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Re: (Announce) FLAPPY BIRD , DOODLE JUMP , FIGHT 2048 for n900 .
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Re: (Announce) FLAPPY BIRD , DOODLE JUMP , FIGHT 2048 for n900 .
There is a problem with doodlejump. It use much cpu when is minimized. to avoid it you need to change
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RotationSensor{ Code:
RotationSensor { ade, there is a segmentation fault when you minimize fight2048. I think meego components in Dialog.qml make this issue. btw can I ask you why qtm11 instead of 12? Is there any special reason? Quote:
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Re: (Announce) FLAPPY BIRD , DOODLE JUMP , FIGHT 2048 for n900 .
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Re: (Announce) FLAPPY BIRD , DOODLE JUMP , FIGHT 2048 for n900 .
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No reason in particular why I refer to qtm11 (it was mentioned in this thread). It is better to switch to qtm12 then? Thanks for the remarks. |
Re: (Announce) FLAPPY BIRD , DOODLE JUMP , FIGHT 2048 for n900 .
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Re: (Announce) FLAPPY BIRD , DOODLE JUMP , FIGHT 2048 for n900 .
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Re: (Announce) FLAPPY BIRD , DOODLE JUMP , FIGHT 2048 for n900 .(available in application manager now)
@chorvaqueen:
What's the output of Code:
/opt/fight2048/bin/fight2048 @nokiabot Please start referring to extras-devel in the first post @all - New versions of Doodle Jump and Fight2048 are uploaded addressing the findings of elros34. - And the latest version of FlappyBird is now also uploaded to extras-devel. It might take a few hours before it is visible in the repos (in the old days, it took about 10 minutes :)). |
Re: (Announce) FLAPPY BIRD , DOODLE JUMP , FIGHT 2048 for n900 .(available in application manager now)
Do you have MeeGo version of doodle jump in .deb?
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Re: (Announce) FLAPPY BIRD , DOODLE JUMP , FIGHT 2048 for n900 .(available in application manager now)
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http://i.imgur.com/0KNFzt7.jpg |
Re: (Announce) FLAPPY BIRD , DOODLE JUMP , FIGHT 2048 for n900 .(available in application manager now)
I assume you need to install "qtquickcompat".
If so, I should add it to the dependencies. |
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