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Re: EmuMaster 0.1.1
There is some audio issues on the FF9. It sound like some guy smash the hammer to the wall :D or music/sounds kind of stay on looping. This problem is on FF7 too.
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Re: EmuMaster 0.1.1
@OP Don't take this as complaining because I can't argue with free.
However here's my opinion. You should focus on fixing bugs instead of implementing new devices into the emulator. Emulating still isn't perfect on PC even for NES and optimising code for all these different devices is probably impossible to do by yourself. I tried the emu and NES games ran too fast, sound(i.e. music) skipped while SNES games didn't even have working sound. (tested 5 games) Another feature you should consider adding is the ability to hold down two buttons at a time(i.e. in Megaman X you sometimes have to keep the shot charged and be able to jump at the same time). Although there might be a chance that you could actually pull this off already, but it's really hard to do then because I didn't manage. |
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Re: EmuMaster 0.1.1
The new version (0.2.1) is available at the Nokia Store, more info at http://elemental-mk.blogspot.com/
PS: I am going to sleep within the hour, so any answers will appear tomorrow if you ask later One question from me, maybe admin will read this. Last time I was blamed to create a new thread, now I have edited only the title of the thread, but it does not push to RSSs, could you give me a tip? |
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Re: EmuMaster 0.2.1
Loving the Picodrive so far now that I know the cartridge ROMs must end in .smd and not .bin or .zip.
But SegaCD playback escapes me. I'm getting told that I must have BIOS files but I've got both my mcd001.mcr and mcd002.mcr files in the pico directory. Am I missing something? |
Re: EmuMaster 0.2.1
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