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-   -   [Announce] Sony Playstation 1 Emulators (https://talk.maemo.org/showthread.php?t=68770)

ivgalvez 2012-04-03 14:37

Re: [Announce] Sony Playstation 1 Emulators
 
Wow! How can I thank more than once? :D

impeham 2012-04-03 14:49

Re: [Announce] Sony Playstation 1 Emulators
 
N900 is becoming an arcade machine :)

I already built a classic arcade machine for my house - a portable one is a great addition :)

zzzchainzzz 2012-04-03 15:18

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by sakya (Post 1187552)
Yes, renaming the file makes the emulator think that the file is an iso.

Or if you simply want to compress your iso you can use pocketiso (use normal compression)
http://fpsece.net/download.html

@B-RUNO: prego. ;)

I read POCKETISO will delete the videos while compressing the Iso. True?

sakya 2012-04-03 15:29

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by zzzchainzzz (Post 1187602)
I read POCKETISO will delete the videos while compressing the Iso. True?

I tried only with one iso and the videos were still there (I used normal compression and the iso was compressed from 700Mb to 500Mb).
There are options to rip videos, but the program didn't find any media and I never tried with other isos...

zzzchainzzz 2012-04-03 20:17

Re: [Announce] Sony Playstation 1 Emulators
 
Didnt succeed in compressing my Rom (.img) with d pocketiso

firstly - located rom and choose normal compression
2nd - analysed iso : which showed me my rom had video files
3rd - then finally process iso which shrunk it from abt 710mb to 598mb. (Plz tell me where i went wrong if seen).

It gave a file name (which was unplayable) with extension like this [romname].img.Z.table . i renamed it to .img and still didnt work.

i'm going to try bonaparts suggestions latter too.

impeham 2012-04-03 22:38

Re: [Announce] Sony Playstation 1 Emulators
 
Sakya, Bonapart - some issues/suggestions:

Since many racing games are working great now, Is it possible to change the sensitivity of the accelerometer? it is way too sensitive now...

Second thing i've noticed, is that when loading a saved game, the game starts VERY slow for about a minute which makes the game unplayable.

Last issue i thought about was the save slots - it's possible to change slot for save game inside the game which is great (by using the configured keys), but there is no indication about the current active slot, which makes it very difficult to know which one is active for quick save/load operations - just a thought.

Thanks for your great work.

sakya 2012-04-04 07:30

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by zzzchainzzz (Post 1187698)
Didnt succeed in compressing my Rom (.img) with d pocketiso

PocketIso produces two files: one with extension "table" (you don't need this) and one with extension "z".
You have to copy the file game.bin.z to your roms directory without renaming it.

@impeham: I'll see what I can do for these problems. ;)

sakya 2012-04-04 08:38

Re: [Announce] Sony Playstation 1 Emulators
 
Uploaded pcsxrearmed version 0.4.0.14.3

Changelog:
* Added options to set various gles settings
* Fixed save state slot selection
* Added notification on save state slot change

impeham 2012-04-04 10:53

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by sakya (Post 1187831)
Uploaded pcsxrearmed version 0.4.0.14.3

Changelog:
* Added options to set various gles settings
* Fixed save state slot selection
* Added notification on save state slot change

Thought i'd wait for the evening but a few mins break from work won't hurt since i was eager to see these changes :)

The save state selection is great!

I am currently using the gles GPU for all games that works with it since it has the most beautiful graphics. several games are quite buggy such as Knockout kings 2001 and Tekken 3.
do you think changing some gles settings might fix these issues?

sakya 2012-04-04 11:01

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by impeham (Post 1187877)
do you think changing some gles settings might fix these issues?

Maybe, I tried with some games and I can see differences.
Some options are almost useless on the n900 (advanced blending is really slow) but you can play with it.

The gui does not contain such options so you'll need to execute the emulator from the terminal with a command like:
Code:

/opt/maemo/usr/games/pcsx -bios scph1001.bin -bdir /home/user/MyDocs/ -fullscreen -cdfile FullPathToYourROM -cdda -xa -nosound -gles
And add some of these options (better try it one at a time):
Code:

-gles_dithering VALUE : Enable/disable dithering [0/1]
                        (Default disabled)
-gles_mask VALUE      : Enable/disable mask detect [0/1]
                        (Default disabled)
-gles_filtering VALUE : Texture Filtering
                        0=None (Default)
                        1=Standard
                        2=Extended
                        3=Standard-sprites
                        4=Extended-sprites
                        5=Standard+sprites
                        6=Extended+sprites
-gles_fbtex VALUE    : Framebuffer Textures
                        0=Emulated VRam (Default)
                        1=Black
                        2=Card
                        3=Card+soft
-gles_vram VALUE      : Texture RAM size in MB [4-128]
                        (Default 64)
-gles_fastmdec VALUE  : Enable/disable Fast Mdec [0/1]
                        (Default disabled)
-gles_advblend VALUE  : Enable/disable Adv. Blend [0/1]
                        (Default disabled)
-gles_opaque VALUE    : Enable/disable Opaque Pass [0/1]
                        (Default disabled)



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