![]() |
Re: SIO2 Interactive Publish its first N900 Game::HoopsFrenzy
Quote:
|
Re: SIO2 Interactive Publish its first N900 Game::HoopsFrenzy
Quote:
they have a production cost of X both for iPhone and N900. If, for example, one user each three buy the game, they will have: many_many_many_iphone_users / 3 * 1$ = many money and not_so_many_n900_users / 3 * 2$ = not so many money If they don't want to lose money (and trust me, they really don't want) then they must to keep the price a little higher on the n900. The same things happened for Angry Birds: 0.79$ on the iPhone and a free demo + 3$ for the full game on the n900. Until the n900 will be largely used, this is how the things go. |
Re: SIO2 Interactive Publish its first N900 Game::HoopsFrenzy
Quote:
|
Re: SIO2 Interactive Publish its first N900 Game::HoopsFrenzy
Quote:
By the way - any way to shut off the music? |
Re: SIO2 Interactive Publish its first N900 Game::HoopsFrenzy
Hello! I perchased the game. Until the last page says restart your game.
But as I restart, the same purchase page appeares again... What shall I do?? |
Re: SIO2 Interactive Publish its first N900 Game::HoopsFrenzy
Well actually if your username on this forum is similar as your name... (which I think it does) I can see that your game is activated ;)
Sometimes it takes a few seconds (sometimes minutes) before Paypal reply with the IPN... |
Re: SIO2 Interactive Publish its first N900 Game::HoopsFrenzy
Quote:
You also cannot really use the size of the market to justify the price hike, if you've used symbian before you will have noticed that the games in the ovi store are very expensive compared to the iphone, for games that aren't as good and have potentially a MUCH larger audience. I dont think $1.99 is expensive, far from it, but when does a 100% price increase for the exact same game become too much? I am happy that developers are taking the platform seriously as it does have the capacity to perform as well as the iphone in gaming, and this is not a critism on the game itself likewise the publisher, its just something I hope isn't going to become a trend. |
Re: SIO2 Interactive Publish HoopsFrenzy for the N900 (source code also available)
Quote:
|
Re: SIO2 Interactive Publish HoopsFrenzy for the N900 (source code also available)
Quote:
for more info about the engine: http://sio2interactive.com -> Technology |
Re: SIO2 Interactive Publish its first N900 Game::HoopsFrenzy
Quote:
Make a football game and you'll have a new customer! |
All times are GMT. The time now is 20:53. |
vBulletin® Version 3.8.8