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-   -   [ANNOUNCE] Marble - Find Your Way and Explore the World (https://talk.maemo.org/showthread.php?t=67316)

earthwings 2012-02-19 15:33

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
The quickest way is to open www.openstreetmap.org, go to the location of your house and click on Edit on top of the page. After the login procedure select the building and fill in the house number in the address tab. If there is no building yet, simply create it. If the satellite background images don't show your house yet, you might need some additional help (e.g. a gps track).

Once that is done, hit save. Your changes will be visible approximately
  • usually within some minutes in online search results in Marble
  • a couple of minutes or hours later in the map shown on openstreetmap.org (see also here)
  • approximately 7 days later in Marble (but you can use the download region feature to force a reload of tiles to get changes much earlier)
  • 1-14 days in offline search (assuming you update the monav offline map for that region inside Marble)

reinob 2012-02-19 16:03

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Thanks! The building didn't exist yet, but I created it by making a square (4 paths). Will check later if it shows up OK :)

earthwings 2012-02-22 19:20

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
If the 1.3.0 packages work for you, please vote for them so they find their way to extras:

wbhck 2012-03-01 20:04

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Hello,
first of all thanks for marble on maemo. It looks very good and i like it.
Now my problem, I've still no sound, i tried to reinstall ogg-support, downgraded to 1.0.5, reinstall decoders-support, gstreamer and marble, restartet etc.. I tried marble from dev-extas and testing. I converted the ogg from mono to stero etc.. But I have still no sound. When I click "play sound" i can't hear anything. The oggs play in the mediaplayer on my n900. So what i'm doing wrong?
Thanks for responding,
wbhck

daniel_m 2012-03-03 18:08

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Great to see that Marble is progressing!
Unfortunately there are still some things that prevent me from using it :(
Some of these things might be lack of knowledge or stupidity from my side. If so, please tell me what I'm doing wrong ;)

Generally, the app is missing configuration possibilities when it comes to map and routing services. I like the idea of OpenStreetMap, but it is missing some important cities where I live (Southeast Norway). Google would be a good addition, but even better would be a possibility for users to add services from the UI.

Routing sometimes zooms out completely (world view) and the route only becomes visible after one of the way-points was touched/moved. Way-points also cannot be removed.

The interface is still kind of sluggish and I cannot move most of the overlay elements. The scale bar can always be moved, but I have trouble moving anything else (speed info, ...).
The zoom buttons are inaccessible in guidance mode (yes, I know about the hardware buttons for this).
The possibility to display POIs is something that I miss a lot.
Voice guidance also does not work for me.

Routing with Monav is difficult because location names are converted to coordinates immediately, which renders making corrections impossible (location has to be re-typed into input field). And locations are not found when first letters are not in capitals.
With Monav there is also a major slow-down and entering locations often results in having secondary characters in a name (e.g. Nor2ay). Is Monav searching locations while they are being typed into the search field?

Puh, I hope that wasn't too much complaining :p

earthwings 2012-03-04 12:04

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Quote:

Originally Posted by wbhck (Post 1172640)
I've still no sound, i tried to reinstall ogg-support, downgraded to 1.0.5, reinstall decoders-support, gstreamer and marble, restartet etc.. I tried marble from dev-extas and testing. I converted the ogg from mono to stero etc.. But I have still no sound. When I click "play sound" i can't hear anything. The oggs play in the mediaplayer on my n900.

Which routing service are you using? Only Monav (offline routing) delivers instructions that can be used for voice guidance. The online services (OpenRouteService and Yours) only have textual instructions.

Quote:

Originally Posted by daniel_m (Post 1173725)
Generally, the app is missing configuration possibilities when it comes to map and routing services. I like the idea of OpenStreetMap, but it is missing some important cities where I live (Southeast Norway).

Start mapping them ;) That's the great thing about OpenStreetMap, you can extend it easily.

Quote:

Originally Posted by daniel_m (Post 1173725)
Google would be a good addition, but even better would be a possibility for users to add services from the UI.

Technically that's easy. There are ready-to-use Google (and other) map themes at https://gitorious.org/marble-restricted-maps. Please note however, that using them will likely violate the terms of use of the respective provider! That's also the reason why we do not ship them with Marble. Similarly for routing; I wrote a Google routing provider once to make sure that's it's possible technically. The restrictions Google imposes on these services however are not acceptable for Marble. I'm not a lawyer, so don't quote me on the list below, but that's my interpretation of the Google Maps terms of service wrt usage in Marble:
  • Google services must only be used through the Google API. The map themes linked above are not using the API, however
  • If we changed the map themes to use the Google API, another restriction would apply: The Google services must only be used from within a web browser, and Marble is none.
  • Google routing service must not be used for real time navigation or route guidance, including turn-by-turn navigation
  • Google API must not be wrapped. Marble can be used as a library, and having a Google routing backend inside Marble would do exactly that
  • Google Maps tiles must not be cached. Marble does that for all themes by default, and not doing it is pretty stupid.
  • No bulk-download of Google Maps tiles. Marble would have to deactivate the "Download region" feature for Google Maps themes
  • Google content must only be used with Google Maps. Using the google routing service would pin you to one of the Google map themes.

Quote:

Originally Posted by daniel_m (Post 1173725)
Routing sometimes zooms out completely (world view) and the route only becomes visible after one of the way-points was touched/moved. Way-points also cannot be removed.

Way points can be removed from the routing dialog (the 'clear' button inside the input field). Can you describe what you are doing in more detail when it zooms out completely?

Quote:

Originally Posted by daniel_m (Post 1173725)
The interface is still kind of sluggish and I cannot move most of the overlay elements. The scale bar can always be moved, but I have trouble moving anything else (speed info, ...).

Unfortunately some of the elements used in the overlays (info boxes) handle too many mouse actions by themselves. Especially for labels that's annoying and the reason why e.g. the speed info can only be moved when grabbing it towards the borders.

Quote:

Originally Posted by daniel_m (Post 1173725)
Routing with Monav is difficult because location names are converted to coordinates immediately, which renders making corrections impossible (location has to be re-typed into input field).

I deactivated using Monav for reverse geocoding (determining the place name from a location) because it has troubles with concurrent accesses. Hopefully that changes in a later release of Monav. Marble 1.4 (and Marble Touch already in 1.3) will not overwrite your input.

Quote:

Originally Posted by daniel_m (Post 1173725)
And locations are not found when first letters are not in capitals.

That's true for offline search. A case-independent search would be too slow on mobile devices when using sqlite. Online search services should be able to handle it though.

Quote:

Originally Posted by daniel_m (Post 1173725)
With Monav there is also a major slow-down and entering locations often results in having secondary characters in a name (e.g. Nor2ay). Is Monav searching locations while they are being typed into the search field?

No, that sounds strange. Does that happen in a reproducible way?

wbhck 2012-03-04 15:31

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Quote:

Originally Posted by earthwings (Post 1174080)
Which routing service are you using? Only Monav (offline routing) delivers instructions that can be used for voice guidance. The online services (OpenRouteService and Yours) only have textual instructions.

Now I'm using monav, but I've still no sound. When I click "play sound", shouldn't be there a sound? Which version of ogg-support are you using? In debugmode it says Phonon needs QCore-application and something with dbus.

daniel_m 2012-03-05 16:11

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Quote:

Originally Posted by earthwings (Post 1174080)
Which routing service are you using? Only Monav (offline routing) delivers instructions that can be used for voice guidance. The online services (OpenRouteService and Yours) only have textual instructions.

OK, I will try out later!

Btw., is Marble really checking which services are enabled or not? When "Work offline" is enabled, Marble still seems to use online services when possible. And when all services are disabled, routing still works.

Quote:

Originally Posted by earthwings (Post 1174080)
Start mapping them ;) That's the great thing about OpenStreetMap, you can extend it easily.

OSM is not just missing some roads here but whole cities!

Quote:

Originally Posted by earthwings (Post 1174080)
Service providers .... Technically that's easy .... Please note however, that using them will likely violate the terms of use of the respective provider! ...

Couldn't this be overcome by giving the user the possibility to add service providers themselves? Then it would be the users committing the violation.
As I said, there are a lot of white spots here and unfortunately I don't have the time to fix them.

Quote:

Originally Posted by earthwings (Post 1174080)
Way points can be removed from the routing dialog (the 'clear' button inside the input field).

Ah, that works very well :D Although it would be nice if the way-points could be removed from the map by clicking on them and choosing "remove" from a pop-up or something (especially since they can be added by simply clicking onto the map). But this is not overly important ;)

Quote:

Originally Posted by earthwings (Post 1174080)
Can you describe what you are doing in more detail when it zooms out completely?

That seems to have been a mistake from my side, at least partly. When you enter a starting point and a destination and press "search", the starting point will be looked up first but the destination will not until "search" is pressed again. That led to a route with only a starting point and made Marble zoom to world. It would be nice though if Marble could check all locations at once when pressing "search". (Now that I am re-reading my answer, I assume that the search behaviour is intended, but it took some time to figure out that "search" will not search a route but only one location)

Quote:

Originally Posted by earthwings (Post 1174080)
Unfortunately some of the elements used in the overlays (info boxes) handle too many mouse actions by themselves. Especially for labels that's annoying and the reason why e.g. the speed info can only be moved when grabbing it towards the borders.

Yes, I tried it and it works well enough to position them. But the positions do not seem to be saved, even when I lock the elements. Next time I start Marble, all elements are back at their default positions?!

Quote:

Originally Posted by earthwings (Post 1174080)
Monav .... That's true for offline search. A case-independent search would be too slow on mobile devices when using sqlite. Online search services should be able to handle it though.

The search itself can be case-dependent, but the search argument could be pre-formatted by Marble. Just convert the first alphabetic character to upper case. this would make typing addresses much easier for users, especially for those who don't know that case makes a difference here.

Quote:

Originally Posted by earthwings (Post 1174080)
Monav slowdown .... No, that sounds strange. Does that happen in a reproducible way?

No, right now everything works flawlessly ... too bad :mad: :D


Sorry for being a pain in the ***, but I am really missing a good offline navigation software on my N900 and Mappero looks very promising ;) :D

Estel 2012-03-05 16:46

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Quote:

Originally Posted by daniel_m (Post 1174690)
Couldn't this be overcome by giving the user the possibility to add service providers themselves? Then it would be the users committing the violation.

Would love to have this possibility, yet, I'm afraid that Marble devs could be accused of encouraging violation of other service's terms.

By the way, using - for example - google maps is perfectly possible even now - it's just not "fool-proof" GUI "load" button method, and require some research by interested one. Yet, as stated in Marble website, Marble devs won't give instruction on that.

/Estel

daniel_m 2012-03-06 20:28

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Quote:

Originally Posted by Estel (Post 1174713)
Would love to have this possibility, yet, I'm afraid that Marble devs could be accused of encouraging violation of other service's terms.
/Estel

Fear is a powerful weapon ...

Anyways, I tried voice guidance again and it works very well for me ... except that it is giving wrong instructions due to missing map data ... OK, I will stop this now! :D

gadgetChris 2012-03-22 04:32

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
I have the following problem;
the region of South Kitchener is too course to navigate on and large parts of the map is covered by labels:

http://farm8.staticflickr.com/7065/7...59d4f545bf.jpg
This is a sceenshot of Kitchener, Ontario.
The top part is fine, but the bottom is too dittered and the word Kitchener is covering several streets.

Quote:

Originally Posted by earthwings (Post 1166956)
Your changes will be visible approximately
  • usually within some minutes in online search results in Marble
  • a couple of minutes or hours later in the map shown on openstreetmap.org (see also here)
  • approximately 7 days later in Marble (but you can use the download region feature to force a reload of tiles to get changes much earlier)
  • 1-14 days in offline search (assuming you update the monav offline map for that region inside Marble)

I verified it in OSM and there the level of detail is top notch.
How come it is not properly translated into the Ontario map?
I just reloaded the maps in Monav, but no improvement?

Please explain what I'm missing here... :confused:

P.s.
I really like the GPS info. Thanks!

gadgetChris 2012-03-27 02:30

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Today went out on a trip and routing is broken :mad:

I noticed that the GPS is not enabled with Marble.
Loaded another app and GPS turned on and works.
It's just not working with Marble/Monav.

Got home and reinstalled everything.
I had erlier updated the Ontario map and when I checked the Monav config, I noticed it had loaded 2 versions of Ont.
I deleted both and wanted to reload the most current.
Now I cannot select a continent nor country.

So reboot nor reinstall served to solve my problems.
What can I do to regain use for this appl.?

It all looked so bright, but its now completely broken!

Estel 2012-03-27 07:08

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
I've just checked it with my device, an GPS is working (enabling) fine with Marble. It seems that problems is on Your device's side.

/Estel

// Edit

earthwings, some time ago You've requested comments on kinetic scrolling implementation in current Marble version (N900). While it's nice feature, I find it very hard to lift my finger after drag'n'drop scrolling map, without "invoking" unwanted kinetic scrolling. I haven't reported it yet, cause I though I may just need to practice it - yet, after so long testing time, I'm quite sure it's not only me, but existent problem.

Also, is there any settings option to disable kinetic scrolling alltogether? I think, that in some use cases, it would be blessing, even after fine-tuning it.

Thanks a lot for keeping updates for N900.

/Estel

MetalGearSolid 2012-05-16 01:21

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Is there any way (other than downloading tiles before hand) to have offline map data with Marble on N900? Something like how Navit uses pre-downloaded vector maps from Cloudmade/Openstreet.

earthwings 2012-05-17 20:24

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Not yet for real usage. I'll mentor a GSOC project starting this month however that aims at fixing that, see the proposal by Ander here.

acrux 2012-05-26 11:43

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Quote:

Originally Posted by Estel (Post 1184535)
Also, is there any settings option to disable kinetic scrolling alltogether? I think, that in some use cases, it would be blessing, even after fine-tuning it.

Yes, please add possibility to turn that off or remove at all :)

About osmarender maps - today discovered, that it displays only the whole world map and no way to zoom in. Is it some temporary problem or...?

niqbal 2012-06-18 09:54

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
in version 1.3, which folder contains the custom voice navigation files which come preloaded with it.

American English - Bugsbane (male) etc

Audio does not work and i wonder which version of ogg-support was it that was working. Kindly for someone that audio is working, let me know the ogg-support ver #

thx.

niqbal 2012-06-22 21:36

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Is no one following Marble anymore? Kindly reply .. for someone that audio for navigation is working, which ogg-support version have they installed?

acrux 2012-06-26 16:58

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Quote:

Originally Posted by niqbal (Post 1225947)
Is no one following Marble anymore? Kindly reply .. for someone that audio for navigation is working, which ogg-support version have they installed?

I guess it is related to that: http://talk.maemo.org/showpost.php?p...&postcount=743
In my case the audio is not working now.

earthwings 2012-08-12 20:55

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Marble 1.4 brings some gradual improvements to the existing features. It is available in extras-devel now. Please report problems/success here.
  • Support for OSRM, MapQuest routing backends
  • The voice navigation mode now also supports routes retrieved from OpenRouteService
  • Much more voice navigation speakers to choose from, installed automatically as needed. Note that there's no progress report in the N900 version when selecting a remote speaker, please just give it some time to download the file (they are between 0.5 and 5 MB each). Afterwards the speaker is available offline of course.
  • Support for additional turn types (used by MapQuest, e.g. merging or exiting a highway/motorway), more voice commands (like GPS connection lost)

http://nienhueser.de/marble/marble-1...g-backends.png
http://nienhueser.de/marble/marble-1...-transport.png

Additionally we have
  • Kinetic spinning can be switched on/off (in the main menu). Some people strongly voted to keep it, some hate it. After all we had an odd number of main menu entries, so I went for the pragmatic solution to add a "Kinetic scrolling" toggle button to the main menu. I'm sure the remaining core Maemo users don't mind that UI clutter too much :-)
  • Bookmarks are also shown in the map now

http://nienhueser.de/marble/marble-1.4-bookmarks.png

Last but not least I uploaded a "new" version of monav-routing-daemon whose only purpose is to kick out the incompatible version 0.3.release-3+hg5585bb4a8d77. That worked fine, so you don't have to do any manual work anymore to get rid of that version previously found in extras-devel; just upgrade to the version the package manager offers after the next sync.

@niqbal: Voice navigation works fine here, do you still have problems with it?

@acrux: There seems to be some problem with osmarender indeed, I'll look into it.

conred 2012-08-12 22:12

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
I'm getting a segfault with version 1.4.0-1.

Code:

~ $ /opt/marble/bin/marble.sh
QInotifyFileSystemWatcherEngine::addPaths: inotify_add_watch failed: No such file or directory
QFileSystemWatcher: failed to add paths:
/home/user/MyDocs/.local/share/marble/maps/earth/placemarks/
Segmentation fault

Was my first install of marble, so I've downgraded for testing purpose. Version 1.3.0 works:

Code:

~ $ /opt/marble/bin/marble.sh
QInotifyFileSystemWatcherEngine::addPaths: inotify_add_watch failed: No such file or directory
QFileSystemWatcher: failed to add paths:
/home/user/MyDocs/.local/share/marble/maps/earth/placemarks/
ReadSettings: mapThemeId:  "earth/openstreetmap/openstreetmap.dgml"
Base tiles for "earth/hillshading" not available.
Updating Settings ...


--------------------------------
Edit: Output of v1.4.0-1 with --debug-info option:
Code:

~ $ /opt/marble/bin/marble.sh --debug-info
added download policy ("files.kde.org") 1 20
added download policy ("files.kde.org") 0 2
Map theme file successfully loaded:
"/opt/marble/share/marble/data/maps/earth/srtm2/srtm2.dgml"
Starting to load Plugins.
=== MarbleDirs: ===
Local Path: "/home/user/MyDocs/.local/share/marble"
Plugin Local Path: "/home/user/.marble/plugins"
 
Marble Data Path (Run Time) : ""
Marble Data Path (Compile Time): "/opt/marble/share/marble/data"
 
Marble Plugin Path (Run Time) : ""
Marble Plugin Path (Compile Time): "/opt/marble/lib/marble/plugins"
 
System Path: "/opt/marble/share/marble/data"
Plugin System Path: "/opt/marble/lib/marble/plugins"
===================
Marble::ParseRunnerPlugin plugin loaded from
"/opt/marble/lib/marble/plugins/libCachePlugin.so"
Marble::RenderPlugin plugin loaded from
"/opt/marble/lib/marble/plugins/libCrosshairsPlugin.so"
Marble::AbstractFloatItem plugin loaded from
"/opt/marble/lib/marble/plugins/libElevationProfileFloatItem.so"
Marble::RenderPlugin plugin loaded from
"/opt/marble/lib/marble/plugins/libElevationProfileMarker.so"
Marble::AbstractFloatItem plugin loaded from
"/opt/marble/lib/marble/plugins/libGpsInfo.so"
Marble::ParseRunnerPlugin plugin loaded from
"/opt/marble/lib/marble/plugins/libGpxPlugin.so"
Marble::RenderPlugin plugin loaded from
"/opt/marble/lib/marble/plugins/libGraticulePlugin.so"
Marble::RenderPlugin plugin loaded from
"/opt/marble/lib/marble/plugins/libInhibitScreensaverPlugin.so"
Marble::ParseRunnerPlugin plugin loaded from
"/opt/marble/lib/marble/plugins/libKmlPlugin.so"
Marble::SearchRunnerPlugin plugin loaded from
"/opt/marble/lib/marble/plugins/libLocalDatabasePlugin.so"
QInotifyFileSystemWatcherEngine::addPaths: inotify_add_watch failed: No
such file or directory
QFileSystemWatcher: failed to add paths:
/home/user/MyDocs/.local/share/marble/maps/earth/placemarks/
Marble::SearchRunnerPlugin plugin loaded from
"/opt/marble/lib/marble/plugins/libLocalOsmSearchPlugin.so"
Marble::ParseRunnerPlugin plugin loaded from
"/opt/marble/lib/marble/plugins/libLogPlugin.so"
Marble::PositionProviderPlugin plugin loaded from
"/opt/marble/lib/marble/plugins/libMaemoPositionProviderPlugin.so"
Marble::RoutingRunnerPlugin plugin loaded from
"/opt/marble/lib/marble/plugins/libMapQuestPlugin.so"
Marble::AbstractFloatItem plugin loaded from
"/opt/marble/lib/marble/plugins/libMapScaleFloatItem.so"
Marble::RoutingRunnerPlugin plugin loaded from
"/opt/marble/lib/marble/plugins/libMonavPlugin.so"
Marble::ReverseGeocodingRunnerPlugin plugin loaded from
"/opt/marble/lib/marble/plugins/libNominatimReverseGeocodingPlugin.so"
Marble::SearchRunnerPlugin plugin loaded from
"/opt/marble/lib/marble/plugins/libNominatimSearchPlugin.so"
Marble::RoutingRunnerPlugin plugin loaded from
"/opt/marble/lib/marble/plugins/libOSRMPlugin.so"
Marble::RoutingRunnerPlugin plugin loaded from
"/opt/marble/lib/marble/plugins/libOpenRouteServicePlugin.so"
Marble::ParseRunnerPlugin plugin loaded from
"/opt/marble/lib/marble/plugins/libOsmPlugin.so"
Marble::AbstractFloatItem plugin loaded from
"/opt/marble/lib/marble/plugins/libOverviewMap.so"
Marble::RenderPlugin plugin loaded from
"/opt/marble/lib/marble/plugins/libPositionMarker.so"
Marble::AbstractFloatItem plugin loaded from
"/opt/marble/lib/marble/plugins/libProgressFloatItem.so"
Marble::NetworkPlugin plugin loaded from
"/opt/marble/lib/marble/plugins/libQNamNetworkPlugin.so"
Marble::AbstractFloatItem plugin loaded from
"/opt/marble/lib/marble/plugins/libRoutingPlugin.so"
Marble::AbstractFloatItem plugin loaded from
"/opt/marble/lib/marble/plugins/libSpeedometer.so"
Marble::RenderPlugin plugin loaded from
"/opt/marble/lib/marble/plugins/libStarsPlugin.so"
void Marble::PluginManagerPrivate::loadPlugins() Time elapsed: 645 ms
Use workaround:  0
updateMapThemeModel
added download policy ("a.tile.openstreetmap.org",
"b.tile.openstreetmap.org", "c.tile.openstreetmap.org") 1 20
added download policy ("a.tile.openstreetmap.org",
"b.tile.openstreetmap.org", "c.tile.openstreetmap.org") 0 2
DgmlBlendingTagHandler::parse "AlphaBlending"
Map theme file successfully loaded:
"/opt/marble/share/marble/data/maps/earth/openstreetmap/openstreetmap.dgml"
added download policy ("files.kde.org") 1 20
added download policy ("files.kde.org") 0 2
Map theme file successfully loaded:
"/opt/marble/share/marble/data/maps/earth/srtm2/srtm2.dgml"
In MarbleMap the property  "clouds_data" was set to  true
WARNING: Failed to access a map theme! Property:  "clouds_data"
About to clear VolatileTileCache
void Marble::TextureLayer::reset()
StackedTileLoader::clear()
Cleared Volatile Cache!
Segmentation fault
~ $


Mara 2012-08-13 02:33

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Same here: After upgrade I get segmentation fault. :(

foobar 2012-08-13 09:06

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
For me it works like a charm.

xes 2012-08-13 17:16

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
With version 1.4.0, "Segmentation fault" also for me....

Concerning the monav-routing-daemon i can't find the deb of the new version.
Is it already available?

D@vIcHoJD 2012-08-13 18:40

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Quote:

Originally Posted by xes (Post 1251394)
With version 1.4.0, "Segmentation fault" also for me....

Concerning the monav-routing-daemon i can't find the deb of the new version.
Is it already available?

Me too, The same problem. Segmentation Fault

acrux 2012-08-14 04:21

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Quote:

Originally Posted by xes (Post 1251394)
With version 1.4.0, "Segmentation fault" also for me....

Concerning the monav-routing-daemon i can't find the deb of the new version.
Is it already available?

Hmm, strange, Marble 1.4 seems to work OK here. The new monav was also in extras-devel repository.

xes 2012-08-14 12:25

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Verified all again, same segmentation fault result.

Using the debug option the output is the same previously posted by conred.

Oblomow 2012-08-14 19:56

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
I can report the same problem here after updating to Marble 1.4.0-1. I'm using CSSU-testing (newest version).

earthwings 2012-08-14 21:11

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
I can reproduce the problem when the N900 is mounted via USB, therefore I guess it is related to one of the base tiles not being available. Couldn't reproduce it on the Desktop yet though with a similar setup, so I need to debug it further on the device. I'll release a new version once I found and fixed the problem.

While we're at it, can someone with a working Marble 1.4.0-1 confirm that the height profile info box does work now? Create a route, click somewhere in the map and choose info boxes => elevation profile in the menu.

foobar 2012-08-14 21:33

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Quote:

Originally Posted by earthwings (Post 1251888)
While we're at it, can someone with a working Marble 1.4.0-1 confirm that the height profile info box does work now? Create a route, click somewhere in the map and choose info boxes => elevation profile in the menu.

Yes, it appears to work. The box shows up and the elevation profile looks plausible.

Edit: I'm running latest CSSU testing on that device, too.
On another one with latest CSSU thumb Marble doesn't start, though I didn't check the debug output yet.

Edit 2: Segfaults on that 2nd device, too.

romanianusa 2012-08-14 23:17

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
First time installer. v1.4 not working at all when i load up the app. Just show blank screen and then disappeared.

Try to install 1.3 but it required other dependencies or plugin. And when i try to install plugin...it won't let me. I don't know what to do.

addy007 2012-08-15 00:53

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Waiting for meego ofline navigation in PAKISTAN


NOKIA N9 USERS ARE WAITING
PLEASE GIVE US A RELEASE DATE.

zincholic 2012-08-15 07:24

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Quote:

Originally Posted by romanianusa (Post 1251920)
First time installer. v1.4 not working at all when i load up the app. Just show blank screen and then disappeared.

Try to install 1.3 but it required other dependencies or plugin. And when i try to install plugin...it won't let me. I don't know what to do.

Same here...:confused:

earthwings 2012-08-15 08:20

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
I found the problem, here's a workaround: Open a terminal and execute the following two commands:
Code:

mkdir -p /home/user/MyDocs/.local/share/marble/bookmarks
touch /home/user/MyDocs/.local/share/marble/bookmarks/bookmarks.kml

I'll upload fixed packages soon, so it's probably not worth to fiddle with the workaround, just wait some hours and install 1.4.0-2.

@romanianusa, zincholic: I'm not aware of any dependency problems for 1.3, can you tell what packages/plugins are blocking it?

conred 2012-08-15 08:34

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Thank you earthwings.

@romanianusa & zincholic:

The following worked for me.

First purged marble 1.4
Code:

sudo apt-get purge marble marble-data marble-plugins marble-maps
and then installed 1.3.0
Code:

sudo apt-get install marble=1.3.0 marble-data=1.3.0 marble-plugins=1.3.0 marble-maps=1.3.0
Available versions and dependencies are displayed by:
Code:

sudo apt-cache policy marble
sudo apt-cache showpkg marble


zincholic 2012-08-15 13:02

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
there are update for some dependencies
marble-data (1.4.0-2) ...
libmarble (1.4.0-2) ...
marble-plugins (1.4.0-2) ...
marble (1.4.0-2) ...
marble-maps (1.4.0-2) ...

and now marble work just fine...

romanianusa 2012-08-16 00:15

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Nevermind.

Mara 2012-08-16 00:57

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
After todays' update (1.4.0-2) Marble works for me.

earthwings 2012-08-20 09:17

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
Version 1.4.0-2 is now in extras-testing. If it works fine for you and you've got a spare minute, please give both packages a vote:

llucax 2012-08-27 09:55

Re: [ANNOUNCE] Marble - Find Your Way and Explore the World
 
EDIT: This was a more general problem, other programs had problems too. Eventually it went away, I think after upgrading some unrelated package using HAM.

Hi, I was using version 1.3 and everything worked well until about yesterday or so, when the UI started to look odd and make some dialogs unusable. For example:

http://i.imgur.com/RE4in.png

Upgraded to 1.4.0-2 but the problem continues. Do you have any ideas of what could be the cause and how to fix it?

Thanks!

EDIT: As you can see is like input widgets are not shown or badly rendered, but they are there, if I select the text in an input I can see it.


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