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-   -   How does it handle Youtube and graphic heavy sites? (https://talk.maemo.org/showthread.php?t=10652)

Garage Battle 2007-10-17 23:21

How does it handle Youtube and graphic heavy sites?
 
1. How does it handle youtube? differences between n800 and n810.

2. How does it handle graphic/flash heavy sites like engadget....smooth scrolling yet?

Thanks!

Viipottaja 2007-10-18 12:28

Re: How does it handle Youtube and graphic heavy sites?
 
1) what I've seen in comments elsewhere is that its much better now; not quite PC experience yet, but watchable (without having to wait for the whole thing to download fist)

2) a Nokia (affiliated) guy on Ari Jaaksi's blog said there is still some tearing, but that it is better too - or something along those lines. And we need to remember the OS is not even out yet.

scrappy898 2007-10-18 15:17

Re: How does it handle Youtube and graphic heavy sites?
 
go to phonedog and he has a breakdown of the youtube experience..SMOOTH BABY!

zerojay 2007-10-18 15:26

Re: How does it handle Youtube and graphic heavy sites?
 
It does look smooth, but the video he is playing doesn't really have much motion anyways. It should be just as smooth on the N800 after the IT2008 update.

Mara 2007-10-18 15:28

Re: How does it handle Youtube and graphic heavy sites?
 
One more comment: Even if you select some (too) high resolution online flash video, the sound continues to play smoothly. Only frames will be dropped that the CPU can not decode in time...

In contrast, on old OS the sound is choppy in same situation...

sherifnix 2007-10-18 15:53

Re: How does it handle Youtube and graphic heavy sites?
 
I just saw a video on youtube that demo'd some of the browser usage. They definitely have the video hardware enabled in 2008. I think I'm about to plop down $479 next month when it launches :)

All I wanted was a smooth experience, and it seems they delivered on it. Now they just need an inertia scrolling option if you use your finger. That would be sexy.

rs-px 2007-10-18 20:27

Re: How does it handle Youtube and graphic heavy sites?
 
Quote:

Originally Posted by sherifnix (Post 83788)
I just saw a video on youtube that demo'd some of the browser usage. They definitely have the video hardware enabled in 2008. I think I'm about to plop down $479 next month when it launches :)

All I wanted was a smooth experience, and it seems they delivered on it. Now they just need an inertia scrolling option if you use your finger. That would be sexy.

I'll bet Apple has a patent on inertia scrolling. Doesn't mean it can't be hacked in the browser, but I doubt it will be default.

zerojay 2007-10-18 20:31

Re: How does it handle Youtube and graphic heavy sites?
 
Quote:

Originally Posted by sherifnix (Post 83788)
I just saw a video on youtube that demo'd some of the browser usage. They definitely have the video hardware enabled in 2008. I think I'm about to plop down $479 next month when it launches :)

All I wanted was a smooth experience, and it seems they delivered on it. Now they just need an inertia scrolling option if you use your finger. That would be sexy.

Only as an option, please. It's got to be the most annoying new UI change over the last 10 years.

tubbycricket 2007-10-18 20:42

Re: How does it handle Youtube and graphic heavy sites?
 
Quote:

Originally Posted by zerojay (Post 83958)
Only as an option, please. It's got to be the most annoying new UI change over the last 10 years.

I also questioned inertial scrolling for web browsing. For finding songs, it makes sense, since there is just so much to go through and non-inertial scrolling would make it feel like you're dragging it. But for websites, I don't see an advantage. Imagine moving your scroll wheel on your mouse to view a website, and the scrolling just doesn't end until you have to stop it yourself.

aflegg 2007-10-18 21:13

Re: How does it handle Youtube and graphic heavy sites?
 
Quote:

Originally Posted by sherifnix (Post 83788)
They definitely have the video hardware enabled in 2008.

They definitely don't according to Nokia's David Weinehall:

http://jaaksi.blogspot.com/2007/10/n...35134089328945

ragnar 2007-10-18 21:17

Re: How does it handle Youtube and graphic heavy sites?
 
I personally think there is a major advantage to inertial scrolling. It reduces the amount of physical movement and interaction you need to do with the device. With non-inertial panning there is a 1-1 movement ratio, essentially: you need to move your hand the "same distance" that you want to move a web page. Throwing and catching is much nicer. It's rather obvious after you play with it for a while.

Then again, iPhone isn't the first device with this. Picsel browser had this in its browser already years ago, and it worked very nicely with it.

mike-y 2007-10-18 22:13

Re: How does it handle Youtube and graphic heavy sites?
 
a couple of apps (kagu and UKMP) already use inertial scrolling on the 770 and n800, so maybe someone can a plug in for the web browser.

sherifnix 2007-10-18 23:10

Re: How does it handle Youtube and graphic heavy sites?
 
Sigh. I had hoped they would tap into the Power VR hardware by now. Doesn't even have to be for 3D, just accelerate the interface so its smoother.

Garage Battle 2007-10-19 08:47

Re: How does it handle Youtube and graphic heavy sites?
 
got my answer tonight.....

nope, it doesnt.

Texrat 2007-10-19 12:54

Re: How does it handle Youtube and graphic heavy sites?
 
Quote:

Originally Posted by Garage Battle (Post 84180)
got my answer tonight.....

nope, it doesnt.

Actually, it does. I've used it first hand on the N800 with the new OS, which sure beats having to experience it over a web show.

The Youtube performance on these very small, portable devices is finally acceptable given that context.

gammer 2007-10-19 12:59

Re: How does it handle Youtube and graphic heavy sites?
 
Quote:

Originally Posted by ragnar (Post 83974)
I personally think there is a major advantage to inertial scrolling. It reduces the amount of physical movement and interaction you need to do with the device. With non-inertial panning there is a 1-1 movement ratio, essentially: you need to move your hand the "same distance" that you want to move a web page. Throwing and catching is much nicer. It's rather obvious after you play with it for a while.

Then again, iPhone isn't the first device with this. Picsel browser had this in its browser already years ago, and it worked very nicely with it.

Another advantage is you can put off your finger ealier such that it not hides areas of the screen while you try to read the scrolling items!

zerojay 2007-10-19 13:02

Re: How does it handle Youtube and graphic heavy sites?
 
Quote:

Originally Posted by Garage Battle (Post 84180)
got my answer tonight.....

nope, it doesnt.

So far, you are the only person that has come to that conclusion, even after all the bloggers, Engadget, Gizmodo and others said it was fine.

Texrat 2007-10-19 13:03

Re: How does it handle Youtube and graphic heavy sites?
 
Quote:

Originally Posted by zerojay (Post 84267)
So far, you are the only person that has come to that conclusion, even after all the bloggers, Engadget, Gizmodo and others said it was fine.

Garage is still holding out for performance you'd get from a quad cpu desktop. :D

zerojay 2007-10-19 13:11

Re: How does it handle Youtube and graphic heavy sites?
 
Quote:

Originally Posted by Texrat (Post 84270)
Garage is still holding out for performance you'd get from a quad cpu desktop. :D

Well, they did just announce those quad-core ARMs this past week... ;)

BOFH 2007-10-19 13:20

Re: How does it handle Youtube and graphic heavy sites?
 
Quote:

Originally Posted by tubbycricket (Post 83965)
I also questioned inertial scrolling for web browsing. For finding songs, it makes sense, since there is just so much to go through and non-inertial scrolling would make it feel like you're dragging it. But for websites, I don't see an advantage. Imagine moving your scroll wheel on your mouse to view a website, and the scrolling just doesn't end until you have to stop it yourself.

Tubbycrick:

If your mouse has a button on the wheel Firefox will do this....


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