maemo.org - Talk

maemo.org - Talk (https://talk.maemo.org/index.php)
-   Games (https://talk.maemo.org/forumdisplay.php?f=12)
-   -   Preenv webOS games compatibility list (https://talk.maemo.org/showthread.php?t=64392)

hawaii 2010-12-14 12:59

Re: Preenv webOS games compatibility list
 
Angry Birds Seasons works just fine.

http://www.knownokia.ca/2010/12/angr...r-maemo-5.html

Graphics are not scaled. I *may* build my own iPhone 4 + Palm Pre package. - if Rovio doesn't release an official one.

aligoodidea 2010-12-14 13:21

Re: Preenv webOS games compatibility list
 
Quote:

Originally Posted by 222 (Post 896568)
http://talk.maemo.org/attachment.php...1&d=1292329177http://talk.maemo.org/attachment.php...1&d=1292329205

http://talk.maemo.org/attachment.php...1&d=1292329467http://talk.maemo.org/attachment.php...1&d=1292329505

http://talk.maemo.org/attachment.php...1&d=1292329533

what's the problem ?

Code:

PDL: Init: Service name is com.javispedro.preenv.angrybirds
PDL: Main thread created
PDL: Application tries to enable gesture area
PDL: Application asked for calling path, giving './'
PDL: Application asked for calling path, giving './'
SDLGL: called sdl_init with flags = 0x100030
X11: PID is 12411
SDLGL: Requested GL major version 1
SDLGL: SDL_GLES initialized (res=0)
SDLGL: Ignoring color buffer size
SDLGL: Ignoring color buffer size
SDLGL: Ignoring color buffer size
SDLGL: Requested depth buffer size 0
SDLGL: Application asks for unknown GL attribute 7, value 0
SDLGL: Called SetVideoMode(0, 0, 0, 0x2)
SDLGL: Requested OpenGL video mode
SDLGL: Asked if video mode 800x480x16 (0x90000000) is ok
PDL: Switch orientation to 3
SDLGL: Sending lose focus event
^CPDL: Waiting for main loop thread to die
PDL: Main loop thread died
SDLGL: Called SDL_Quit


It is the bad scaling problem again, because the orientation is fixed to 270 degrees by default, but it should be 0 in some games

222 2010-12-14 13:28

Re: Preenv webOS games compatibility list
 
Quote:

Originally Posted by aligoodidea (Post 896592)
It is the bad scaling problem again, because the orientation if fixed to 270 degrees by default, but it should be 0 in some games

is this solvable ? if yes, then how ?

vir3us 2010-12-14 13:40

Re: Preenv webOS games compatibility list
 
You know what i type to get asphalt5 to save. I have the deb version and the 5gb modified emmc. Cheers

aligoodidea 2010-12-14 14:00

Re: Preenv webOS games compatibility list
 
Quote:

Originally Posted by 222 (Post 896594)
is this solvable ? if yes, then how ?

Yes,but by developer! just wait for the new version and it maybe fixed

aligoodidea 2010-12-14 14:06

Re: Preenv webOS games compatibility list
 
Quote:

Originally Posted by vir3us (Post 896598)
You know what i type to get asphalt5 to save. I have the deb version and the 5gb modified emmc. Cheers

do the trick mentioned on Preenv FAQ but just write /home/opt/ (or /home/opt/preenv/) instead of /home/user/

javispedro 2010-12-14 14:10

Re: Preenv webOS games compatibility list
 
Quote:

Originally Posted by aligoodidea (Post 896520)
I also found perhaps it would be wiser if preenv let the application decide about buffering instead of forcing it(although the applications won't decide and just request.) or let the users decide about it.

I do not think this causes what you think it causes....

Quote:

Originally Posted by aligoodidea (Post 896520)
Home directory /home/user not ours
PDL: Init: Service name is com;javispedro.preenv.ghero5_exe
"PDL:Failed to initialize libosso"

DO NOT RUN GAMES AS ROOT!!!!

Quote:

Originally Posted by aligoodidea (Post 896520)
CINEMA:Init; window xid is 0x0

This will eventually fail if it tries to play a video.

Quote:

Originally Posted by aligoodidea (Post 896520)
(color buffer size Ignored)

As I was saying, unless it tries to directly access the surface bits, nothing to worry about.


Quote:

Originally Posted by aligoodidea (Post 896520)
If the video was composited with GL then it would not be playable with MPlayer(But it is) If they were the same codecs then gstreamer shall play it(but it won't) also I should say the screen goes blank on intro but still plays audio.

Now I'm 100% sure it is not a codec issue. See above error message.

Quote:

Originally Posted by aligoodidea (Post 896520)
No, Since I don't have partnership in this application; All I can do is helping the developer with suggestion codes and debugging info.

I've said it many times: patches welcome. In fact, I want _you_ (or someone else) to do the hard work of trying to understand what causes a game to fail, as I have virtually no interest in running all of the other games (and no time).

javispedro 2010-12-14 14:17

Re: Preenv webOS games compatibility list
 
Btw, there are typos in the log. As a suggestion, you can copy & paste stuff that comes from Terminal, then to the Notes application, and then use USB to transfer the file.

Or you can just run preenv via ssh...

aligoodidea 2010-12-14 15:24

Re: Preenv webOS games compatibility list
 
except for libosso problem, I am getting same results(In HAWX and Guitar Hero 5)
And ... how can I upload patches anyway

Arif 2010-12-14 19:51

Re: Preenv webOS games compatibility list
 
I have a weird issue.
When I start Ground Effect Pro in XTerm>preenv it works, but if I use the desktopgen icon it crashes when poking start game.
What is the problem and how can I possibly fix this ?


All times are GMT. The time now is 20:42.

vBulletin® Version 3.8.8