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Re: [Maemo 5] Angry Birds Level Editor?
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Re: [Maemo 5] Angry Birds Level Editor?
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Is this maybe since there should only be 21 levels in each packX directory? |
Re: [Maemo 5] Angry Birds Level Editor?
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I have only created 3 levels at the moment. Nearly completed 4th and got ideas for 5 and 6. but in order to package up. it was simpler to copy my level 3 to all the other files. When i release each new level i will tell you which one to copy over. numbers dont match so level 2-1 is not file level22 etc Remeber what i said. when you come to BUY real level 2 and 3 packs(and replace my levels) if you have completed my 3 levels, you wil have unlocked the real levels. and if you play my third level on level 2-4 and 2-5 and 2-6 etc. you will unlock those unfortunatly i havnt worked out how to have levels that wont interfeare with those in the full game. but there is some though going into that. im the mean time, those that are desperate for more levels, have to make do with me and what i have worked out. On that note, ive not had much feed back. Do people want me to post more levels. either add to the thread with comment or suggestions or just thank me in posts where ive added a level im more doing it fopr my fun but happy to share if people want them im tryign to make future ones a little tricker,but we will see |
Re: [Maemo 5] Angry Birds Level Editor?
More levels would be nice, yeah :)
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Re: [Maemo 5] Angry Birds Level Editor?
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As a hint, to make it more enjoyable, you really should think about making multiple-bird levels, this way with only one bird, your levels are hard, which is OK, but kinda non-fun in a way, no offense. |
Re: [Maemo 5] Angry Birds Level Editor?
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Next one im hoping can be solved (very tricky) with single bird, but will have more birds for easier solution. this i'll need play tested, to see if it can be solved as i hope with single bit. and anyone that gets it on there first shot :-) wont be allowed any more levels :-) |
Re: [Maemo 5] Angry Birds Level Editor?
HI guys,
How do I convert these new levels or my levels to LUA files. Or can I simple just chagne the file type? I'm trying to make my own levels in note pad, and then am I correct in saying I just need to say for example back up level1.lua and replace with my Level.lua file? Thanks Chris |
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(and prob 2-1 once youve done my 2-1)if you dont want to much around with your pack one levels, and that way you wont unlock to many of the real L2 stuff in order to get the text file you need to decode the lua files but teh code can read them as text so no need to recode. Can i also suggest you make small changes and test, as if you get somthing wrong game just closes and its a bugger to work out. I tend to vi in one terminal copy over game level in a 2nd terminal and you dont need to restart game just exit and reselect level will reload it. i tend to add 1-2 object then test. make position changes if needed. add 2 more test and check etc ocassionally saving a working backup so i can get back if i truly bugger up. |
Re: [Maemo 5] Angry Birds Level Editor?
That is some great advice thanks cgarvie.
I guess my last question then is how do I decode the lua files? Thanks again Chris |
Re: [Maemo 5] Angry Birds Level Editor?
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Also, as you have been replied to twice now by other members, Rovio (the maker of this game) actually is very happy to see "us" make extra levels for Angry Birds and said so in this very thread. So youa re looking at this from a wrong angle. |
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