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Re: EmuMaster 0.3.0
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The bad news is that saves from Emumaster 0.3.0 were not compatible with Emumaster 0.4.0 beta... |
Re: EmuMaster 0.3.0
Thats fine I barely played psx because I couldn't hear the cutscenes. Look forward to playing the spyro series :D
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Re: EmuMaster 0.3.0
Hope the new version...can use cheats :) .
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Re: EmuMaster 0.3.0
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Re: EmuMaster 0.3.0
Apologies if this has been answered before but I did try search but cannot find anything on it.
I am using the Sega emulator to play Street of Rage 2 but i don't like the button mappings. It is too unlike the usual Sega controller and I cannot press B and C together to throw my weapons.. Question is, can i rearrange or remap the butttons? TIA! |
Re: EmuMaster 0.3.0
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For your information, us beta testers didn't receive yet the new beta. I also hope this comes soon. Maybe if people donate a little to elemental, it would increase his motivation and speed up the development... |
Re: EmuMaster 0.3.0
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Re: EmuMaster 0.3.0
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Re: EmuMaster 0.3.0
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Re: EmuMaster 0.3.0
@Elemental
I noticed that SixAxis monitor in EMumaster shuts down bluetoothd and initializes itself just fine. That is, I only need to start monitoring mode from emumaster, give root password, tap the button on the controller and I'm ready to go, even if before that bluetoothd was running. I run # /usr/sbin/bluetoothd after quitting a game session (without it FM tuner and normal bluetooth fetures won't work.) Any reason why SixAxis monitor doesn't just do this (restart bluetoothd) on exit? From what I understand, users wouldn't have to do anything and things would "just work". |
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