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-   -   [Maemo 5] Jazz Jackrabbit (openjazz) port (https://talk.maemo.org/showthread.php?t=50768)

Maharadja 2010-11-01 13:34

Re: [Maemo 5] Jazz Jackrabbit (openjazz) port
 
first of all, sorry for bumping this old thread. i could make a new thread but this one exicts so why not use it:)

anyway back to the point:

there are some new versions of openjazz that even include support basic JJ2 levels.
also the physics and enemy sprite renderings in the new version is somewhat better.

Could it be possible to re-port one of the newer versions of openjazz?
It is a great game for Maemo and it has great controls!(I play it a lot on the go)

i don't have any porting skill so maybe some kind soul or the OP could do it?

Anyway thx for the port we have!(but a upgrade would be even better:) )

CepiPerez 2010-11-01 19:57

Re: [Maemo 5] Jazz Jackrabbit (openjazz) port
 
Give me a day or two and I'll make an update
It's easy to do but I have a lot of work now

Maharadja 2010-11-01 21:35

Re: [Maemo 5] Jazz Jackrabbit (openjazz) port
 
Quote:

Originally Posted by CepiPerez (Post 860101)
Give me a day or two and I'll make an update
It's easy to do but I have a lot of work now

Well thx for the fast reply! Looking forward, because this is a great game. Would be nice too if JJ2 could run on the big N:cool:

O btw is i possible to use network play? i couldn't enter any ip adres due the blue key not functioning....

Maharadja 2010-12-17 12:44

Re: [Maemo 5] Jazz Jackrabbit (openjazz) port
 
Any luck with the porting?

Maharadja 2011-03-01 15:57

Re: [Maemo 5] Jazz Jackrabbit (openjazz) port
 
One little bump :D
If you could explain me how to do it myself, i could do it :P But my compile skills with linux stuff = 0%

Synercoder 2011-04-01 06:35

Re: [Maemo 5] Jazz Jackrabbit (openjazz) port
 
Dude you can ask tonko to do that stuff :p


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