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-   -   [Announce] Miniature chess for Maemo (https://talk.maemo.org/showthread.php?t=76778)

mikhas 2011-10-14 11:14

Re: [Announce] Miniature chess for Maemo
 
Quote:

Originally Posted by anim1 (Post 1097997)
can we do this with checkers?

I actually have a git branch somewhere of Miniature with checkers. But what online service would you want to use?

mikhas 2011-10-14 11:16

Re: [Announce] Miniature chess for Maemo
 
Quote:

Originally Posted by jukey (Post 1096495)
The first question for example is: How to implement the forward/backward move function? I could imagine a swipe gesture for this... but as written a good place to deiscuss this more concrete would be a filled bug report/enhancement request in the Bug tracker

Ciao jukey

The backend already as a full undo stack for each game. It is used when FICS detects an invalid move, for example.

mikhas 2011-10-14 11:18

Re: [Announce] Miniature chess for Maemo
 
I am thinking that we could bundle Qt Components with Miniature, for Fremantle. Will also help with other platforms, say desktop. Inean, your thoughts?

mikhas 2011-10-14 11:46

Re: [Announce] Miniature chess for Maemo
 
inean, here are your fremantle branches:

https://gitorious.org/miniature/mini...mits/fremantle
https://gitorious.org/miniature/pack...mits/fremantle (Fremantle specific packaging)

You can see that I tried pushing new versions to extras-devel, too:
maemo.org/packages/view/miniature/

However, this will still not work out of the box. For one, the fremantle branches still have Qt Components 1.1 specific things, so if you could cook up a patch that removes these things – that'd be great.

And then, how are people with only extras-devel going to get a working Qt Components?

I need your help here.

inean 2011-10-14 12:06

Re: [Announce] Miniature chess for Maemo
 
Quote:

Originally Posted by mikhas (Post 1108657)
inean, here are your fremantle branches:

https://gitorious.org/miniature/mini...mits/fremantle
https://gitorious.org/miniature/pack...mits/fremantle (Fremantle specific packaging)

You can see that I tried pushing new versions to extras-devel, too:
maemo.org/packages/view/miniature/

However, this will still not work out of the box. For one, the fremantle branches still have Qt Components 1.1 specific things, so if you could cook up a patch that removes these things – that'd be great.

And then, how are people with only extras-devel going to get a working Qt Components?

I need your help here.

I know, right now Vlad from meecast is my guinea pig :P. Problem is that current qt-components from extras devel is broken and maintainer is silently about replace it with my own version.

So, with a bit of luck, those are my plans:
* clean qt-component-icons and autogenerate missing images so packages like butaca works with base theme (Done)
* push this and qt-components to extras-devel as qt-components-10 wich works with Qt 4.7.0
* and in the long term, put a qt-components-11 which requires Qt 4.7.4

My advice is to not push miniature to extas-devel until qt-components-10 arrives.

Salu2

PD. Feel fee to contact me for everything you need

mikhas 2011-10-14 12:10

Re: [Announce] Miniature chess for Maemo
 
Quote:

Originally Posted by inean (Post 1108664)
My advice is to not push miniature to extas-devel until qt-components-10 arrives.

Too late :-) There was no other way for me to build Fremantle packages.

inean 2011-10-14 13:32

Re: [Announce] Miniature chess for Maemo
 
Quote:

Originally Posted by mikhas (Post 1108670)
Too late :-) There was no other way for me to build Fremantle packages.

I'm starting to feel pressure :p.

Let me see if I can find a bit of time this weekend.

qgil 2011-10-14 21:03

Re: [Announce] Miniature chess for Maemo
 
Quote:

Originally Posted by inean (Post 1108706)
I'm starting to feel pressure :p.

Natural consequence of your great work, that lead to us committing to bring official Maemo support for Miniature 0.5.

Let me see if I can find a bit of time this weekend.[/QUOTE]

Pssst! Alternatively you can remind us all the rest of bugs open we have targeting 0.5. ;)

http://wiki.maemo.org/Miniature/Deve...re_0.5_release

Joseph9560 2011-10-17 07:58

Re: [Announce] Miniature chess for Maemo
 
Errrr! The package uploaded in devel has many problems:

Its not optified.
The .desktop files are pointing somewhere else.
The (I guess) unnecessary header files.
The game doesn't start while trying to run the app via command line.

Code:

Preloading theme "blanco" from cache
qrc:/main.qml:26:18: Type MainPage unavailable
qrc:/MainPage.qml:277:13: "Text.lineHeight" is not available in QtQuick 1.0.
Welcome to Miniature!

Then a blank screen.

I have uninstalled qtquick components and reinstalled the new qtquick packages.

Any Idea what I am missing.

mikhas 2011-10-17 08:40

Re: [Announce] Miniature chess for Maemo
 
Quote:

Originally Posted by Joseph9560 (Post 1109814)
I have uninstalled qtquick components and reinstalled the new qtquick packages.

Any Idea what I am missing.

Miniature uses stuff from Qt Components 1.1, whereas N900 only has "official" support for 1.0 – which is idiotic of course, because instead of turning the N900 into a developer device for those who want to target the N9, we are left with a taste of the dreaded QML balkanization, where every device could have its own component set :-(


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