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Re: How can we encourage iPhone developers to develop on Maemo?
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Yes, I believe the bulk of those 20% are in infrastructure (servers) and kiosks-type environment. |
Re: How can we encourage iPhone developers to develop on Maemo?
Take a look at this post:
http://talk.maemo.org/showpost.php?p...6&postcount=52 "Oh, and as for development platform: Nokia should take a tip from Palm. They are fresh on the stage with WebOS, and their platform made me smile. They have a Debian package tested for Ubuntu specifically (it being really popular and all). After installing, a single terminal command (as a regular user) pulls open VirtualBox with a fully functioning WebOS emulator. Then I looked at Maemo again: http://maemo.org/development/sdks/maemo_4-1-2_diablo/ That site demonstrates what Nokia is doing here: They are running on some delusion that everyone who wants to do software development is willing to spend a day reading through convoluted documentation to set up an SDK so that they can maybe compile a little command line app for their tablet. They assume that developers don't like easy stuff, that everyone writes in Assembly and anything higher level was developed by evil commies to destroy our minds. Oh, and that developers don't read, so documentation is useless. Then I looked back at Palm: http://developer.palm.com/ Okay, which one would YOU build software with? " Edit: This too http://developer.palm.com/index.php?...rticle&id=1772 |
Re: How can we encourage iPhone developers to develop on Maemo?
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At the moment developing for Maemo for anyone running OS X includes so much work before you get to the actual developing that at least I give up. |
Re: How can we encourage iPhone developers to develop on Maemo?
Given the responses in this thread, it's very safe to say that Maemo doesn't want, nor know how to entice iPhone developers.
Different mindsets, different goals, different ideas. In the end, we'll see which one is around longer. |
Re: How can we encourage iPhone developers to develop on Maemo?
you entice people by ignoring them
really, **** the world and just write the app you want to write. liqtorch just went through extras devel, whichever apps I want to push through individually will follow. |
Re: How can we encourage iPhone developers to develop on Maemo?
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Comparing the Maemo SDK with the WebOS development just by the installation instructions is good to reach one conclusion (getting started with Maemo is today more difficult) but distorts the rest of the picture (the Maemo SDK is a much bigger and deeper beast allowing developers to touch almost every corner of the OS). WebOS is a web runtime. Getting started with the Nokia Web Runtime tools is much easier than with the Maemo SDK. Even developing with Python is much simpler than natively with the Maemo SDK. Qt Creator is also a much better start. The ideal scenario is to offer easy tools for developing simple stuff in the surface, easier tools to develop applications in the native environment and also powerful tools to allow platform developers to come with those rare wonders. It's very safe to say that we are working in these directions, and for us pushing on doesn't mean eliminating the other too. |
Re: How can we encourage iPhone developers to develop on Maemo?
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(See the iPhone GNU toolchain for examples) Of course the debugging/emulation issue is still there, and sbox should be still there in case the need for anything more complex arises. |
Re: How can we encourage iPhone developers to develop on Maemo?
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a maemo-dpkg-buildpackage for maemo is something I have tried multitple times to do, but gnuisms get in the way. I know its possible because I've built a package once with it - but after rebooting my device was screwed. its something I would put a bounty upon. it would take someone with a bit more linux knowledge to do it, but would be an excellent thing to have. |
Re: How can we encourage iPhone developers to develop on Maemo?
For reference, check how the Cydia iPhone guys are doing it:
http://www.saurik.com/id/7 From the official dpkg-buildpackage toolchain they seem to be only using dpkg-deb -- the packer, which is readily available even on windows. He then tests on real device. Also, they have standard cross compiler installed in /usr/local/bin/arm-apple-darwin8-gcc, etc. (from reading some of the Makefiles of cydia iphone software I gathered). |
Re: How can we encourage iPhone developers to develop on Maemo?
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Thanks :) |
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