn't necessary and as I told you my Frinds don't have a proper adress, no streetname, no house number, BUT a postcode.
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Re: [Announce] Native offline maps: OSM Scout Server
@rinigus I have to excuse me. The problem with the search string was my mistake. On the last Map update, there must have gone some things wrong, therefore some parts were not downloded completely. After downloading them anew all works as expected.
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Re: [Announce] Native offline maps: OSM Scout Server
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If you do decide to port Poor Maps to also run desktop Linux and other mobile platforms I have some experience with that from modRana development (8+ years :D). Also if you decide to use Universal Components for common multi-platform QML GUI codebase I'm standing by to answer any questions & fix/improve the API (time permitting). :) Quote:
Any other takes for a modRana coding adventure ? ;-) Quote:
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Re: [Announce] Native offline maps: OSM Scout Server
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Let's say you are navigating to a house, 99% of the time the postcode would take you within 100m of the house and you'd just be looking at house numbers from that point. For something like a supermarket, the postcode would probably take you to the centre of the car park. We don't tend to have long residential roads with 100s of houses either, typically the number of houses on a street would be less than 50. |
Re: [Announce] Native offline maps: OSM Scout Server
Here is a link to UK postcodes: https://postcodeaddressfile.co.uk/
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