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Re: The new QWERTY device project
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I wonder, how much more/less energy a 5.5" 4K display/device @1080/360p, consumes compared to a native 5.5" 1080/360p display/device. If there is no noticeable difference, then the screen size is the factor that kills battery life. Resolution is "irrelevant" then. Maybe, the GPU's simply can't clock slower and consume less energy, even if you go further down with the resolution. |
Re: The new QWERTY device project
Regarding the screen resolution and pixel density...
My last long-term phone before my N900 was Treo 600. (I say long-term because I tried about three different phones that I did not like before I found the N900, none of them for longer than a few months.) Treo 600 has a whopping 160x160 pixels, 2.5" square screen. And it was ABSOLUTELY BLOODY FANTASTIC! I cannot find the official spec but by my calculations, it works out at 90 pixels per inch. Yes, the pixels were clearly visible. No, you probably could not watch a video on it but it did not matter since the CPU was not up to the task anyway. But the text was so fantastically readable! I only came to fully appreciate how good a low-res screen is when I switched to the N900 and suddenly I could not read my SMSes without modifying the style sheet and doubling the font size. Which is to say, juiceme is absolutely right. A higher screen resolution does not have to mean smaller text and controls but it usually does. The temptation is too strong: we have all these pixels, it would be a shame not to use them. In the most crucial places that I use daily, such as SMS, where I have no alternative but to use the stock app that came with the device. I have yet to see a counter argument. If anything, Jolla has made the text even less readable, with an even smaller font and an unfortunate choice of colours, only proving my point. There is absolutely no reason for the pixel war other than to fool the gullible. If you can see a difference between 300 and 450 DPI then you must be a superman. The flip side, the tendency to use the same 12 pt font at a higher DPI, resulting in an unusable device, is just not worth it. |
Re: The new QWERTY device project
These points are definitely subjective and depend on users' habits or even eyesight. I would never increase the font size in Sailfish Messages app. Even if it was easy (which it is, by the way, Sailfish comes with three font sizes configurable in Settings and applied system wide). I do understand that some would, but I would not, so I don't think downgrading the resolution from hardware would be satisfactory to everyone and should be the norm. Better to offer users capabilities that they can leave or take.
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Re: The new QWERTY device project
This is one of those "back in days they made it better!"-things... :)
You can make screen with lower resolution readable if you set the font correctly for that screen. However, it will limit how much you can fit into that screen in a way that it still remains readable (not to mention pleasant to read) and this is where higher resolution screens usually work better. It's the same thing with projectors, low resolution image is usually mushier to read even from the distance you can't really notice individual pixels and throwing in a full HD projector increases readability especially on smaller items. Even Master himself is for higher resolution... :) |
Re: The new QWERTY device project
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In terms of screen resolution, I appreciate that my post was a bit long, but please try to understand that I am not against a high resolution per se, only against poor optimization. Unfortunately, as is the case with pretty much everything in life, more resources are often interpreted as no need to optimize. Quote:
Now turn it around. If you cannot squeeze more things into the screen despite having a higher resolution, then what is the point of the higher resolution? Actually, what I would advocate is a constant pixel density, independent of the screen size. |
Re: The new QWERTY device project
Agreed.
What we are seeing is that ... since the always climbing increase in creation and production of devices with higher and higher and greater and greater maximums .. The natural given is that there is a wastefulness ... why optimize anything when cpu , ram, etc are always getting bigger and better? forget optimization in fact... do the the reverse in fact... Bog the systems down as much as possible... and that spurs faster obsolescence and keeps pace with the latest innovation, the latest increases in ability and the latest devices out. Flat out.. we will not see honest and truly serious and innovative use and optimization of any device until they begin to hit "the Wall" of what is attainable... THEN watch how fast the modern devices shuck the useless crap that bog them down. it has happened before.. when tech has slowed in it's innovative output.. and it will happen again.. right now we are just going through a phase no different than many other areas... the "Bigger is Better" philo always runs its cyclic course... and then sanity kicks back in again... |
Re: The new QWERTY device project
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Point is, if you want to have both ultimate optimization AND the features to match competition, you will need considerable amount of money and people to do it. Otherwise you are screwed in no time. Jolla has been lamented about poor optimization (which is in many ways true of course), at the same time they have been lamented about lack of features X, Y, Z.... considering their resources those are conflicting demands, you cannot have both highly optimized code AND feature sets WITHOUT considerable financial and human resources OR time to implement it all. Sorry, it's just not doable. Quote:
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Re: The new QWERTY device project
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What I mean is real optimization - the same features using less resources. What we see instead is adding extra features that no one has asked for because the resources allow it. For example, the faded background in many stock Jolla applications (Email, Messages, Phone, People...). They add no value and more often than not, get in the way of usability. You may call them "features", I call them "bloat". You say, optimization costs money. I say that may be so, but so does bloat. Quote:
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Re: The new QWERTY device project
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Most of time new features are something nobody asked for because they didn't have an idea such thing could or should exists. Same goes for all new products - they create the demand. I won't comment that much on mostly subjective things like faded backgrounds as those are more related to UX which needs to be more or less consistent and pleasing to the eye. Usually everyone has their own opinion about those. Quote:
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Re: The new QWERTY device project
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Resolutionwise it is pretty much optimal. Regarding the idea presented before that a modern (too-)high-resolution display could be used by cutting down the resolution by for example using 4x4 groups of pixels; I am not totally confident that it will cut down power consumption as much as can be hoped; You will still need a high-end display driver for it I guess, can you even interface it to a more energy-efficient chipset? |
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