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-   -   [ANNOUNCE] Space Invaders in QML (https://talk.maemo.org/showthread.php?t=71888)

piggz 2011-05-20 17:46

Re: [ANNOUNCE] Space Invaders in QML
 
Quote:

Originally Posted by phap (Post 1010780)
Hi! I didn't try 0.3 but I have 0.3.1 and when the game is over the game just hang, so I can't start a new game and most of all I can't upload the hi-score!
(shame as I went to level 20 fisrt time and tried let me lose at level 2 to check but it's still hanging). Anyway thanks for your efforts

I cant reproduce this on either my phone or desktop....can you make sure you have libqtm-12 up to date, and maybe run it from xterm to see if there are any message that might help. Cheers.

phap 2011-05-20 20:20

Re: [ANNOUNCE] Space Invaders in QML
 
Quote:

Originally Posted by piggz (Post 1011330)
I cant reproduce this on either my phone or desktop....can you make sure you have libqtm-12 up to date, and maybe run it from xterm to see if there are any message that might help. Cheers.

Now I'm too drunk I'll see tomorrow :-)

phap 2011-05-21 05:31

Re: [ANNOUNCE] Space Invaders in QML
 
I didn't have libqtm at all but that solves nothing.
Here's the message:
file:///opt/share/pgz-space-invaders/qlm/pgz-spaceinvaders/main.qlm:399: ReferenceError: Can't find variable: Pos5Score

corduroysack 2011-05-21 09:45

Re: [ANNOUNCE] Space Invaders in QML
 
Quote:

Originally Posted by piggz (Post 1011168)
ah, this is likely a packaging bug, i did not specify a version for libqtm-12, so if you have the tech preview, it will need to be updated, i will put the right version in the next package.

i've downgraded for the time being, it's so simple just like the original, as soon as my mates heard the noises they knew exactly what i was playing brilliant lol :D

piggz 2011-05-22 11:13

Re: [ANNOUNCE] Space Invaders in QML
 
Ive recreated the lockup on gameover bug..it happens on levels >1. Will be sorted today, along with package bugs

retsaw 2011-05-23 21:09

Re: [ANNOUNCE] Space Invaders in QML
 
The sound effects don't respect the system volume, that is I can turn the volume on my N900 right down to zero and the sound effects' volume doesn't change.

piggz 2011-05-23 21:39

Re: [ANNOUNCE] Space Invaders in QML
 
Ive just pushed version 0.3.2, which, most importantly fixes the hang on game over, which turned out to be quite a serious, hard to find bug in the new settings code. Never mind, all is good again, and this version _should_ be quite good.

Ive also put better depends in the pacakge, so hopefully that is fixed too.

Enjoy.

piggz 2011-05-23 21:40

Re: [ANNOUNCE] Space Invaders in QML
 
Quote:

Originally Posted by retsaw (Post 1013932)
The sound effects don't respect the system volume, that is I can turn the volume on my N900 right down to zero and the sound effects' volume doesn't change.

I'll add that as a todo

mohi2k7 2011-05-24 00:43

Re: [ANNOUNCE] Space Invaders in QML
 
ello can i make a sugestion that i think that will improve game play alot, dont know if it has been suggested before but can the keyboard controls be changed because its really diffcult to move and shoot at the same time plus cramped thumbs lol :D... e.g A + D to move and space to shoot...

retsaw 2011-05-24 10:55

Re: [ANNOUNCE] Space Invaders in QML
 
I seem to not be able to upload my high score. After I updated to the latest version, I created a gamer account, played a game then tried to upload my high score, but it isn't showing up on the global list, I ran it from the command-line and got this error
Code:

file:///opt/usr/share/pgz-spaceinvaders/qml/pgz-spaceinvaders/Hiscorewindow.qml:343: ReferenceError: Can't find variable: Settings
after I tried to upload the score again.

If it is relevant I have apt set up to give priority to testing over devel and priority to extras over testing and devel. This shouldn't cause a problem if you have the versions on your dependencies set correctly, but if you don't it may lead to me having older versions installed.


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