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-   -   [Announce] Sony Playstation 1 Emulators (https://talk.maemo.org/showthread.php?t=68770)

impeham 2012-05-12 21:02

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by sakya (Post 1205847)
No, loading savestate (also from commandline) works fine for me.
The only thing that can be wrong is the slot number. If the savestate file name is *.003 you need to specify "-load 4" (not 3).

Btw does it work from the gui? It's the same thing.
If you launch psx4m-gui fromn the terminal you can see the command line that is used to launch the emulator.

EDIT: the next gui update will have options to set the corners actions. ;)

This is very strange - i'm unable to start an image and load a game - it always fails (save does work but no load).
i even tried loading from all the slots (after launching from command line).

i took the command line from /proc/[processid]/cmdline (fixed the spaces issue) but still - does not work.

is there a way to enable logs to see where is it looking for the state file when loading?

[EDIT]
This is very interesting - i changed the name of the image in the command line to tekken 3's and it works...
So this happens (failed to load state) for Final Fantasy 8 but not for tekken.

Any idea why?

[EDIT]
Even with Tekken 3, when started from command line, the slot 1 savegame does load, but if i change to slot 2 which has a save state also - it does not load - this scenario only works if launched from the psx4m-gui.

impeham 2012-05-12 21:52

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by sakya (Post 1205847)
EDIT: the next gui update will have options to set the corners actions. ;)

Great to hear :) - the on screen clicks works well. Can you add a 5th button (top center of screen) to be used for exit from game?

JjyKs 2012-05-13 05:48

Re: [Announce] Sony Playstation 1 Emulators
 
I have a very big problem, games won't start.
Just reflashed my N900 just for gaming usage, because playing with N9 isn't so combortable because of lack of keyboard.

Gives out this kind of error with PCSX Rearmed and Gui

Error

Pulseaudio context state is 1
Pulseaudio stream state is 1
Pulseaudio should be connected

If starting GUI from terminal there is basic "reading roms from /XXX/XXX/ROMS" and "opt/maemo/usr/games/pcsx -mcdl blablabla (settings there)" It's the last message in terminal.

I have Community SSU installed and overclocked system, but this is first program i actually installed. PSX4M doesn't even give any error messages. Just quit and same thing in terminal.

Old PCSX and PSX4All works but they are superlaggy ~5fps.

Right after installing program i had some permission problems (unable to save settings/keybindings but i googled some help to those and atleast settings are saving now)

sakya 2012-05-13 09:09

Re: [Announce] Sony Playstation 1 Emulators
 
The guncon seems to work, it just need some tuning:
http://s15.postimage.org/4e4mf3pwb/screenshot.png

@JjyKs: Please post all the blablabla (there's no error in the output you posted).

impeham 2012-05-13 12:07

Re: [Announce] Sony Playstation 1 Emulators
 
You can also try Lethal Enforcer - another gun game from old arcade days :)

lonk 2012-05-13 12:31

Re: [Announce] Sony Playstation 1 Emulators
 
I've tested some PSP Eboot roms (tested them elsewhere like nitdroid and they work), so here are my results (all with pcsx rearmed)


Ape Escape - Runs but not playable because both analog buttons are needed to play, maybe making second analog work with touch screen (or control analog with touch screen + second analog with accelerometer)

Persona 2 - works

Azure Dreams - works with bios disabled

Breath of fire 3- works with vibration disabled

Harvest Moon - 250mb rom didn't work, when I had bios enabled I get this:
http://i.imgur.com/Kz9A2.png
but tried a ripped 75mb rom and that worked. vibration disabled

Crash Team Racing - didn't get past game title

Crash Bash - works

Bishi Bashi (like wario ware) - works

Vagrant Story - works

Megaman Legends 2 - works with vibration disabled

Final Fantasy Tactics - works

sakya 2012-05-13 20:32

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by lonk (Post 1206022)
I've tested some PSP Eboot roms (tested them elsewhere like nitdroid and they work), so here are my results (all with pcsx rearmed)

Harvest Moon - 250mb rom didn't work, when I had bios enabled I get this:

Are you sure that this is a psx game and not the psp version of harvest moon (did you test this on some other emulator)?
I ask this because of the error NPUMDIMG and UMD img makes me think of...UMD.
Or is it the PSN version (if it exists)?
The psar sig should be PSISOIMG00 for psx games converted to eboot.

lonk 2012-05-13 21:30

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by sakya (Post 1206214)
Are you sure that this is a psx game and not the psp version of harvest moon (did you test this on some other emulator)?
I ask this because of the error NPUMDIMG and UMD img makes me think of...UMD.
Or is it the PSN version (if it exists)?
The psar sig should be PSISOIMG00 for psx games converted to eboot.

no sorry my mistake, this is psp version (I tested/dloaded all these in one go so I overlooked this)

the other 75mb version works (I'm guessing it's not an official version)

http://i.imgur.com/AH2xr.png

Here's more testing (eboots again):


Parasite Eve: works

Wipeout 3: works, a bit slow but playable. but only with analog/accelerometer (personally I find it difficult to control games with accelerometer)

Dragon Ball GT final bout: works

Tomb Raider 1: doesn't run when starting new game (or starting at Laras house)

Tomb Raider 3: runs perfectly

emorace 2012-05-14 13:24

Re: [Announce] Sony Playstation 1 Emulators
 
Quote:

Originally Posted by sakya (Post 1205964)
The guncon seems to work, it just need some tuning:
http://s15.postimage.org/4e4mf3pwb/screenshot.png

@JjyKs: Please post all the blablabla (there's no error in the output you posted).

soooo niiiice!!

sakya 2012-05-16 07:56

Re: [Announce] Sony Playstation 1 Emulators
 
Uploaded pcsxrearmed version 0.4.0.14.11

Changelog:
* Added option -guncon and -gunnotrigger to activate guncon controller type

Uploaded psx4m-gui version 0.4-6.14.11
Changelog:
* Added options to activate corners actions to controller tab
* Added options to activate the GunCon controller

EDIT: For guncon controller to work the user must have read/write permission on the file /dev/input/event3
I added to the gui the change permission command
Code:

sudo chmod 666 /dev/input/event3
before executing pcsxrearmed.
It works for me (but I'm not sure it will work on system without rootsh)


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