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[Announce] Maezer 1.0 *Beta*
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Greetings forum
**UPDATE** I've just uploaded a new version of Maezer to extras devel. This version allows the creation of larger maps with the ability to scroll through while playing or manually (center on the ball or not). It also looks better :p. Any feedback is appreciated :D I've half finished a very simple game using the accelerometer, and thought I might share the original code and see what you guys think :) Its also been uploaded to Extras-Devel under "maezer" :D Description: A simple accelerometer controlled Maze game. You control the small red circle by tilting the phone and make it move around the maze till it finds the green box. There is a simple timer, and the ability to make new random maps or reset the current one. Attachment 12582 Attachment 12581 Future changes/Updates/Todo List:
So please give it a try (usual extras-devel warnings apply), and tell me what your think :D and if there's any ideas, changes, bugs, anything. Thanks Full change log found here :) Package page: http://maemo.org/packages/view/maezer/ Last Updated: July 9 2010 Credits: http://www.mazeworks.com/mazegen/mazetut/index.htm for the how to on building maps, http://azerdark.wordpress.com/2009/03/29/588/ for more help,http://wiki.forum.nokia.com/index.ph..._N900_using_Qt for accelerometer, and last but not least Emil (friend) who helped me with a variety or problems. |
Re: [Announce - beta] Maezer
Look like I've found one more time-killing app!
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Re: [Announce - beta] Maezer
Looking forward to getting this from the repository!
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Re: [Announce - beta] Maezer
yeah will definitely install this when it hits the repos :)
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Re: [Announce - beta] Maezer
y wait.. ........
It nice to see an aussie making stuff for the N900 :D heres a youtube vid for everyone .. http://i3.ytimg.com/vi/JZe27u0fQtw/hqdefault.jpg http://www.youtube.com/watch?v=JZe27u0fQtw |
Re: [Announce - beta] Maezer
*bump* .........
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Re: [Announce - beta] Maezer
Installed this game, but I am unable to find it in the app list.
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Re: [Announce - beta] Maezer
Thank you for the quick fix, the new version works great.
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Re: [Announce - beta] Maezer
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I was actually still testing it :p, but glad it works :D. Guess its now a good time to announce, its up in extras-devel :D (Link to package in first post :) ) |
Re: [Announce] Maezer 1.0 *Beta*
New version has been uploaded to Extras-Devel. Full details in first post.
Any feedback is appreciated :D |
Re: [Announce] Maezer 1.0 *Beta*
I ain't able to move the dot. :(
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Re: [Announce] Maezer 1.0 *Beta*
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Does anyone else get this error? :( |
Re: [Announce] Maezer 1.0 *Beta*
Looks good! I can move the red circle using the accelerometer. But there is a hand on the screen which moves when I touch the screen - looks like a mouse pointer. Is there any way to get rid of this?
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Re: [Announce] Maezer 1.0 *Beta*
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Re: [Announce] Maezer 1.0 *Beta*
I restarted the device and now it works fine!
I like it. Finished the maze 2 times already :D |
Re: [Announce] Maezer 1.0 *Beta*
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Also, a new version is being uploaded with a quick fix for the cursor and window title. About the cursor, I used setCursor(0); but it keeps giving errors of invalid cursor. It still runs fine and without any issues, but just wondering if anyone knows a better way to hide it. Edit: *shakes fist* damn window title! :mad: |
Re: [Announce] Maezer 1.0 *Beta*
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I have an issue with the latest version (1.0.2).
When the ball reaches the finnish point, the application exhibits high cpu usage and does not proceed to the next level. |
Re: [Announce] Maezer 1.0 *Beta*
Can you improve this game to something more like Labyrinth? It is a very similar idea but more challenging.
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Re: [Announce] Maezer 1.0 *Beta*
nice update
icon still needs work and id like to hide menu bar and screen backlight should stay on cheers |
Re: [Announce] Maezer 1.0 *Beta*
Tried the latest version, it seems to have greal potential. Here's my feedback to improve it:
1) Backlight doesn't remain on. 2) Timer should be visible in the game. Currently it isn't. 3) When the ball reaches the green square. it does not jump to next level. Thanks! |
Re: [Announce] Maezer 1.0 *Beta*
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Thanks for the suggestions guys :D |
Re: [Announce] Maezer 1.0 *Beta*
New version is out :D
When people test the backlight aspect of the game, can anyone report back if their backlight stays on? Sometimes my backlight behaves, and sometimes it stays on even after closing the app. Thanks |
Re: [Announce] Maezer 1.0 *Beta*
cheers.....updating...........................
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Re: [Announce] Maezer 1.0 *Beta*
Sorry guys, there was an issue and the same version as before was uploaded. Will try upload again.
edit: FIXED :D |
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