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-   -   Paintown : A fighting game engine like MUGEN [Working on the N900!] (https://talk.maemo.org/showthread.php?t=79910)

lonk 2011-11-11 23:52

Paintown : A fighting game engine like MUGEN [Working on the N900!]
 
-EDIT2-

Instructions over here (Works with joystick to get select things in menu, otherwise works with keyboard): http://talk.maemo.org/showpost.php?p...76&postcount=9








-----------------------------------
It's a fighting game engine that aims to be like MUGEN, for anyone who doesn't know what MUGEN is here is a video example http://youtube.com/watch?v=Q6xjtsqen5Q


here is a link to the source http://paintown.sourceforge.net/

here is a link of a port by our friendly Pandora neighbours http://repo.openpandora.org/?page=de...-13108&dp=true

Anyone interested? :)

Deaconclgi 2011-11-12 00:17

Re: [request] Paintown : A fighting game engine like MUGEN
 
I'm interested but I don't have any programming skills. I like mugen and made my own Mugen fighter last year and held hopes for a Maemo Mugen (Maegen).

I can help with testing.....but that is about as far as my Maemo skills go.

Thank you for the information.

Radicalz38 2011-11-12 12:27

Re: [request] Paintown : A fighting game engine like MUGEN
 
Anybody willing to try jmugen instead? It's java so at least its a bit more possible

http://code.google.com/p/jmugen/downloads/list

SVN http://jmugen.googlecode.com/svn/trunk/

Nokia 5700 2011-11-12 15:55

Re: [request] Paintown : A fighting game engine like MUGEN
 
Have anyone tried simply running the Pandora build..?
With some customization, I believe it should run. (Adding some libraries only.)

Radicalz38 2011-11-12 16:30

Re: [request] Paintown : A fighting game engine like MUGEN
 
It requires libvorbisfile and manage to fix it then it required libpython2.6.so.1.0 dunno where to get python2.6 for n900 so then gave up :p

Radicalz38 2011-11-12 17:11

Re: [request] Paintown : A fighting game engine like MUGEN
 
2 Attachment(s)
Ok manage to dive into it a little tweaking some things because of lack of python 2.6 on n900 and got this.


Quote:

[0:paintown] Paintown by Jon Rafkind
[0:paintown] Command line options
[0:paintown] -w, fullscreen, nowindowed, no-windowed : Fullscreen mode
[0:paintown] -d, --data, data, datapath, data-path, path <path> : Use data path of <path>. Default is data/
[0:paintown] -l, --debug, debug # : Enable debug statements. Higher numbers gives more debugging. Default is 0. Negative numbers are allowed. Example: -l 3
[0:paintown] -m, music, nomusic, no-music : Turn off music
[0:paintown] mugen, --mugen : Go directly to the mugen menu
[0:paintown] mugen:training <player 1 name>,<player 2 name>,<stage> : Start training game with the specified players and stage
[0:paintown] mugen:watch <player 1 name>,<player 2 name>,<stage> : Start watch game with the specified players and stage
[0:paintown] joystick, nojoystick, no-joystick : Disable joystick input
[0:paintown] server, network-server : Go straight to the network server
[0:paintown]
[0:paintown] Debug level: 2
[0:paintown] -- BEGIN init --
Data path is data/
Paintown version 3.5.0
Build date Jan 22 2011 21:38:47
SDL Init: Ok
[1:paintown] SDL Screen format palette: 0 bits per pixel: 16 bytes per pixel: 2 rloss: 3 gloss: 2 bloss: 3 aloss: 8 rshift: 11 gshift: 5 bshift: 0 ashift: 0 rmask: 63488 gmask: 2016 bmask: 31 amask: 0 colorkey: 0 alpha: 255
Set graphics mode: Ok
Initialize random number generator
Initialize network
-- END init --
[0:paintown] Init took 1.237 seconds
[1:paintown] Found 1 level sets
[1:paintown] Add level paintown/levels/1.txt
[1:paintown] Add level paintown/levels/2.txt
[1:paintown] Add level paintown/levels/3.txt
[1:paintown] Add level paintown/levels/4.txt
[1:paintown] Add level paintown/levels/5.txt
[1:paintown] Add level paintown/levels/6.txt
[1:paintown] Add level paintown/levels/7.txt
[1:paintown] Add level paintown/levels/8.txt
[1:paintown] Add level paintown/levels/9.txt
[1:paintown] Add level paintown/levels/10.txt
[1:paintown] Add level paintown/levels/11.txt
[1:paintown] Creating music thread
[1:paintown] Playing music
[1:menu] Loading menu data/menu/main.txt
[1:menu] Trying version: 3301
[1:menu] Loading menu data/menu/options.txt
[1:menu] Trying version: 3301
[1:paintown] Get screen resolution
[1:paintown] Screen size: 320 x 240
[1:paintown] Screen size: 640 x 480
[1:paintown] Screen size: 800 x 600
[1:paintown] Screen size: 1024 x 768
[1:paintown] Screen size: 1280 x 1024
[1:paintown] Screen size: 1600 x 1200
[1:menu] Trying version: 3301
[1:menu] Trying version: 3301
[2:paintown] Current File: mugen.cfg
[2:paintown] Checking for file in data/mugen/datamugen.cfg
[2:paintown] Couldn't find file: mugen.cfg
[2:paintown] Correcting file: mugen.cfg, in directory: data/mugen/data.
Got 14 files.
[1:paintown] Parsed mugen file data/mugen/data/mugen.cfg in 192.749 milliseconds
[0:paintown] Loaded data/music/aqua.s3m type .s3m(1)
[1:paintown] Forced a shutdown. Cya!
[0:paintown] Bye!
[1:paintown] Waiting for music thread to die
[1:network] Closing all sockets
configuration of screen resolution & key is on mugen.cfg

Radicalz38 2011-11-12 18:39

Re: [request] Paintown : A fighting game engine like MUGEN
 
1 Attachment(s)
Last screenshot lol! Manage to configure mugen key configuration but could find where is select key configuration for the paintown menu(the 1st 2 screenshots)

lonk 2011-11-12 20:09

Re: [request] Paintown : A fighting game engine like MUGEN
 
Wow that was quick! nice to see the progress and hope to try it soon :D !

Radicalz38 2011-11-13 01:05

Re: [request] Paintown : A fighting game engine like MUGEN
 
Quote:

Originally Posted by lonk (Post 1122527)
Wow that was quick! nice to see the progress and hope to try it soon :D !

Hi! You could do it yourself if you want...

Just apt-get install python libvorbisfile3

then do
Quote:

cd /usr/lib
Quote:

ln -s libpython2.6.so.1.0 libpython2.5.so.1.0
then download http://repo.openpandora.org/?page=de...-13108&dp=true

extract it with 7zip

Quote:

cd /path/where/extracted/paintown/data/mugen
Quote:

cp data/mugen.cgf datamugen.cfg
edit datamugen.cfg and map the keys. Using decimal conversion

then cd back to paintown folder and execute paintown
Quote:

./paintown --mugen

Note: Executing paintown without the --mugen arguement will bring you to paintown menu which is I'm having trouble right now as I don't know how to select from options

lonk 2011-11-13 12:27

Re: [Almost ported!] Paintown : A fighting game engine like MUGEN
 
Awesome! Will try it as soon as I get home :)

*editing the first post*


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