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-   -   Simple method to gain a gaming audience on 770/800 (https://talk.maemo.org/showthread.php?t=4236)

insert_nick 2007-01-22 17:45

Simple method to gain a gaming audience on 770/800
 
I've just posted the following message on the maemo-developers list. Write here your opinions (positive and negative), maybe they will be taken into account by Tableteer developers. I'm going to open a poll too, hope it works (it's my first poll ;)


to Nokia: simple method to gain a gaming audience on 770/800
Quote:

Originally Posted by insert_nick
I'd like to advance a proposal, mainly to Nokia's Tableteer site
developers.

There's no need to explain why a better gaming experience on the internet
tablets could boost user-base: of course, for a "high-level" portable
gaming experience we'll buy a GBA/DS/PSP/GP2X etc.; I know 770/800 is not
a gaming platform, but if we have a 770/800 in our pocket, and we're in
gaming mood, and we have no money for a new good game for our GBA these
times, why not benefit of our ITB's (Internet Tablet) nice display and
touch screen?

Let me soon underline that I'm not going to ask for a better hardware for
games, or a better button pad, etc.: nothing needs to be changed, but
gaming experience on ITB can be *extremely* boosted with a relatively
simple initiative, better if supported by Nokia itself for its success -
let me explain it, I hope I succeed in making you see its potential how I
do, and take action.

You all know how the Nintendo Wii has gained poularity, and sells. With
this nice console in their living room, plenty of users have access to the
Internet in a very straightforward way, just like the ITB does on the go
(incidentally, this reminds me the main current trends of Microsoft and
Apple: Microsoft at home, Apple on the go).

The Nintendo Wii can be considered, imho, a great alley for Nokia Internet
Tablets sells and popularity: can you see why?
I own a Nokia 770: let me say that gaming experience, out of the box, is
very poor. Tak has done a very good job with emulators porting, but this
cannot be considered a solution: first, most users don't own so much
arcade boards and nes cartridges in order to legally play their favourite
games through emulators; second, the hardware keys simply cannot be used
for a smooth gameplay; third, the average user will not easily find and
follow the route to emugaming on its tablet.

So, why the Wii can be an alley? Because you can see that lots of Flash
developers are creating plenty of very nice and enjoyable games... with
Wii in mind. As the Opera browser can display Flash content, they adapt
their old games or create new ones scaling down needed resources, fitting
a TV display, and - above all - making them playable *with just the
mouse*. This is the real point: just-mouse games!

Wait: this means not that I'm going to propose we should use those games
on the ITB (even if some of those work almost perfectly on my 770, if I
set "quality: low" for Flash content display). My suggestion really is:

--->>> steal the "wiicade.com" idea! [1] <<<---

It is a site collecting Flash games adapted to be used on the Nintendo Wii
console; there's also a voting system, top-rated list, newest ones list,
search by name field, etc.; developers can submit games (to promote their
sites, or whatever) and the games are free to use, and easy to find. No
installation required, no repository in the Application catalogue needed,
no dependencies, nothing: want to play? click and enjoy! Are you bored?
Close your browser, or browse back and try another one ;)

I hate Flash sites. But when it comes to games, a Flash plugin can really
turn a web browser in a simple yet powerful
sandbox-embedded-gaming-platform. So, we already have built-in in our
tablets this nice web browser and this popular "embedded-game-platform"
plugin: and they're the same choice made by Nintendo, one of the best
gaming companies of the world, for their newest console; they're some
versions older on ITBs, though, but they are not that bad (and sometimes
"old" means "faster" too).

As many "mouse-only concept" free Flash games are popping out following
the Wii trend, Nokia should take advantage of that and gain some
popularity from those users who could enjoy a portable device capable of
providing access to plenty of *free* nice games (have I underlined the
word "free" enough? ;)
Not only free, but easy to "install" (well, no installation is required at
all), easy to "uninstall" (well, no uninstallation is required at all),
easy to store and load when offline (they are just swf files, the built-in
file manager can access them from a memory card just like a mame frontend
does on zipped roms archives), easy to adapt for developers (it's Flash
after all).

So, if still you have no idea of what is my proposal, here it is finally:

The default main page in the browser on ITB is the Tableteer: we already
have a big link to the "Fun for Kids" section, where some games are linked
to be downloaded and installed. Good, let's share the "Fun for Kids"
label, even if we all know those "kids" can eventually be more than 30
years old sometimes ;)
There, I can see fitting the link for a service similar to wiicade.com,
where developers can submit their games, specifically adapted for use on
the Internet Tablets. Of course, there will be a clear separation between
"Nokia 770" games and "Nokia N800" games, where 770 ones will be Flash 6
compatible, scaled down with simple gfx and optimizations for better
performance on the slow 770 CPU, loaded with Flash in low-quality mode (no
antialias) by default, adjusted for absolute mouse positions (as the
touchscreen requires), and eventually better fitting the display size. I
suspect these are not so difficult tasks for good Flash developers, but I
could be wrong: by the way, even if difficult, it could be worth (increase
audience).

Besides, Wii and ITB owners could play the very same games in their
living-room, and on the go: so the ITB could be a must for Wii owners and
extreme gamers who love to play some free games when they can't access
their Wii :) I'm thinking here to games where a code makes the player
jump to some level of the game, or games where training is never enough.


So that's all folks: I hope this long message can convey my idea to the
right readers. Here are some notes and the links following.

Note: wiicade.com is not the only site offering Wii-wise games, e.g.: [2].

Note 2: as an example of a Wii-wise game working nice on the 770 you can
browse to [3] (put Flash in low-quality mode for best performance).


[1] http://wiicade.com
[2] http://www.albinoblacksheep.com/games/wii/
[3] http://www.wiicade.com/playGame.aspx?gameID=68


Karel Jansens 2007-01-22 18:03

Re: Simple method to gain a gaming audience on 770/800
 
I voted yes on principle (any N800 community is a good thing), although at the moment I'm more than content with Nethack on NaB00, and probably will for the forthcoming decade or so.

What can I say? I'm just not a very good gamer... :)

Texrat 2007-01-29 03:14

Re: Simple method to gain a gaming audience on 770/800
 
I think more games will really help popularize this platform. The more exposure the better IMO.

RogerS 2007-01-29 04:34

Re: Simple method to gain a gaming audience on 770/800
 
I agree absolutely! Flash-based games, or other self-contained apps*, are perfect for the Internet Tablets.

This is something that takes advantage of
- the WiFi/internet capability of the tablet
- the great screen resolution
- the 800-pixel-width of the screen
- the generic and not proprietary nature of the OS
- the already there browser and Flash plugin

I think there are probably hundreds of Flash games at miniclips and other sites that would run fabulously on the N800, if the proportions were adjusted to the Internet Tablet (and UMPC) 800x480 screen.

And I agree that it needs Nokia to lead the interference to get this going.

----
*I don't mean word-processor-scale, but something like a language-lesson or the NASA History at http://inxight.com/products/vizserver/

reiperts 2007-02-06 13:29

Re: Simple method to gain a gaming audience on 770/800
 
Check out http://www.gamoku.com

They provide free online Flash games that are optmized to run on mobile devices like the 770 and N800. With the built-in WiFi and Flash-plugin, I think Nokia should do more in promoting the N800 as an online Flash game mobile platform - they should mention websites like this on their N800 website.

TTgowings 2007-02-06 14:39

Re: Simple method to gain a gaming audience on 770/800
 
I am a gamer (not a good one) and I have a 360, Wii, DS, PS2, Xbox, GBA SP, heck I stiI am a gamer (not a good one) and I have a 360, Wii, DS, PS2, Xbox, GBA SP, heck I still have my Dreamcast hooked up and use it regularly. l have my Dreamcast hooked up and use it regularly. I think Nokia is missing a big opportunity with gaming on the N770/800 but possibly on purpose ? since they've anounced they are releasing a new N-Gage this Sept. I've only had my 800 for a few days now so I've not had a chance to explore many of the games yet but the ones I have, have been pretty rudamentary so far to say the least and with such a beautiful 800x480 touch screen its a real shame. Even for Nokia or a 3rd party dev to put out a simple DS game such as Clubhouse Games with WiFi/Lan/Internet support would be a big boost of support for their cause and to really put the N800 into mainstream consumerism. I do understdand where you are coming from about flash derived games/gaming but most of those games hold an attention span for all of about 2 mins, thats not to take anything away from all the hard work from the very talented creators and dev teams mind you, some flash based games have and are being made into actual games such as Line Rider a hugely popular flash based game which is currently being ported for the Wii and DS. Right now you almost have to wonder if the next Nxxx isn't gonna be a hybrid of the N-Gage and the N770/N800 ?

insert_nick 2007-02-06 14:58

Re: Simple method to gain a gaming audience on 770/800
 
Quote:

Originally Posted by reiperts

Thanks, nice resource. The games are not optimized for 770/N800 screen, but they're coded in order to let portable platforms to run them without trouble. The zoom works, but I need to refresh the game page before zooming otherwise the flash applet zooms in its content without zooming the frame.

Best would be something similar, but more targeted to 770 and N800 users. Let's see if something pops out ;)

reiperts 2007-02-06 16:52

Re: Simple method to gain a gaming audience on 770/800
 
Quote:

Originally Posted by insert_nick (Post 33556)
Thanks, nice resource. The games are not optimized for 770/N800 screen, but they're coded in order to let portable platforms to run them without trouble. The zoom works, but I need to refresh the game page before zooming otherwise the flash applet zooms in its content without zooming the frame.

Best would be something similar, but more targeted to 770 and N800 users. Let's see if something pops out ;)

You're right about the size (kind of cute though) - I think all they need to do is to display the games at double the size and play them in full-screen mode. But the good thing is that the games runs smoothly on the N800.

insert_nick 2007-02-09 18:02

Re: Simple method to gain a gaming audience on 770/800
 
The Gamoku Team has been so kind to add a zoom feature to their service, in order for us Internet Tablets' users enjoy the Flash games with our big resolution display.

Go to the Gamoku site, set your browser preference with no navigation bar in fullscreen, go fullscreen, choose a game. Under the game, you can see the Zoom option, click it and if cookies are enabled they will remember to zoom everytime you load a game.

There's also a trick to "autocenter" the game in the screen: when you're in fullscreen and have loaded the game, and it is already 2x zoomed, just tap in the background on the right of the game, and press the DOWN button: the game will pop in focus, centered and ready to be enjoyed ;)

(Tested on a Nokia 770 with ITOS 3.2006.49-2)

insert_nick 2007-03-10 19:27

Re: Simple method to gain a gaming audience on 770/800
 
I've found nice javascript games, many of them working on 770, here:

http://www.gamesforthebrain.com/

ArnimS 2007-03-20 23:13

Re: Simple method to gain a gaming audience on 770/800
 
Games in flash are a perverse idea. Flash wasn't designed for gaming. Flash designers are graphic artists with no clue about resource usage, since flash hides everything from the developer. This is one reason you see so many (terrible) flash games created by people who couldn't code a 'hello world' program to save their life.

Flash has _terrible_ performance. Scrolling a full screen with a couple of layers can bring a pentium 400 to its knees. Flash was not designed for games.

These unalterable facts make flash games with any significant animation a no-go. Hence, the idea for a flash games centric portal is a no-go, as is this thread.

krys2fur 2007-04-25 06:42

Re: Simple method to gain a gaming audience on 770/800
 
I just got my N800 last week and love it. I wish there were more games for this device. I think he is on the right pace but, will agree that flash games is not going to win people over. I still have my Tapwave Zodiac2 and for the time it came out it was incredible. Marketing was the death of that device. Only mail order and at CompUSA. Hmmm. That's where I got my N800. Nokia needs to learn from Tapwave's mistakes. Everyone I show my N800 to, fall in love with it and never heard or seen this device before. There were and still are some great developers for the Zodiac and GP2X over at http://www.emuboards.com/invision/
Maybe if we can contact them and see if they would like to develop for N800 and even take donations to get them a N800. If they have the device in there hands they will see the potential and start to develop games and emulators for it. There is a great emulator for the zodiac called Little John and it does NES SNES GBC SMS Genisis and TG16. There is also some great original games made for use of the touchscreen. There is defiantly potential here just need to get more people involved and maybe get the guys at emuboards to add a section for the N800-N770.

=DC= 2007-04-25 07:56

Re: Simple method to gain a gaming audience on 770/800
 
Quote:

Originally Posted by ArnimS (Post 40112)
Games in flash are a perverse idea. Flash wasn't designed for gaming. Flash designers are graphic artists with no clue about resource usage, since flash hides everything from the developer. This is one reason you see so many (terrible) flash games created by people who couldn't code a 'hello world' program to save their life.

Flash has _terrible_ performance. Scrolling a full screen with a couple of layers can bring a pentium 400 to its knees. Flash was not designed for games.

These unalterable facts make flash games with any significant animation a no-go. Hence, the idea for a flash games centric portal is a no-go, as is this thread.

I'm going to have to disagree with you on this one. I've been toying around with some ideas for Flash targeted at the tablets, and there's much that can be done with both the d-pad and touchscreen as it relates to games. Sure, there are a lot of Flash games that run slow as molasses (especially on the 770), but there are some games that work just fine. I'll have some demos up soon to show off some input meathods that could work well for Flash games for the nice 800 x 480 screens.

fanoush 2007-04-25 08:02

Re: Simple method to gain a gaming audience on 770/800
 
Unless there is some hardware addition for gaming input to replace n770/800 buttons (which are laughable for games) it can't match Zodiac or GP2X for games. I keep my Zodiac 2 for action games, N770 for mouse/touchscreen driven ones. Too bad the buttons are so bad and are only on one side. Let's hope they will learn something when making third device. They did not learn when making n800.

As for hardware addition, there is the bluetooth gamepad but I'm not sure about event latency over bluetooth. Also it cannot be atached to the device easily and having two parts (tablet+gamepad) is not good for mobile gaming.

Let's face reality, chance of persuading Zodiac or GP2X developers is quite low since both devices are better for gaming.

insert_nick 2007-04-25 10:10

Re: Simple method to gain a gaming audience on 770/800
 
Quote:

Originally Posted by =DC= (Post 45745)
I'm going to have to disagree with you on this one. I've been toying around with some ideas for Flash targeted at the tablets, and there's much that can be done with both the d-pad and touchscreen as it relates to games. Sure, there are a lot of Flash games that run slow as molasses (especially on the 770), but there are some games that work just fine. I'll have some demos up soon to show off some input meathods that could work well for Flash games for the nice 800 x 480 screens.

Happy to know someone's working on Flash games for 770/N880. I think Flash is heavy yes, it's not designed for weak cpus yes, but a good developer can squeeze it, and if the game idea is good and the resulting game is playable and enjoyable, why not taking advantage of it?
When resources are poor, developers have to just count on how good the game itself is, not on its gfx/st/sfx, and good ideas come out better. A Nokia 770 running Flash is like a very limited machine with good potential, so it can be a nice platform for game creators to express themself without caring of all the usual stuff which games usually need these days, just focusing on the idea.
If the game has no sound, awful graphics, two colours, aliased lines, etc. 770 users won't care: it just have to give fun, it just have to make the user say "wow, let's have another ride..." :) I can't think the average 770 user wants a fast-pace 3 planes parallax shoot'em up to play on the device, there is GBA for that. The niche to target is different, and the games style to think at is something more "meditative", tricky, mind-capturing...

It's just my opinion, and I must underline that I DO appreciate very much games when they have very good gfx, soundtracks, sfx, etc. I do like fast-pace games, and everything I've said we 770 users have no need of in this message. I am very sensible to graphic art myself, and I'm a pretty capable graphic artist. But nothing's better than a good idea, no bad gfx or anything can change it (and the reverse of course: a bad game idea cannot be improved by wonderful gfx).

And I'm sure there are a lot of creative flash developers out there who could come out with very interesting ideas for 770 and N800, if they could be encouraged with some initiatives.

=DC= 2007-04-25 16:08

Re: Simple method to gain a gaming audience on 770/800
 
The limitations of the Flash plugin on the 770 is pretty tricky to work around, but I think as the more powerful devices roll out we'll be able to get more advanced features like sudo-3D environments and characters, along with more complex AI. It all has to start somewhere, and since I'm just learning Flash, simple games and animations are where I'm starting anyways.

I've discovered that even with the limitations of the Flash version in the 770, I can achieve some pretty cool effects that are already inspiring some interesting game ideas. I also think sound is a pretty important part of gaming, and interactive content in general, and I have some ideas of how to handle that as well.

I'll be more than happy to share my knowledge and collaborate with anyone else who also wishes to give Flash for the Internet Tablets a shot. I think the more people working with the platform, the better.

jwkware 2009-07-23 02:36

Re: Simple method to gain a gaming audience on 770/800
 
Hey ditto to all your coments, but I think we need to put that nifty little camera in use for gaming, like the eyetoy or something...

nwerneck 2009-07-23 04:20

Re: Simple method to gain a gaming audience on 770/800
 
I'm not sure flash is the way. There are so many different ways to program games, it won't be one tool that would boost gaming in the NIT platform...

What about gaming in Linux in general? How much important is flash for it?


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