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-   -   camera-ui2 (now a part of CSSU) (updated 09. May) (https://talk.maemo.org/showthread.php?t=70870)

Estel 2011-12-26 05:34

Re: camera-ui2 (now a part of CSSU) (updated 09. May)
 
Quote:

Originally Posted by gepataki (Post 1141763)
Nicolai, is it possible to reload the "old" version of camera ui? i mean witch was in the ssu testing? i upgraded to stable, but liked the color-canging possibilities so much...(bw, sepia..)
is a step-by-step version of it?
thx!!
gepataki

Correction - You *downgraded* to stable. CSSU testing is always ahead, so obviously, You got older version of camera-ui using CSSU stable.

To get new version in most easy way, just upgrade to CSSU testing.

/Estel

gepataki 2011-12-27 20:08

Re: camera-ui2 (now a part of CSSU) (updated 09. May)
 
thank you very much, upgrade starts!

Estel 2011-12-29 16:19

Re: camera-ui2 (now a part of CSSU) (updated 09. May)
 
Good luck, but, despite it being off-topic here, I'm not sure if it is possible - it was written "somewhere" on CSSU thread, that switching between testing and stable branch is possible only through reflash or some very complicated operations. Of course, I may be wrong, but, in any case, You hope that You've prepared backup.

/Estel

ravent-n900 2011-12-30 18:57

Re: camera-ui2 (now a part of CSSU) (updated 09. May)
 
thanx guys for making n900 camera better and better
next stop 3D camera :)
i hear someone saying impossible...
what guys done here with camera prove to me (all)
there's nothing impossible
:)

mr_pingu 2011-12-30 19:26

Re: camera-ui2 (now a part of CSSU) (updated 09. May)
 
Well the sky is the limit, so there are boundaries. For 3D you need to have 2 lenses to realize depth. You can't see depth with 1 eye ;)

ravent-n900 2011-12-30 20:23

Re: camera-ui2 (now a part of CSSU) (updated 09. May)
 
just let me dream about it :)
after the sky there is unlimited space

strange1712 2011-12-31 01:53

Re: camera-ui2 (now a part of CSSU) (updated 09. May)
 
3D? Check it:
http://www.youtube.com/watch?v=BO1bM...ure=plpp_video

It's not likely to be ever released, but it's proof at least a small 3d effect is possible. I think it's mainly a curiosity, i find it useless for any practical or aesthetic mean...

Estel 2011-12-31 11:23

Re: camera-ui2 (now a part of CSSU) (updated 09. May)
 
Quote:

Originally Posted by mr_pingu (Post 1143592)
Well the sky is the limit, so there are boundaries. For 3D you need to have 2 lenses to realize depth. You can't see depth with 1 eye ;)

Well, actually, You 'kinda' can. People with such different optic dating from childhood, often are able to perfectly "sense" depth, probably due o some 'brainware' algorithms of analyzing image. In our case, it would be "software" image proceeding.

Anyway, I don't see much use for it, as long as it doesn't allow us to take multiple photos from fixed angle and create 3D project of image, for 3D printers, or CNC workstations ;)

/Estel

don_falcone 2011-12-31 12:01

Re: camera-ui2 (now a part of CSSU) (updated 09. May)
 
Next: Estel trying to connect N900 with fake-3D camera mod to 3D printer... *g*

Estel 2011-12-31 12:11

Re: camera-ui2 (now a part of CSSU) (updated 09. May)
 
Laugh when You still can, I'm currently in process of glue'ing my self made tripod fast connector to N900 modified mugen cover, thus making it 100 usable as RAW-taking tripod camera for nigh shots ;)

Eh, I would *love* to being able of disabling sensor's infra-red filtering - that, mixed up with few IR diodes powered from N900 USB hostmode, would make nice short-range Night Vision device ;) I've tried powering IR diodes from USB (and directly from battery itself), and it works nicely. Unfortunately, sensor part is a blocker for me - pity, cause sensor is definitely *able* to catch IR light.


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