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-   -   OpenDUNE - Dune II remake (https://talk.maemo.org/showthread.php?t=54779)

DrWilken 2010-06-05 07:51

Re: OpenDUNE - Dune II remake
 
I entered "heavy" (all lower capital) to the question I got and proceeded without problems.

nidO 2010-06-05 07:53

Re: OpenDUNE - Dune II remake
 
Quote:

Originally Posted by pieter_jh (Post 700726)
Hi guys. Thanks for fixing the return/enter issue Smoku. I now get past the highscore inpjut screen at the end of level 1. Another problem arises now though - the security sequencde that asks me about armaments of different units doesnt seem to accept the answers. I suspect its because I cannot enter a capital letter and enter 'light' ,'medium' or 'heavy' instead of 'Light' 'Medium' and 'Heavy'. Has anyone else encountered this?

I had no problem getting past this, first time I got there it asked for the armament of an unarmed building and accepted "none" fine, second time with a different house I was asked for the armour value of a rocket launcher and it accepted "medium" - Dumb suggestion, but make sure you're actually getting the answers right as capitalisation doesnt seem to be an issue here ;)

Nemesis82 2010-06-05 09:44

Re: OpenDUNE - Dune II remake
 
It accepts some answers and some other not. I think that simply some answer i found on internet are wrong. For exemple the type of devastator. But with few try i always pass.

smoku 2010-06-05 09:45

Re: OpenDUNE - Dune II remake
 
So you may now vote it for extras. :)

Bratag 2010-06-06 23:44

Re: OpenDUNE - Dune II remake
 
Quote:

Originally Posted by smoku (Post 700822)
So you may now vote it for extras. :)

Happy to be the 10th vote. Thanks Smoku for this and all your other work

fgs 2010-06-07 07:32

Re: OpenDUNE - Dune II remake
 
An important question: does OpenDune use any resources (code, graphics, sound) from the original Dune II game? If so, are they properly licensed?
It is a mandatory requirement for Maemo Extras apps: see http://wiki.maemo.org/Extras-testing/QA_checklist

Sorry but, as a safeguard, I reverted my vote from thumbs up to thumbs down, so that package karma is now 9, in order to "force" you to check this. If licensing problems arise for an Extras package, all Maemo community will receive bad publicity. It has already happened for some stuff related to console emulators.

smoku 2010-06-07 08:05

Re: OpenDUNE - Dune II remake
 
It's a valid question. It's good that you raised it.

Dune II is 18 year old abandonware freely available on the Internet.
Westwood Studios successfully released to freeware older versions of their games as a promotional action for newer games in the series. Ex. http://www.commandandconquer.com/classic

It's a bit unclear for Dune II, but if you google "dune II download" you will find many legitimate sites offering it for download. In most countries it felt out of 15 years copyright protection already (but in some countries it is 21 years).

The data package itself is fetched from http://wiki.opendune.org/Development/Linux

zod 2010-06-08 09:05

Re: OpenDUNE - Dune II remake
 
what you think about
> diff -cB ../arm.old/src/security.c src/security.c
Quote:

*** ../arm.old/src/security.c Thu Jun 3 17:46:53 2010
--- src/security.c Sun Jun 6 23:06:05 2010
***************
*** 470,474 ****
--- 470,475 ----
g_global->variable_3C4A = 0;

emu_pop(&emu_ip); emu_pop(&emu_cs);
+ valid = true;
return valid;
}
added =true to end so you dont miss any nice pictures.

CutterSlade 2010-06-08 09:24

Re: OpenDUNE - Dune II remake
 
Thanks! The new version works!
Now the last thing that makes it less than perfect are small lags when commanding units.

jesuska 2010-06-08 10:09

Re: OpenDUNE - Dune II remake
 
Tahanks a lot !
Everything works now.
From time to time, the game freezes and i need to crash it. But save often and its ok.

A fullscreen mode wouldnt look that nice, would it ?


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