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-   -   Maemo 6 to get multitouch& gestures with Qt 4.6 (https://talk.maemo.org/showthread.php?t=31438)

Kozzi 2009-09-09 13:51

Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

If you needed another reason to look beyond Maemo 5 to its successor, Maemo 6, set to be released in around twelve months time, then how about multitouch and gesture-based input? Nokia have confirmed that Qt 4.6 will be optimized for Maemo 6 but also see a port to the upcoming Symbian 4, as well as bringing with it improvements to the WebKit browser and a reduction in the need for widgets....
Source: Slashgear


So does this mean there is no hope for N900 to get official Maemo 6 running ?

attila77 2009-09-09 13:54

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Eaaasy. You could have gestures even on Diablo's Qt 4.5, it's just that there was never enough interest to warrant the backporting (=volunteers welcome mode).

Jack6428 2009-09-09 14:04

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
great..now what lol..i either buy the N900..or buy a dumb cheap phone and live with it for 1,2yrs...hm...

GeneralAntilles 2009-09-09 14:11

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by Jack6428 (Post 324275)
great..now what lol..i either buy the N900..or buy a dumb cheap phone and live with it for 1,2yrs...hm...

Buy what's out and available now, don't bank on future rumors.

peterjb31 2009-09-09 14:14

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by attila77 (Post 324274)
Eaaasy. You could have gestures even on Diablo's Qt 4.5, it's just that there was never enough interest to warrant the backporting (=volunteers welcome mode).

Does this mean a resistive touch screen can support multitouch?

Kozzi 2009-09-09 14:28

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by peterjb31 (Post 324283)
Does this mean a resistive touch screen can support multitouch?

This is exactly what I'm afraid of. At mobile-review there is a talk about Eldar talking something about N900's screen having a "surprise" with it but I just can't bring myself to believe it is "stantum technology" or something multitouch related.

iKneaDough 2009-09-09 14:28

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by peterjb31 (Post 324283)
Does this mean a resistive touch screen can support multitouch?

I think the developer of liqbase was experimenting with multitouch on a resistive screen.

attila77 2009-09-09 14:32

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by peterjb31 (Post 324283)
Does this mean a resistive touch screen can support multitouch?

These are completely unrelated things. Qt, as a framework, certainly WILL support multitouch gestures. Whether it can do that on a particular device, depends on the hardware in question. SOME resistive touchscreens can have SOME multitouch functionality.

Jack6428 2009-09-09 14:38

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by GeneralAntilles (Post 324280)
Buy what's out and available now, don't bank on future rumors.

you probably are right..i mean, if this were true that it will bring only multi-touch, QT 4.6 and an updated UI, i don't think it is worth waiting for 1,2yrs. Atleast not for me. Plus, multi-touch can work even on a resistive display in a way too if you program the app that way. And quite frankly, when i played with my friends iphone, the only time i really used multi-touch was on the web (zooming in). And in games? Is it really that necessary? I will be more happy if the N900 has better portrait support rather then supporting real multi-touch. If i had a N*** tablet already, i perhaps would wait for that long, but since i don't, i guess i won't. So, thanks for clearing up my mind, although i will wait for next month's Maemo Summit to know for sure. Right now i just hope they polish things (fw) before the N900 hits stores.

P.S. The "surprise" that guy is talking about. Has anyone thought about 3d?

thp 2009-09-09 14:38

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by iKneaDough (Post 324289)
I think the developer of liqbase was experimenting with multitouch on a resistive screen.

Unfortunately that's (hardware-wise) the same "fake" multi-touch as presented by Kaj Grönholm in July. While Kaj uses three fixed points to achieve multi-touch (which works quite reliable, it seems), liqbase's "Multi-touch demo" allows two points and can detect movement of the second point if the first point is not moved (and it seems it's not very accurate due to different pressures for each touch).

This is achieved by the fact that two or more touches (assuming same pressure for all touch points) on a resistive screen result in the center point of all touches to be seen as the one single point. You can try this yourself with the "Sketch" application and two/three fingers on your tablet.

Edit: See a video of liqbase's "fake" Multi-touch.

Jucato 2009-09-09 15:02

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by Jack6428 (Post 324293)
And in games? Is it really that necessary?

Amusingly, that's actually the only use case for multi-touch that I have personally. This feature is especially useful/necessary for console emulators where pressing a button + a direction makes a sprite dash/run instead of walk slowly. Other games also make use of two buttons for some functionality.

Sure it can be done on the keyboard (which is what I do currently on the N810), but holding the device and playing that way is quite cumbersome (IMHO). I'm imagining that the face multi-touch stuff (liqbase's specifically) might actually be sufficient though. I wish I had enough knowledge and skill to try it out :)

Jack6428 2009-09-09 15:11

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by Jucato (Post 324305)
Amusingly, that's actually the only use case for multi-touch that I have personally. This feature is especially useful/necessary for console emulators where pressing a button + a direction makes a sprite dash/run instead of walk slowly. Other games also make use of two buttons for some functionality.

Sure it can be done on the keyboard (which is what I do currently on the N810), but holding the device and playing that way is quite cumbersome (IMHO). I'm imagining that the face multi-touch stuff (liqbase's specifically) might actually be sufficient though. I wish I had enough knowledge and skill to try it out :)

well, i have a PSP...and i think its similiar in terms of playing with buttons...rather than by touching the display..i for one think its better without touch for games, because if i play on the keyboard i can see better whats happening on the screen...and i think the keys are more accurate, despite how much sensitive the touch-screen is..so i don't really need multi-touch that much :)

Jucato 2009-09-09 16:39

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by Jack6428 (Post 324308)
rather than by touching the display..i for one think its better without touch for games, because if i play on the keyboard i can see better whats happening on the screen...

That's also true, but having your hands positioned that way (using the keyboard) is a bit awkward and tiring (at least for me. I get cramps. Maybe it's just the way I hold the thing). Also in the N900, there is no d-pad on the left, but cursor keys on the right. Of course you can just remap your keys...

Either way, not having multi-touch on the N900 is not a big deal breaker for me. My only hesitation is that by the time I get my hands on one, the next device might be out, and lo and behold, it would be a N900 plus multi-touch! ;)

qole 2009-09-09 17:11

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by Kozzi (Post 324287)
This is exactly what I'm afraid of. At mobile-review there is a talk about Eldar talking something about N900's screen having a "surprise" with it but I just can't bring myself to believe it is "stantum technology" or something multitouch related.

Maybe he meant the haptic touch?

Jack6428 2009-09-09 17:31

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by qole (Post 324352)
Maybe he meant the haptic touch?

hm and what exactly does this do? i tried to wiki it, but didnt understand much

Kozzi 2009-09-09 18:44

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by qole (Post 324352)
Maybe he meant the haptic touch?

All touch devices made by Nokia with s60v5 come with tactile feedback, therefore I don't think is worth calling a "surprise".

HangLoose 2009-09-09 19:00

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
It bothers me knowing that I spent that much money (nearly 650 € in total cos I bought a 16gb card) and cant even update my phone with a future release.

Even though I complain much about Apple, they always update their mobile OS version. They do not have the same range of devices as Nokia of course, but this is not a valid excuse...

I hope Nokia thinks about this.

Jack6428 2009-09-09 19:52

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by HangLoose (Post 324432)
It bothers me knowing that I spent that much money (nearly 650 € in total cos I bought a 16gb card) and cant even update my phone with a future release.

Even though I complain much about Apple, they always update their mobile OS version. They do not have the same range of devices as Nokia of course, but this is not a valid excuse...

I hope Nokia thinks about this.

well, i think you have to look at this a bit differently... iPhone is just one platform/one OS, on its own...whereas with Nokia phones you have several (s40, s60, s60 3rd, s60 5th, maemo) which are different from each other. Now, what Apple does/did, is update the OS, which in the core was nothing more then a big firmware update. Nokia does firmware updates for their products quite often. What they though don't do, is a OS upgrade (which anyway can't be done). I mean, you can't make a S40 phone become a S60 device by upgrading the OS, its about hardware and the market as well -> range of devices by Nokia. It's easy as that, like if you wanted to upgrade the OS of a N70 to the OS of a N97, you can't. If you could upgrade any phone to any OS version, there would only 10 major brands with only 1 phone from each ;-)

bbin 2009-09-09 19:55

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
I thought maemo 5 also supports multitouch? :confused:

Jack6428 2009-09-09 19:57

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by bbin (Post 324449)
I tought maemo 5 also supports multitouch? :confused:

people expect too much these days...
expect less, be surprised more...:D

Multi-touch and gestures will come with Maemo 6 and Symbian 4..

attila77 2009-09-09 20:06

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by HangLoose (Post 324432)
It bothers me knowing that I spent that much money (nearly 650 € in total cos I bought a 16gb card) and cant even update my phone with a future release.

Who said you can't update it ? The N900 will certainly be updateable, the only question is if it will be in the form of official Maemo 6 support or via Mer (a la Hacker's Edition).

bbin 2009-09-09 20:09

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Is it possible to include the telephony parts to this hypothetic maemo6/mer?

HangLoose 2009-09-10 05:20

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by attila77 (Post 324453)
Who said you can't update it ? The N900 will certainly be updateable, the only question is if it will be in the form of official Maemo 6 support or via Mer (a la Hacker's Edition).

Yeah I understand, but thats hackable... its like installing linux in the iphone. Most people wont do it... Heck, I dunno even if I would go through all the trouble.

Apple releases updates to their mobile OS (its just one but...) but this is just great. Having an outdated OS, at least IMHO, is a killer. Apple charges people some amount of money (think it was 10e for the last upgrade) and Nokia could do the same. Unless there is a very big reason behind, like hardware incompatibility or something like this, because essentially is the same OS just with different libraries.

If its not a hardware compatibility issue then what? I am forced to buy another phone with the updated Maemo. What if I dont want to change the device? I like it or maybe I have different reasons for not changing it ($$$ or emotional?).

IMHO this is a winner...

attila77 2009-09-10 09:53

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by HangLoose (Post 324667)
Yeah I understand, but thats hackable... its like installing linux in the iphone. Most people wont do it...

You mixed something up. It's not hackery, it's a public, not even remotely illegal, well documented (and not that complicated) procedure of flashing a device.

Quote:

Apple charges people some amount of money (think it was 10e for the last upgrade) and Nokia could do the same.
Nokia can't really charge for it, that would kill the whole point of having an open source OS.

Quote:

If its not a hardware compatibility issue then what? I am forced to buy another phone with the updated Maemo. What if I dont want to change the device?
Without no clue just what the next generation's HW specification is, it's just too early to tell even if it's possible, much less if Nokia wants to do it. For the record, the N800 did get an OS upgrade (free) after the N810 was released, but N810 HW is close to N800. N900 HW is NOT close to N8x0.

pelago 2009-09-11 15:35

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by bbin (Post 324449)
I thought maemo 5 also supports multitouch? :confused:

Afraid not...

ragnar 2009-09-11 16:16

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by bbin (Post 324449)
I thought maemo 5 also supports multitouch? :confused:

Yes, the N900 doesn't support multitouch. It has a resistive screen, after all.

Yes, we've seen the news about Stantum announcing their "world first resistive multitouch", but that was a fairly recent event. From first announcement to mass market reality is a far way to go for any such technology.

And yes, there are some clever "kind-of-multitouch" hacks you can do, but that's far from being universally usable.

Texrat 2009-09-11 16:23

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
I hear there will be thin, malleable phones in the near future that will wrap around your wrist and conform to many other shapes based on need.

Pisses me off that I am forced to buy phones now that don't have that, and I'll be forced to throw them away when this other thing comes out.

:p

igor 2009-09-12 20:00

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by bbin (Post 324449)
I thought maemo 5 also supports multitouch? :confused:

I really fail to understand what's so cool about multitouch

ok, maybe in the future we'll have it, then what?

capacitive multitouch has lower resolution than resistive and anyway the screen is not so large, so having 2+ fingers on it doesn't really leave much space to actually see what one is touching and finally - but this is really my personal opinion, the fact i work for nokia is totally irrelevant - i think multitouch has been one of the best marketing campaigns ever for the iphone.

of course, if your screen resolution is so crappy that you cannot show the entire web page _and_ still have it readable, your users are forced to constantly zoom in and out

so enters the apple marketing and turns a downside into a selling point

what does it prove? that given good enough marketing people, anything can be sold at a premium, even canned crap

Jack6428 2009-09-12 20:19

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by Texrat (Post 325454)
I hear there will be thin, malleable phones in the near future that will wrap around your wrist and conform to many other shapes based on need.

Pisses me off that I am forced to buy phones now that don't have that, and I'll be forced to throw them away when this other thing comes out.

:p

i see you have heared about Nokia Morph aswell lol :D

HangLoose 2009-09-12 20:29

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by igor (Post 325912)
what does it prove? that given good enough marketing people, anything can be sold at a premium, even canned crap

Yep, could not agree more...

I also think that nokia needs is a successful "Mac x Pc" ad against other phones. Apple likes to mock other vendors a LOT, maybe nokia should do the same... Not by being aggressive like MS, but sarcastic as Apple.

And btw, have you guys seen lately the promos from Nokia? Those creepy booklet 3g blue nailed hands... the girl in the ovi maps... Come on, looks like my first digital video project back in university days...

attila77 2009-09-12 21:03

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by igor (Post 325912)
capacitive multitouch has lower resolution than resistive and anyway the screen is not so large, so having 2+ fingers on it doesn't really leave much space to actually see what one is touching and finally

To be honest, it IS somewhat useful in games, though, when your device has no proper button input for them (e.g. joystick/DPAD/trackpad and such). and cases when you're not really looking at the screen (e.g. when used as a remote controller/instrument/whatnot), but those are not exactly the most common use-cases. Apple (and people/entities like engadget) really does play out that one pony trick to extremes, though...

Wanted to link a picture of a can to prove your point but the board curse filter mangled the link, so no disturbing images in this post :p

gerbick 2009-09-13 07:52

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
I don't get the reluctance for multi-touch. In some uses, it's quite useful. As mentioned before, it's very useful in some games too.

Not having it in Maemo 5 isn't a bad thing. However having it wouldn't be a bad thing either.

igor 2009-09-13 15:51

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by gerbick (Post 326120)
I don't get the reluctance for multi-touch. In some uses, it's quite useful. As mentioned before, it's very useful in some games too.

Not having it in Maemo 5 isn't a bad thing. However having it wouldn't be a bad thing either.

But if the price to pay is to give up stylus and resolution, i'm not sure I'm ready for it.

GeneralAntilles 2009-09-13 16:03

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by igor (Post 326252)
But if the price to pay is to give up stylus and resolution, i'm not sure I'm ready for it.

Plus battery life and additional cost.

gerbick 2009-09-13 16:17

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by igor (Post 326252)
But if the price to pay is to give up stylus and resolution, i'm not sure I'm ready for it.

Care to explain why would you have to give up the stylus?

That's just one input point/touch. And multiple touch kills the battery? Care to source that? And I don't mean opinion either.

From dealing with iosubsys as well as custom built multi-touch kiosks (.NET, Java and Flash/Flex) for years, it (the API nor drivers) does not tax the CPU in any measurable amount that I've seen.

ragnar 2009-09-13 16:28

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Current capacitive displays do not work with styluses, since they require a large-ish capacitive surface (i.e. usually the flesh of a finger). Styluses are generally not made from such materials. And so far all the capacitive styluses I've seen are really large and somewhat clumsy apparatus.

gerbick 2009-09-13 16:39

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Ah... okay, now I follow the whole capacitive versus resistive argument portion of the aforementioned opinion.

I'm just wondering why would it mean a drop in battery though?

amirtycoon 2009-09-13 17:27

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by attila77 (Post 324741)
You mixed something up. It's not hackery, it's a public, not even remotely illegal, well documented (and not that complicated) procedure of flashing a device.



Nokia can't really charge for it, that would kill the whole point of having an open source OS.



Without no clue just what the next generation's HW specification is, it's just too early to tell even if it's possible, much less if Nokia wants to do it. For the record, the N800 did get an OS upgrade (free) after the N810 was released, but N810 HW is close to N800. N900 HW is NOT close to N8x0.

Dude are u from NOKIA side?
they are loser can't see why they release N900??
because they lost for 2years now.
i'm sure we must see everything logic.
from my side i think i have right to get OS upgrade even pay for it but get OS, because when i can save my money for better things why i should pay them to NOKIA.

just look around all HTC and samsung , Toshiba , Gigabyte ...give the OS upgrade to their phone ( win 6.1 to win 6.5).
are they doing wrong things?

any way i see no big deal with NOKIA , sorry guys but i must say that.
remmeber when N95 come?
it has OMAP 2420 , gpu ..etc. and also come with H/W game call system rush which have really cool graphic but after 3 years what we have?

no good game for OMAP 2420 and i can tell u ( N95 +N95 8GB +N82) sold more than 40,000,000 PCs together.
so what u think?

ok guys, we will see but don't forget : ****HISTORY REPEAT****

Thesandlord 2009-09-13 17:36

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Why does multitouch imply capacitive? There are resistive multitouch screens as well...

gerbick, it kills the battery because a resistive screen is "passive" while a capacitive screen is "active." This means that there has to be more electricity pumped to the touch screen for it to be touchable.

gerbick 2009-09-13 18:04

Re: Maemo 6 to get multitouch& gestures with Qt 4.6
 
Quote:

Originally Posted by Thesandlord (Post 326298)
Why does multitouch imply capacitive? There are resistive multitouch screens as well...

gerbick, it kills the battery because a resistive screen is "passive" while a capacitive screen is "active." This means that there has to be more electricity pumped to the touch screen for it to be touchable.

But how much? I mean, all it has to do is notice that it's being utilized by two inputs and not one.

For what it's worth, I'm going by my kiosk background and it's not that much of a difference if any at all if you detect one or two (or multiple) inputs. You just have to code for that.


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