![]() |
Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
Quote:
|
Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
Quote:
|
Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
A JAR file is a renamed zip archive, with the java classes for the program inside.
If the file won't open with a Zip manager, it is likely the file is corrupt. You may need to download it again |
Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
1 Attachment(s)
Test post from unstable build, uploaded photo succeeded from OM6.5
|
Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
Quote:
|
Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
Quote:
on the servers to reduce the amount communication and computation on your handheld. However, with Opera Mini 6.5 you can render the pages using the monospace font that is included in the build. Also, if you would for example develop midlets with the LWUIT or J2ME Polish GUI library, then you can use their built-in support to do the text rendering. These libraries render their own GUI widgets and text on top of the J2ME GameCanvas class and come with their own custom font support. Davy |
Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
Quote:
http://beford.org/ole/ I asked on the #harmattan IRC channel and somebody told me it was required to change the application type to MApplication. Quote:
|
Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
Quote:
1.2?) to use MApplication. Davy |
Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
Hi DavyP, thanks for this great program :)
i was trying some apps and games and the first game that it works is pacman, but i have a problem with the screen resolution, it looks really small: http://www.subeimagenes.com/thumb/sc...950-165379.png Subido en SubeImagenes.com Can i change the resolution changing something from the sh file? |
Re: [TESTING] PhoneME Advanced (Java Mobile) prototype release
Quote:
or 266x160 canvas (rather than 800x480), and then have Qt scale up the resolution by a factor of 2 or 3. However, this is not implemented, so I am afraid there is currently no support for that. Davy |
All times are GMT. The time now is 12:06. |
vBulletin® Version 3.8.8