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Neverball a game that deserves to be experienced with an accelerometer
Tilt the floor to roll a ball through an obstacle course before time runs out. Neverball is part puzzle game, part action game, and entirely a test of skill.
Also found here is Neverputt, a hot-seat multiplayer miniature golf game, built on the physics and graphics engine of Neverball. Neverball and Neverputt are both known to run under Linux, Win2K/XP, FreeBSD, and Mac OSX. Hardware accelerated OpenGL is required. A 500MHz processor is recommended. http://neverball.org/images/shots/04...mym1-19-04.jpg http://neverball.org/images/shots/02...med.-08-02.jpg http://neverball.org/images/shots/05...mym2-05-05.jpg The game is available for Windows, Mac and the source is available. Link: http://neverball.org/download.php If you want this game ported please contact the developers over here: http://forum.nevercorner.net/viewtopic.php?id=1961 And don't be shy in sending them an e-mail: parasti rlk Jean Privat |
Re: Neverball a game that deserves to be experienced with an accelerometer
There's some discussions on their message board (from last couple years) about porting to OpenGL ES but it all seems very secretive, mentions of Apple NDA's, etc.
Summary is that it has been ported, but source code is not being released at this point for whatever reason. |
Re: Neverball a game that deserves to be experienced with an accelerometer
Perhaps they plan to port it to iPh0ne and hope to have some profit.
Perhaps we should contact them, they might consider a port for maemo aswell :cool: |
Re: Neverball a game that deserves to be experienced with an accelerometer
looks just like a level or two from Super Mario Galaxy, my son's favourite Wii game.
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Re: Neverball a game that deserves to be experienced with an accelerometer
If you guys want this game ported, you should check this topic on the developers forum:
http://forum.nevercorner.net/viewtopic.php?id=1961 |
Re: Neverball a game that deserves to be experienced with an accelerometer
LOL @ "Never Ball"... I thought this was a metaphor for Nokia stringing folks along or something. anyway.... it does seem like an awesome game
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Re: Neverball a game that deserves to be experienced with an accelerometer
would have the same gameplay as Bounce evolution, though i like this better for some reason :P ... besides it seems like we're not getting more levels any time soon, just the 2 demo crappy ones :(
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Re: Neverball a game that deserves to be experienced with an accelerometer
be awesome to get this.
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Re: Neverball a game that deserves to be experienced with an accelerometer
Update
We should also consider an e-mail/PM to the developers via their forum, here are their profile pages, taken from the member list: parasti rlk Jean Privat |
Re: Neverball a game that deserves to be experienced with an accelerometer
Hey, uhm... source code IS available....
So uhm... ANYONE could port it.. well, at least anyone would some programming skills. I tried to compile the debian package (yes, it IS packaged for Debian, and the game does scream for the accelerometer. And yes, it is nausea inducing on a large screen TV....) The debian compile didn't quite work, said it was missing some header files (GL/gl.h) and then gave a lot of errros of gui.h and libSDL errors. If anyone would like the log... slaapliedje |
Re: Neverball a game that deserves to be experienced with an accelerometer
Wow! this is great news, perhaps other devs will gain interest in this as well.
Could you perhaps link to the source code and post your progress with some more details? Thanks for your effort:D |
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Re: Neverball a game that deserves to be experienced with an accelerometer
Looks fun, loved to see it on the N900 :D
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Re: Neverball a game that deserves to be experienced with an accelerometer
Well why not tell them?
http://forum.nevercorner.net/viewtopic.php?id=1961 |
Re: Neverball a game that deserves to be experienced with an accelerometer
Hmm:
http://www.happypenguin.org/show?Neverball EDIT: I've just played 20 levels on PC and this game is giving me headaches and making me feel dizzy. It's the way how the game moves with you. It would be even worse on a small screen. For me a big no-no lol. |
Re: Neverball a game that deserves to be experienced with an accelerometer
Here is the link for the Debian Squeeze package, or you can 'apt-get source neverball' if you are running Debian.
http://packages.debian.org/squeeze/neverball I'm not a programmer, but I wouldn't think it'd be all that hard to port it from OpenGL to OpenGL ES. I would think adding the accelerometer as the control would be more difficult, but would make the game a billion times less nauseating and much more fun (well, unless you like to vomit, maybe if you're bulimic or something). slaapliedje |
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Maybe if the phone would be the moving thing it would be nice. Anyway, now that I see your location, waiting for black mesa source too?:D |
Re: Neverball a game that deserves to be experienced with an accelerometer
hmm... are we able to play it@ easy debian??
was that a stupid question?? |
Re: Neverball a game that deserves to be experienced with an accelerometer
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Me? Definately! :D It should have come out some time ago, but i'm still waiting, it will be worth the wait! HL1 was and still is a legend. Playing it again with great graphics will just make it even better. :D Though i must add that i'm curiously awaiting HL2: EP3. Valve are being quiet about it the third year and that smells fishy. Unless they're already working on HL3. Gee...how much i love Gordon..ehm..Alex :D Btw, looking at your avatar... you like Evil Con Carne/Grim & Evil :D ? |
Re: Neverball a game that deserves to be experienced with an accelerometer
Has anyone tried it with Ubuntu?
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Re: Neverball a game that deserves to be experienced with an accelerometer
I've played it on Debian and Ubuntu throughout the years. It was much more playable on my 21 inch screen than my 42 inch that I have now.
Only because when the entire world is tilting like that in front of your face, you tend to want to firehose your lunch all over the place! Performance is awesome though, well at least on nvidia cards, I don't think I've ever tried it on an ATI or intel card, but I don't think it uses any high level shaders or anything, so should work just as well there. From playing Bounce, I don't see how the N900 couldn't handle it very well. Speaking of which, why would they have it all open source, then have a closed source port to OpenGL ES? I personally blame Apple! Let's get this ported! slaapliedje |
Re: Neverball a game that deserves to be experienced with an accelerometer
just been reading up on this game, would be an amazing port :D
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Re: Neverball a game that deserves to be experienced with an accelerometer
+1 for that - it's the perfect game for the n900
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Re: Neverball a game that deserves to be experienced with an accelerometer
Neverball is coming :)
Blog post with video I personally don't find that the accelerometer input is the best way to control the game, but maybe it's just me who's not skilled enough. :) |
Re: Neverball a game that deserves to be experienced with an accelerometer
Looks awesome! Thank you.
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Re: Neverball a game that deserves to be experienced with an accelerometer
There are Neverball and Neverputt in extras-devel. Beware though:
Code:
~ $ /opt/maemo/usr/games/neverball |
Re: Neverball a game that deserves to be experienced with an accelerometer
I have installed neverball but I can't play it. I can't find the icon in menu.
:( How can I start it? Thanks! |
Re: Neverball a game that deserves to be experienced with an accelerometer
i got the same problem ...i dont see an icon in the menu...how can i solve this problem???
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Re: Neverball a game that deserves to be experienced with an accelerometer
yep same here. i have installed everything but no icon
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Re: Neverball a game that deserves to be experienced with an accelerometer
It segfaults me even when I
Code:
# root |
Re: Neverball a game that deserves to be experienced with an accelerometer
i want alladin game and good super mario game ... not like b4
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Re: Neverball a game that deserves to be experienced with an accelerometer
And i want a Lamborghini Murciélago, but thats probably not happening either.
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Re: Neverball a game that deserves to be experienced with an accelerometer
Were there any errors when compiling?
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Re: Neverball a game that deserves to be experienced with an accelerometer
The fact that there's a package in extras-devel doesn't mean that the game is ready. :)
Now I believe I got it packaged correctly, but I'll announce it here when it's ready. |
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Re: Neverball a game that deserves to be experienced with an accelerometer
OK, now it's in extras-testing!
And neverputt is also there: http://blog.mardy.it/2011/07/e-neverputt.html |
Re: Neverball a game that deserves to be experienced with an accelerometer
Neverputt doesn't appear to be in testing yet. I only see it in devel.
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