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Re: VGBA Ported to Maemo
GBA runs on a ARM7tdmi RISC chip at 16.78 MHz. How the *heck* are they doing 3d games with *that*?? O.o
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Re: VGBA Ported to Maemo
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Re: VGBA Ported to Maemo
Does enyone know if and ware you can find a free Super Mario world download that's playible? If so please tell me ware you can find it.:)
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Re: VGBA Ported to Maemo
To people looking for "ROMs:" Don't ask here. Distributing ROMs or even linking to sites that provide them can get a site into legal trouble, whether or not it's illegal in the country you currently reside in. Thanks.
-John |
Re: VGBA Ported to Maemo
Sory. I kinda feel a litle stupid for putting the term "Roms" in that post... I did not know roms were illegal in the U.S. well, it's a good thing i haven't downloaded eny of them! I've edited my post so it definitely doesn't include Roms.
Again, i'm very sory. I Just hope people don't hate me for that post.......... |
Re: VGBA Ported to Maemo
That was just a heads up, so no worries. :)
-John |
Re: VGBA Ported to Maemo
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Re: VGBA Ported to Maemo
There's also a huge slew of homebrew apps and games for the GBA if you google for it...
One of my faves is Lumines ;) |
Re: VGBA Ported to Maemo
so what can we expect on a beta release? more compatibly plus a bit faster? i hope a lil faster cuz its boring playing pokemon at already a slow pace plus the slow pace of the n800 if u could thatd be awsme =) but also move the a and b button to the side somehow... idk....
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Re: VGBA Ported to Maemo
I would love a different stylus map as well - or at least the ability to map hard buttons to the different actions - it is really hard to play Mario Kart with the location of A and B. Otherwise it runs great. THANKS
Patrick |
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