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-   -   SNES on N900 (https://talk.maemo.org/showthread.php?t=32224)

amolk 2009-09-30 03:42

SNES on N900
 
Check this out..

http://konttoristhoughts.blogspot.co...s-on-n900.html

NZtechfreak 2009-09-30 05:15

Re: SNES on N900
 
This awesomeness has already been posted in the GBA thread... Looking forward to this!

daveb70 2009-09-30 05:21

Re: SNES on N900
 
Yes, I caught that earlier as well and wound up referencing it here (direct YouTube link rather than his blog): http://talk.maemo.org/showthread.php?t=32135

I was snooping Urho's blog and saw that entry then searched for any SNES on N900 threads on TMO and although nothing dedicated appeared, since they were referencing emulators and such, I posted in the thread mentioned above rather than start a new one. Alas, now I'm helping grow this new thread. :)

Excellent little demonstration of how again the N900's ability to easily adapt and connect to various existing tech products will be pretty much limitless. What's great to ponder is how exciting and amazing some ideas are that we've gotten glimpses of, but the real treats are yet to come as more people jump in and develop/create for the platform once it's finally available to purchase.

Heh, okay so it's now thrice been linked on TMO. oh well.

NvyUs 2009-09-30 05:26

Re: SNES on N900
 
i watched the video yesterday it runs frigging awesomely looks to be running at a good frame rate and sound works great unlike on other devices I've used snes emus on.
can't wait to try it out myself, big thumbs up from me

pycage 2009-09-30 06:02

Re: SNES on N900
 
It's time to charge the batteries for my Wiimote again. :D

Rotkaeqpchen 2009-09-30 06:52

Re: SNES on N900
 
How can the wiimote be used with the n900? how does it connect?

javispedro 2009-09-30 07:25

Re: SNES on N900
 
Using wiicontrol, which is the application the video tries to show.

Rotkaeqpchen 2009-09-30 07:43

Re: SNES on N900
 
I asked how it works TECHNICALLY, how is it connected?

javispedro 2009-09-30 07:54

Re: SNES on N900
 
Bluetooth?

pycage 2009-09-30 07:57

Re: SNES on N900
 
Bluetooth!

Rotkaeqpchen 2009-09-30 08:03

Re: SNES on N900
 
Ah, ... cool! Sorry, thats so simple that i didn't think about it :D

tangs 2009-09-30 11:37

Re: SNES on N900
 
Simply : GREAT !

amolk 2009-09-30 15:22

Re: SNES on N900
 
Quote:

Originally Posted by JayOnThaBeat (Post 336508)
It's the thought that counts, especially for a first post.

Welcome aboard, amolk!

Thanks!! :)

munky261 2009-09-30 23:05

Re: SNES on N900
 
A comment on konttori's blog raised a good question for me, as I cant stand white colored electronics, could a ps3 controller be used?

zerojay 2009-09-30 23:31

Re: SNES on N900
 
Quote:

Originally Posted by munky261 (Post 337101)
A comment on konttori's blog raised a good question for me, as I cant stand white colored electronics, could a ps3 controller be used?

It's a little more complex than you would hope.

First, bluez needs a patch applied and a few apps need to be compiled. Then, you need to physically connect the PS3 controller to the N900 via USB. The PS3 controllers require it because they only pair over USB, not by Bluetooth alone.

Once paired, you can use it fully wirelessly over Bluetooth. Unfortunately, I haven't done all this myself as I don't have a Micro to Mini USB cable around.

sjgadsby 2009-10-01 02:54

Re: SNES on N900
 
Quote:

Originally Posted by munky261 (Post 337101)
...I cant stand white colored electronics...

If you can wait another month or so, you should be able to purchase an official black Wii Remote, though you'll have to pay a little extra for it, as it will only come bundled with a black Wii MotionPlus add-on.

pelago 2009-10-01 14:02

Re: SNES on N900
 
Quote:

Originally Posted by zerojay (Post 337114)
you need to physically connect the PS3 controller to the N900 via USB.

So, presumably this would USB host mode on the N900?

jaark 2009-10-01 14:16

Re: SNES on N900
 
Quote:

Originally Posted by pelago (Post 337454)
So, presumably this would USB host mode on the N900?

I was just thinking that that would be required and therefore wouldn't work.
You may be able to get it to work by pairing it with a desktop machine that is spoofing it bdaddr to match the N900's and then copying over the negotiated link-key to the n900.

Briantho 2009-10-03 03:59

Re: SNES on N900
 
First, where can i download this amazing program? If it is not available yet, I understand, but if it is where can i find it?

Quote:

Originally Posted by JayOnThaBeat (Post 336510)
IMO it runs great on the N810, I use Killer Instinct as my point of reference.

(tv-out + wiimote = f'ing awesome)

How did you get this running on the n810?

Thesandlord 2009-10-03 05:46

Re: SNES on N900
 
Quote:

Originally Posted by Briantho (Post 338585)
How did you get this running on the n810?

https://garage.maemo.org/projects/drnoksnes/

if you don't understand what Extras means...

javispedro 2009-10-03 11:31

Re: SNES on N900
 
There are not .debs in garage, try http://maemo.org/downloads/product/OS2008/drnoksnes/ .

Also, for Wiimote input you'll need Wiicontrol.

Addison 2009-10-03 17:43

Re: SNES on N900
 
Hey javis!

You said there was going to be another update for this about two weeks ago.

Any chance of giving out some exciting news for us today? :)

javispedro 2009-10-03 18:08

Re: SNES on N900
 
I don't like surprises :) ; I've been pushing a version at least every week to extras-devel, and that's the one you can expect to enter ("stable")extras "soon" -- in fact, the one I uploaded today is the one I'll promote if nobody complains.

VS the current one in Diablo extras, it has sw scaling, onscreen buttons grid (partial), superfx games working (includes yoshi island without gfx glitches), the new artwork & icons by wazd :), x86 versions for scratchbox, and of course, Fremantle compatibility.

Addison 2009-10-03 18:13

Re: SNES on N900
 
Witness!

Dude! Has anyone ever written a song about you? :D

Addison 2009-10-03 19:08

Re: SNES on N900
 
Thanks Javis!

Software scalling looks so much better!

It doesn't look out of focus like it used to with hardware scaling. :)

I take it that you completely removed the feature of not having any scaling at all as well?

I know that 1x is really small on the screen but I actually didn't mind it.

munky261 2009-10-04 08:05

Re: SNES on N900
 
Is there any chance of being able to use game genie codes?

Master of Gizmo 2009-10-07 08:03

Re: SNES on N900
 
I've just added native zeemote support to drnoksnes. This means that the user doesn't have to care for a specific setup, the zeemote will just work out of the box and will be connected automatically when the game starts and is being disconnected when the game ends.

Some work will have to go into the control setup page, so it's possible to assign the buttons of the zeemote and the hardware keyboard independently. Currently the zeemote buttons are hard coded.

I'll bring the setup to the summit.

tangs 2009-10-07 14:08

Re: SNES on N900
 
Any video with the seemote ?

Master of Gizmo 2009-10-07 14:36

Re: SNES on N900
 
Quote:

Originally Posted by tangs (Post 341054)
Any video with the seemote ?

Not yet. But we can sure make one at the summit.

Addison 2009-10-14 01:16

Re: SNES on N900
 
Favor request for anyone that has this on their N900.

Could someone enter these values and post back their impressions on speed and performance:

60 fps
No hardware scaling
Accurate graphics
Enable sound

Just wondering if the new tablet can handle this workload.

Thanks!

javispedro 2009-10-14 05:43

Re: SNES on N900
 
Quote:

Originally Posted by Addison (Post 345888)
No hardware scaling
Accurate graphics

Those two are hidden in Fremantle GUI and always enabled.

BTW, don't expect miracles. Sad truth is that the GP2x Wiz (arm9 550Mhz) plays Mario Kart at a similar* rate than the N810 (arm11 400Mhz), thus I don't expect a "giant" leap in the N900 (cortex-a8 = "arm11+1?" <550Mhz **) in this case.

*Personally verified. There's a little speedup for rest of games, including SuperFx ones.
**Yes, the processor won't reach 550Mhz (at least, not all the time) due to thermal/battery reasons.

edit: Of course, there's quite a bit of room for optimizations, how to make best use of the SGX, etc.

zerojay 2009-10-14 05:53

Re: SNES on N900
 
I get aproximately 30 fps.. but it's very stuttery for some reason. Attempting to fly in Super Mario Bros 3 (Super Mario All-Stars) is nearly impossible due to the framerate or possibly the lag with the Wiimote.

In general though, it works well enough and I'm glad to hear there's a lot of room for optimization.

javispedro 2009-10-14 06:40

Re: SNES on N900
 
Quote:

Originally Posted by zerojay (Post 345996)
I uget aproximately 30 fps.. but it's very stuttery for some reason. Attempting to fly in Super Mario Bros 3 (Super Mario All-Stars) is nearly impossible due to the framerate or possibly the lag with the Wiimote.

Oh, that's interesting. The auto frameskipper also sttuters here when using wiicontrol (briefly commented in some page on this forum). I think it's due to the constant task switching between python and the emu.

btw, 30 fps is what I get in N810 with hw scaler, without stuttering.

Addison 2009-10-14 06:56

Re: SNES on N900
 
The author of Wiiremote emailed me a couple of days ago stating that he would write a start up guide for us newbies.

Maybe this will drive some interest in him looking over his code again and making further optimizations for it. :)

Interesting about the results you two are getting in terms of fps.

Can you get full 60 fps in windowed (1x) mode with the same settings mentioned before?

Also, can you get full 60 fps full screen (2x) mode with sound removed?

Thanks for the replies guys.

javispedro 2009-10-14 07:02

Re: SNES on N900
 
The auto frameskipper may be the one to blame here, did you try without?

Quote:

Originally Posted by zerojay (Post 345996)
I'm glad to hear there's a lot of room for optimization.

Ah well, that's the generic affirmation one always does... :)

Addison 2009-10-14 09:07

Re: SNES on N900
 
I think that you guys misunderstood my question which really is my fault for not asking correctly.

I'm wondering what additional features need to be removed (scaling, sound, accurate graphics) to have this emu run at a decent speed on a N900 when forcing it to run at 60 fps.

I know that the human eye can only take in 24 fps so why is it that it looks so chunky at that speed?

The golden mark for new games released on modern consoles is 60 fps which looks fantastic, but why isn't 24 fps good enough for the human eye to enjoy?

Maybe I should google this because it doesn't make much sense to me and I'm sure others have been confused about this the same as me.

javispedro 2009-10-14 10:32

Re: SNES on N900
 
Quote:

Originally Posted by Addison (Post 346056)
I'm wondering what additional features need to be removed (scaling, sound, accurate graphics) to have this emu run at a decent speed on a N900 when forcing it to run at 60 fps.

Probably only super mario world reaches 60fps at full speed without any of them.

Quote:

Originally Posted by Addison (Post 346056)
I know that the human eye can only take in 24 fps so why is it that it looks so chunky at that speed?

Because the first assumption is not true at all, and chunkyness depens more heavily on the amount of motion blur each individual frame has (among other things) than the actual framerate.
That's why 25fps is sometimes more than enough and 200fps is sometimes not enough.

pelago 2009-10-14 10:47

Re: SNES on N900
 
Quote:

Originally Posted by Addison (Post 346056)
I know that the human eye can only take in 24 fps so why is it that it looks so chunky at that speed?

The golden mark for new games released on modern consoles is 60 fps which looks fantastic, but why isn't 24 fps good enough for the human eye to enjoy?

Maybe I should google this because it doesn't make much sense to me and I'm sure others have been confused about this the same as me.

On consoles connected to TVs, I can certainly tell the difference between 30 fps and 60 fps. In fact, I can even tell the difference between 50 fps (normal PAL games) and 60 fps (NTSC). So I don't know where this 24 fps thing came from.

Master of Gizmo 2009-10-15 19:12

Re: SNES on N900
 
I just uploaded a patch for zeemote support to thefeature tracker of drnoksnes. I really think this is the way to go as the wiimote is just to big to be carried with a n900.

Anyone here with a zeemote (or better two) who wants to test the stuff? Also perhaps someone likes to donate a zeemote to javispedro so he can also test it. And if you'd like to donate a second one to me i'd be willing to add support for a two player setup (my zeemote drivers are in fact designed to run up to 4 zeemotes simultaneously, i just wasn't able to test more than one for obvious reasons).

Addison 2009-10-15 23:01

Re: SNES on N900
 
So no more interest is supporting the Wii remote?

Well shoot. :)


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