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Re: DOSBox 0.65 ... ftw
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Pushwall, should we do the same for mapper-files? Put all available under download section. |
Re: DOSBox 0.65 ... ftw
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Re: DOSBox 0.65 ... ftw
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The keyboard layout for Monopoly that Addison showed is a good example, but I've seen quite a few games where certain shortcuts like F1, F2... could be renamed to something more useful. We really need a wiki for all this stuff :D |
Re: DOSBox 0.65 ... ftw
Just noticed that there is a bug in Rubybox, where if there is an & (ampersand) in the executable name or directory, dosbox fails to start.
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Re: DOSBox 0.65 ... ftw
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Re: DOSBox 0.65 ... ftw
Hmmm...
my source/directory was /media/mmc2/dos/l&d/l&d.exe when i took out the ampersands it seemed to work.. any idea? |
Re: DOSBox 0.65 ... ftw
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Re: DOSBox 0.65 ... ftw
New update with the requested features. Bad news is that you have to start using the new Ruby packages. So please remove the old RubyBox and all Ruby libraries that you have installed.
Then add this repository to your application manager: Code:
Catalogue Name: Ruby1.8 for Maemo Code:
apt-get install libhildon1-ruby1.8 libruby1.8 libconic-ruby1.8 ruby1.8 libosso-ruby1.8 Thanks to Pushwall for testing. And Pushwall, you should install this update too because of few new changes. Also note that dosbox automatically runs the default xkbd layout if xkbd is installed. It's hardcoded into the binary, so you should become root and run this command: Code:
mv /usr/share/dosbox/dosbox.xkbd /usr/share/dosbox/dosbox2.xkbd |
Re: DOSBox 0.65 ... ftw
Hi Ukki!
Any reason for why I'm receiving the abort message? Quote:
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Re: DOSBox 0.65 ... ftw
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Re: DOSBox 0.65 ... ftw
Same thing with lower case, tried that before even posting last question.
Latest Diablo, nothing much of anything installed on it, also cleaned out every Ruby package that was on it as well. Quote:
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Re: DOSBox 0.65 ... ftw
Hmm, try adding
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-y --force-yes Code:
apt-get -f install |
Re: DOSBox 0.65 ... ftw
Ayup!
Adding -y --force-yes did the trick for some reason. I'm really digging the high standard of your RubyBox. Great work! :D |
Re: DOSBox 0.65 ... ftw
I had a question about the mouse click functionality, but what I really want is some advice on how to properly work with dos applications that use relative positioning of the mouse. has a solution been worked out for these programs?
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Re: DOSBox 0.65 ... ftw
Is the source for the maemo version of DosBox posted somewhere? Or is it totally unmodified from upstream DosBox? If unmodified, I'd love to see the rules file for building the deb and try building it myself.
Also I noticed that this page exists: https://garage.maemo.org/projects/dosbox/ It would be great to get your work integrated into this site. The existing site is just an empty placeholder. |
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I just checked, he hasn't been on since Dec 31, 2008... |
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Yes, he shows from time to time, even responds here and there.
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Re: DOSBox 0.65 ... ftw
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Hey Ukki, I think I might have done something terribly wrong with your new layout settings.
Right now, this is all I'm seeing for this file: /usr/bin/dosboxkbd #!/bin/sh Whatever keyboard I select, it just throws it on the right side of the screen and is also offset by 1 pixel both on the X and Y axis so it's not tightly snugged against the screen like intended. If I choose another keyboard, like wanting to have one on the left side, it's just dumping it on top of the right one. What filthy piece of crap did I screw up on this? :D Also, when you have the time, could you upload and package my Monopoly keyboard and have it so one could have it displayed on either the right or let side by choice? It should be easy enough for anyone to edit it using Emelfm2 so one can simply custom design a few hotkeys for whatever game or application they are using. Thanks ahead buddy! |
Re: DOSBox 0.65 ... ftw
Addison, try rubybox_0.4.0.deb. It's not perfect, but it tries to parse the keyboard size and then show it at the defined position. Most problems can be fixed by fixing the keyboard file so that it defines col width and height at least once for every row. Also the xkbd geometry parameter works pretty weirdly imo, let me know if you have suggestions on how to fix it.
Thanks for the ArnimS info, should have checked better, it's just that I haven't seen his posts in ages. |
Re: DOSBox 0.65 ... ftw
Heya Ukki!
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Yeah, it does show signs of unnecessary weirdness. I found a way to trick it awhile back though. Any right side keyboard should be started with this command: xkbd -geometry +722+65536 Any left side keyboard is this: xkbd -geometry +65536+65536 Strange as it might seem, it actually works. I can't program a single thing but I've always been good with numbers and theory. :D Any chance you could update your Rubybox again to allow for better positioning of the keyboards along with that Monopoly file I post before? Thanks ahead. |
Re: DOSBox 0.65 ... ftw
Try the 0.4.0 first, you can position your keyboards with it by selecting the position from the dropdown after the keyboard name. Remember to click somewhere after selecting the keyboard or it won't save the change.
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Re: DOSBox 0.65 ... ftw
Hey, I'm always excited about another new release!
The turd with me though is that I usually don't have the time to post back on it for at least a week. Give me some time to enjoy your new feature and I'll write a response. Again, could you please package that Mono keyboard? I think a few of us here might enjoy being able to modify it for their custom needs. |
Re: DOSBox 0.65 ... ftw
It's now part of your keyboard package. Let me know if you want admin rights to RubyBox so you can update stuff like that yourself.
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Re: DOSBox 0.65 ... ftw
Oh wow this a version up from the one I'm using. I'm installing this bad boy right away! :cool:
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Re: DOSBox 0.65 ... ftw
Hey Ukki!
Great update! Keyboards are still off by one pixel though. Simple fix is to add 65536 to all of the dimensions that you have programmed already. Does that make sense to you? Thanks ahead chief. :) |
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No, it does not :) Only way I could get them properly positioned was to use +X+Y format. But for some reason +0+0 doesn't work. +1+1 (which positions the keyboard at 1,1) works which of course makes it 1 pixel off. But that way I can at least get them close enough. But I'll look at using those coords wherever I can. Thanks a lot.
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Re: DOSBox 0.65 ... ftw
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So for your +X+Y format go with +65536+65536. Xkbd will interpret those numbers as +0+0 values. Give it a tug yourself and try it! :D |
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Re: DOSBox 0.65 ... ftw
Oh yeah baby!
And with that, I call this project a wrap! I can't think of anything else to add unless there might be more requests that Pushwall might suggest. But for me, I have nothing because it's now total perfection! Thank you so much for the time you put into building this project. Where would you like me to mail your free box of malt liquor for what you've done, Ukki? :D |
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And I don't need liquor atm, my bar cabinet is quite full. But maybe Pushwall would like it, I heard he enjoys getting drunk when playing with dosbox. |
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I wish you could push everything into Extras.
ArnimS, where are you, we need your source code! |
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Seriously I too want to thank you for a great job on RubyBox. This makes playing DOS games on my tablet extremely easy. In fact I play more games with RubyBox now than any other games on my Nokia. You just can't beat these old DOS games for fun and playabiltiy. Again,...nice work! :cool: |
Re: DOSBox 0.65 ... ftw
Been playing some more RubyBox and sipping the Mad Dog. Another shout-out goes to Addison and his keyboards. Those rock too! :cool::cool::cool:
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Re: DOSBox 0.65 ... ftw
For some reason I can picture Pushwall drinking from a box of Wild Berry Mad Dog, singing "Freebird", all while trying to flush his curtains down the toilet. :D
Anyway, I think I'm missing some concept and what Pushwall's mappers is supposed to do. I went to KB Mappers and downloaded his mapper file and was given a message of "Installation complete" or something. However, the folder where I asked to place it, nothing happened. Also, I can choose "mappercsa" now but when I save, it just goes back to "mapper". So I don't get it. I think I would like to have privileges to your site, Ukki, so I can upload some junk I think most will find very attractive. Some of them will also come with different mapper files as well, so what would be the easiest way of having these packaged together? PM me so that I know how to log into your site if the offers still there. Thanks! |
Re: DOSBox 0.65 ... ftw
Thanks for noticing the bug, mapper was only saved when advanced preferences were visible. It's now fixed, just update with the updater.
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Re: DOSBox 0.65 ... ftw
OSEmutech or anyone who can help,
I've used bochs and successfully created a working windows95 image. It boots in bochs and runs smoothly. I would like to get it running on my n810 through dosbox but I'm testing it out on dosbox on my xp machine first. My problem is that I can't get the image to boot in dosbox. I've tried things like "boot windows.img" which brings up a message saying "booting from A" I've then tried imgmount from using the example from this page: http://vogons.zetafleet.com/viewtopic.php?t=7260 But when I type in the following: imgmount c c:\win95\windows.img -size 450,63,16,914 -t hdd -fs fat I get a message saying "can't create drive from file" I've been at this for hours trying to figure this out and I cannot get a grip on getting this to boot. Can someone please help me boot this through dosbox? Thanks |
Re: DOSBox 0.65 ... ftw
Oh btw, I'm using .72 version of dosbox which is the latest and windows 95b
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