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Re: Vulture's Eye for N900 is now in Extras-Testing
Hello, All!
I have just committed another build of Vulture's Eye to the Extras-Testing. This version includes the bugtracker URL that points to this forum thread, to satisfy overly pricky members of the community. You can vote for its promotions to Extras here: http://maemo.org/packages/package_in...2.100-1maemo7/ Once again: If you like this game and would like it to be maintained for Maemo, GO TO THE ABOVE URL AND VOTE FOR IT. If you do not vote for it, you will never see it in Extras. |
Re: Vulture's Eye for N900 is now in Extras-Testing
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IIRC, the desktop version of Vulture/Falcon Eyes supported those, (and even a sort of ASCII overlay mode, which was different - and better than - nethack-console) |
Re: Vulture's Eye for N900 is now in Extras-Testing
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Re: Vulture's Eye for N900 is now in Extras-Testing
Little lost on the keys, but is it possible to somehow remap the key for "prying doors open" as I have not been able to get it working,or have I just missed something crucial information along the way? :)
But, all in all, greatwork, possibly in future this kind of things could be done for Angbands and its many variations? |
Re: Vulture's Eye for N900 is now in Extras-Testing
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Re: Vulture's Eye for N900 is now in Extras-Testing
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(A while ago, haven't checked the latest version) I had to go into the options to turn number-pad on, so that the kick command would be available from the "k" key. And I had to set this option every time. It didn't stick... edit: And by "it didn't stick" I mean that it doesn't stick within the same game that was saved and restored. And that is still the behaviour now. I just checked. An option such as "rest on space" does stick around after a save/restore. edit2: The number-pad option not sticking is no biggie, though (in fact, maybe it is a feature, not a bug). I should look into setting it in the conf file. Thank you very much for this port! |
Re: Vulture's Eye for N900 is now in Extras-Testing
Console and 2d tileset are rather different things.
Plus, just having a 2d/ascii map doesn't mean that you need to commit to the text-based menus. Vulture's Eye can provide the best of both worlds! (Simpler graphics: ascii or 2D tiles AND a nice user interface with sane button mapping and mouse support). |
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