![]() |
Re: [ANNOUNCE] Space Invaders in QML
the game sound works even in silent mode, is this correct?
|
Re: [ANNOUNCE] Space Invaders in QML
Quote:
|
Re: [ANNOUNCE] Space Invaders in QML
Just uploaded version 0.3.1. This is a version im really quite happy with.
* Fixed parsing of global hi scores * Fixed ordering of global scores (website bug) * Fixed duplicate global hi scores on multip open of the pane * Rewrote settings handling * Settings apply instantly now * Quicker startup * Quicker level start * Quicker end game * Slightly slower exit The slower exit speed is not even noticable, but the improvements with how the settings are implemented definitely are. Get comparing those online scores :) |
Re: [ANNOUNCE] Space Invaders in QML
Hi! I didn't try 0.3 but I have 0.3.1 and when the game is over the game just hang, so I can't start a new game and most of all I can't upload the hi-score!
(shame as I went to level 20 fisrt time and tried let me lose at level 2 to check but it's still hanging). Anyway thanks for your efforts |
Re: [ANNOUNCE] Space Invaders in QML
Quote:
|
Re: [ANNOUNCE] Space Invaders in QML
updated invaders when i start the game screen goes blank and stays that way?
|
Re: [ANNOUNCE] Space Invaders in QML
@piggz
Thanks I've installed the 0.3.1 and any problem, but not gone over level 5 with this version because actually have no time to spend with it. |
Re: [ANNOUNCE] Space Invaders in QML
Quote:
I get the following when running from terrninal - file:///opt/usr/share/pgz-spaceinvaders/qml/pgz-spaceinvaders/main.qml:2:1: module "QtMobility.sensors" version 1.2 is not installed import QtMobility.sensors 1.2 |
Re: [ANNOUNCE] Space Invaders in QML
Quote:
|
Re: [ANNOUNCE] Space Invaders in QML
Quote:
|
All times are GMT. The time now is 16:43. |
vBulletin® Version 3.8.8