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Re: [Announce] Sony Playstation 1 Emulators
tried dloading d online save files but they are in .gme format.can u̶̲̥̅̊ convert that to .mcd for ε̲̣̣̣̥ ...... dnt hav M̶̲̅Ɣ system wit ε̲̣̣̣̥ kurrently.
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Re: [Announce] Sony Playstation 1 Emulators
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but it's not necessarily needed, it was just a thought/wish of mine |
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Re: [Announce] Sony Playstation 1 Emulators
sry to bother again, but is it possible to setup the 2.player in the emulator?
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Re: [Announce] Sony Playstation 1 Emulators
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when enabled in some games (like MK2) the keys stops working. for FF8 i can see the option "Vibration" (on/off) after enabling it, but changing it to "On" does nothing. In Knockout kings 2001 the vibration works, but it is too long (every punch that you get makes the device vibrate too long). did you manage to reproduce the keys issue in tekken3? |
Re: [Announce] Sony Playstation 1 Emulators
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To make the emulator core to use vibration is necessary to set the pad to type SCPH-1150 (analog). This is the same way it works on pandora ("Must select analog above and enable this ingame too."). If the game doesn't support the SCPH-1150 controller (but only the digital SCPH-1080) this explains why the buttons stop working. Quote:
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Re: [Announce] Sony Playstation 1 Emulators
@ Sakya
Is it possible to add volume buttons +- in the key mapping? Otherwise I have to mod gamegripper |
Re: [Announce] Sony Playstation 1 Emulators
Pls sum1 upload ur mgs save file 4me(.mcd).please @ sakya M̶̲̅Ɣ pc i̶̲̥̅̊s̶̲̥̅̊ not wit ε̲̣̣̣̥ presently
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Unreadable. |
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